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Why Limit Gamers?

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Old 11-22-2010, 05:30 PM   #9
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Re: Why Limit Gamers?

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Originally Posted by MMChrisS
The first reason wasn't listed as making the game unstable -- just it was 'cheesing'. That's not cool.

The other problems are there because the design of the game has determined that there are limits which you cannot cross. It's a design flaw, not a software limitation.
Yeah- I agree. Most of the issues people have with the game are because of the design flaws which is what they keep building of off it seems.
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Old 11-22-2010, 05:36 PM   #10
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That's why I voted for a complete re-design of the game. The way it is made now limits the consumers of options and experiences.
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Old 11-22-2010, 05:41 PM   #11
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Re: Why Limit Gamers?

I'd rather have the developers over here discussing it and taking our considerations and suggestions vs not being here at all and making their own decisions until the game comes out.

I do agree with the article, the more customization the better, no doubt.

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Old 11-22-2010, 05:48 PM   #12
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Agree 100 per cent. The more customization you give the user the better. Bcruse makes a good point about trophies and achievements possibily having an effect on customization.
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Old 11-22-2010, 05:52 PM   #13
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Great read. The main objective of this article is to show EA that sports gamers don't want limitations on their games, and I comepletey agree with this article. Give your consumer more options so we can do as we please with the game.
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Old 11-22-2010, 05:59 PM   #14
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Re: Why Limit Gamers?

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Originally Posted by Art1bk
Great read. The main objective of this article is to show EA that sports gamers don't want limitations on their games, and I comepletey agree with this article. Give your consumer more options so we can do as we please with the game.
Exactly. Great article Chris.
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Old 11-22-2010, 06:06 PM   #15
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I agree with the premise of the article but I think you're missing Ian's point. He went on to say that the "cheesy" exploits cause stability issues and that won't fly with Sony and Microsoft.

I didn't see any implication that Ian was against allowing "user cheesiness" as long as it doesn't break the game and look bad to the people who approve the game.
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Old 11-22-2010, 06:41 PM   #16
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Quote:
Originally Posted by Palo20
I agree with the premise of the article but I think you're missing Ian's point. He went on to say that the "cheesy" exploits cause stability issues and that won't fly with Sony and Microsoft.

I didn't see any implication that Ian was against allowing "user cheesiness" as long as it doesn't break the game and look bad to the people who approve the game.
I would think this is the most logical conclusion as well even if it wasn't the reason Ian led with. I do get Chris' point though, and I don't disagree with the premise either.
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