Check out the throw meter improvements in MLB '10: The Show.
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"In addition, new throw meter functionality affects both strength and accuracy taking into account the thrower's attributes. The harder you press the stronger and potentially more inaccurate your throw. For example, light taps for fielder's with weaker arm will result in weaker throws than the same tap with fielder's with stronger arms. Hard presses with fielder's with inaccurate arms will be more likely to go offline than the same press with fielders with more accurate arms.
One additional point with the new functionality is that preloading becomes more important for "catch to throw" scenarios. If the user is still holding the button and the second or third triggering mechanism (as described above) has not been completed when the branch point in the catch has been reached, the fielder will not branch to the throw. Instead, he will complete the catch animation (i.e. full anim duration till he hits the "throw ready" pose), and then use a throw ready."
One additional point with the new functionality is that preloading becomes more important for "catch to throw" scenarios. If the user is still holding the button and the second or third triggering mechanism (as described above) has not been completed when the branch point in the catch has been reached, the fielder will not branch to the throw. Instead, he will complete the catch animation (i.e. full anim duration till he hits the "throw ready" pose), and then use a throw ready."
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