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MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

This is a discussion on MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC) within the MLB 2K forums.

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Old 01-19-2011, 09:03 PM   #9
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Re: MLB 2k11 Features List

Shouldn't ratings progress and regress based on how the player is doing in the sim engine of the franchise?

Would be kinda odd that he progresses but is getting shelled in the sim engine, just because he pitches well IRL.

Unless someone can describe this in more detail.
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Old 01-19-2011, 09:06 PM   #10
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Re: MLB 2k11 Features List

Quote:
Originally Posted by EnigmaNemesis
Shouldn't ratings progress and regress based on how the player is doing in the sim engine of the franchise?

Would be kinda odd that he progresses but is getting shelled in the sim engine, just because he pitches well IRL.

Unless someone can describe this in more detail.
dynamic player ratings only refer to exhibiton/MLB Today/ and online games. It doesn't effect franchise mode.
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Old 01-19-2011, 09:11 PM   #11
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Re: MLB 2k11 Features List

Quote:
Originally Posted by countryboy
dynamic player ratings only refer to exhibiton/MLB Today/ and online games. It doesn't effect franchise mode.
It says franchise mode.
Sorry...but unless you can turn that on and off...that's odd.


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Old 01-19-2011, 09:12 PM   #12
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Re: MLB 2k11 Features List

If they do add the ability to add players into an existing franchise after you begin....that would be a pretty nice feature.

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Old 01-19-2011, 09:13 PM   #13
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Re: MLB 2k11 Features List

Quote:
Originally Posted by countryboy
dynamic player ratings only refer to exhibiton/MLB Today/ and online games. It doesn't effect franchise mode.
It says franchise in the description


Quote:
  • Dynamic Player Ratings
Watch your favorite MLB pitcher strike out the side in a real game, then watch his stats improve in your game. Dynamic Player Ratings update in real-time through ALL game modes, including MLB Today, Franchise and My Player.
But I'm hoping they can progress and regress depending on their performance in franchise because I do not care to use the dynamic player ratings (I perfer to just play my own franchise in my own world).

Edit: But I figure it will not be something that is forced though, there's no possible way they could since not everyone has the ability to connect to the internet (or would even want to). So I'm not worried at all about it.

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Old 01-19-2011, 09:19 PM   #14
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Re: MLB 2k11 Features List

Quote:
Originally Posted by Knight165
It says franchise mode.
Sorry...but unless you can turn that on and off...that's odd.


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Quote:
Originally Posted by duke776
It says franchise in the description



But I'm hoping they can progress and regress depending on their performance in franchise because I do not care to use the dynamic player ratings (I perfer to just play my own franchise in my own world).
oops....
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Old 01-19-2011, 09:29 PM   #15
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Re: MLB 2k11 Features List

Quote:
Originally Posted by EnigmaNemesis
Shouldn't ratings progress and regress based on how the player is doing in the sim engine of the franchise?

Would be kinda odd that he progresses but is getting shelled in the sim engine, just because he pitches well IRL.

Unless someone can describe this in more detail.
There is no more detail available. Right now, most people read this as a positive development. Thank God we have you to poke holes in the 2K spin.

I think the list looks great, except for the pinpoint pitching. That is a key beef most people had with this game.
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Old 01-19-2011, 09:54 PM   #16
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Re: MLB 2k11 Features List

Quote:
Originally Posted by Jayhawker
There is no more detail available. Right now, most people read this as a positive development. Thank God we have you to poke holes in the 2K spin.
I agree. It is a positive and I'm also assuming it would have an option to be used or not.

I know a lot of you guys are big baseball guys but as active Show supporters and community day members, comments in the 2K forum that focus on the negative come across as trolling imo.
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