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Madden NFL 11 Hands-On Impressions (Kotaku)

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Old 04-26-2010, 09:03 AM   #1
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Madden NFL 11 Hands-On Impressions (Kotaku)

Kotaku has posted their hands-on impressions of Madden NFL 11.

Quote:
"If you'd like to play video game football but you stink at it, don't worry. The next Madden will put a voice in your ear, telling you how to excel.

Kotaku recently had the opportunity to try the "Gameflow" feature of this summer's Madden NFL 11. It is the latest tool concocted by the Madden makers at Electronic Arts to make the game more accessible to those who have not kept up with the series' 20-some iterations. It's something the series has needed, given stagnating sales and, from what EA says, a growing crowd of both lapsed Madden gamers and those, like the author of this post, who just can't seem to get into the game because they can't get good at it.

The Gameflow feature in Madden NFL 10 is optional and is overlaid atop the standard football games that anyone will play off of EA's disc. It's not a special mode of football. It's an aid for playing classic video game football. With Gameflow activated, the feature picks football plays for the Madden gamer at every moment where a play is necessary — be it offense, defense, the time when you need to punt, go for fourth down or prepare for a blitz. The feature tells you which play you will do next — out loud — if you have a headset plugged in, and even sketches the play and highlights the best way to execute it in red, so that you can never be an awful Madden player again."

Next Madden May Solve Game's Notorious Difficulty Problem
Platform: PS3 / Xbox 360
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Old 04-26-2010, 09:21 AM   #2
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Excuse me, but I don't understand what's the substantial difference between Gameflow and the traditional AskMadden feature. Can anyone point it out to me? Thanks.
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Old 04-26-2010, 09:25 AM   #3
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Re: Madden NFL 11 Hands-On Impressions (Kotaku)

Because ask madden was pretty much, PICK THIS PLAY...YOU WILL SUCCEED. Gameflow is more hands on and the coach explains what needs to be done for each play to work correctly. It will bring up different plays that are finely tuned for each situation, not just a random pick play. Big difference.
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Old 04-26-2010, 09:35 AM   #4
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Re: Madden NFL 11 Hands-On Impressions (Kotaku)

"The idea of Gameflow, Cummings said, is to feel like you are a head coach who has an offensive coordinator picking the plays for you. It makes playing Madden a whole lot easier and is designed to be deactivated in stages, dropping the audio or the text, as the gamer feels more comfortable shouldering their football responsibilities."
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Old 04-26-2010, 09:38 AM   #5
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Re: Madden NFL 11 Hands-On Impressions (Kotaku)

o my god valdaze was right..sorry bro
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Old 04-26-2010, 09:43 AM   #6
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Re: Madden NFL 11 Hands-On Impressions (Kotaku)

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Old 04-26-2010, 09:51 AM   #7
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Re: Madden NFL 11 Hands-On Impressions (Kotaku)

Quote:
Originally Posted by granddogg
o my god valdaze was right..sorry bro
What u mean by that?
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Old 04-26-2010, 10:00 AM   #8
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Re: Madden NFL 11 Hands-On Impressions (Kotaku)

This was a terribly written hands-on preview.

They tried to capture an audience of 6 yr olds.
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