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SBK X Details Evolving Track Concept with Screenshots

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Old 12-11-2009, 08:45 PM   #1
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SBK X Details Evolving Track Concept with Screenshots

Worthplaying has posted SBK X details, talking about the evolving track concept, among other things.

Quote:
"It’s not just a matter of improving the solid base built throughout the years but about getting the best from the history of bike racing, listening to our users, squeezing in much, much more content and about making it fun, for everyone.

This is the landmark, the crossroad and the turning point. This is apex, where all the efforts of the past years have brought the official game of the SBK to.

“Evolving Track” is the link between you, the rider, and your natural habitat: the race track. “Evo Track” is the system that allows us to simulate time flow and track changes during the race.

Simply put, during a race session the track doesn’t stay as clean and immaculate as it is when the event organizers set it up before the weekend. Bikes keep running, braking, and consuming tires all the time. Moreover, if the weekend started under heavy rain, it may be that later on the sun will shine, and the track will dry up gradually."
Platform: PC / PS3 / Xbox 360
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Old 12-11-2009, 11:49 PM   #2
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Re: SBK X Details Evolving Track Concept with Screenshots

Hopefully this works out as planned. If so, then this is must for any future racing games. I doubt that we will be getting this here in the States, so I will be importing this for sure.
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Old 12-12-2009, 11:00 AM   #3
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Icon2 Re: SBK X Details Evolving Track Concept with Screenshots

So this game will keep track of rubber pieces coming off tires from motorcycles that accumulate on a circuit throughout all events (practice, qualifying and race)? That is very cool if true. It puts extra emphasis on staying off the marbles wile racing.

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Old 12-13-2009, 02:54 PM   #4
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Re: SBK X Details Evolving Track Concept with Screenshots

This is very cool. I just want to hear now that riders will pick up crashed bikes a la SBK 2001 and that its coming to the U.S.
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Old 12-13-2009, 05:50 PM   #5
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Re: SBK X Details Evolving Track Concept with Screenshots

Racing lines with marbles and wet/dry evolution of the track. I believe this is also the game that is doing a career where you hire managers and mechanics with your earning that can in turn effect your performance and sponsorship. I welcome these features as so few games have every really tried to take them on even though it seems like the logical evolution of the genre. If you look at all the other marquee sports titles they are going beyond the game and into the building and managing of the franchise. Yet when it comes to racing games titles are still grasping onto the modes and ideas that are a decade or more removed from the old arcade cabinets.
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Old 12-14-2009, 09:37 AM   #6
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Lightbulb Re: SBK X Details Evolving Track Concept with Screenshots

Quote:
Originally Posted by lnin0
Racing lines with marbles and wet/dry evolution of the track. I believe this is also the game that is doing a career where you hire managers and mechanics with your earning that can in turn effect your performance and sponsorship. I welcome these features as so few games have every really tried to take them on even though it seems like the logical evolution of the genre. If you look at all the other marquee sports titles they are going beyond the game and into the building and managing of the franchise. Yet when it comes to racing games titles are still grasping onto the modes and ideas that are a decade or more removed from the old arcade cabinets.

Agreed. Theses features (evolving track & managing factory/franchise) are definitely the logical step to bring more realism to racing videogames and should advance this genre a great deal. Check out the movie illustrating how this feature is being implemented in SBK X:



In case anyone isn't aware of it, Milestone has recently posted up a blog that keeps people updated on what's being worked on as the company develops SBK X. (There is also blog tracking development of the official WRC game that will be out next year, but it currently has nothing in it.)

Milestone Blog

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Old 12-15-2009, 11:40 PM   #7
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Re: SBK X Details Evolving Track Concept with Screenshots

Nice find Kruza. This in-game footage video looks fantastic. I am not the biggest fan of SBK but including this type of realism has me sold. To me a great physics engine or pretty images are wasted if the rest of the game is a shallow void. I want something tries to emulate the entire 'race' experience. Like so many have said before, its the little things.


Last edited by lnin0; 12-15-2009 at 11:43 PM.
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Old 12-16-2009, 12:16 AM   #8
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Re: SBK X Details Evolving Track Concept with Screenshots

Quote:
Originally Posted by lnin0
Nice find Kruza. This in-game footage video looks fantastic. I am not the biggest fan of SBK but including this type of realism has me sold. To me a great physics engine or pretty images are wasted if the rest of the game is a shallow void. I want something tries to emulate the entire 'race' experience. Like so many have said before, its the little things.




well i'd say they better get the physics right with the marbles or the whole thing will be a shallow void !!!
that my friend is'nt a lil thing.
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