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Fight Night Champion Demo Confirmed, February 1st

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Old 01-24-2011, 01:52 AM   #17
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Re: Fight Night Champion Demo Confirmed, February 1st

Quote:
Originally Posted by RumbleCard
-Can only control 1 fighter in Legacy Mode

I'm a little pissed about this.

I'm hoping we can at least utilize(but not control) multiple CABs in Legacy mode but I'm not holding my breath.

I can't understand why it's so difficult to give us the ability to create 50 plus fighters but only use 1 in Legacy. I can't imagine that using more than one CAB is too complicated to add to the game. We've been asking for it for years now.
you can import up to 49 into Legacy Mode in FNC as opponents to fight against if that's what you mean, pretty sure you could do this in FNR4 too...
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Old 01-24-2011, 03:58 AM   #18
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Re: Fight Night Champion Demo Confirmed, February 1st

a lot to like... not so much this though

"-Simulation setting only affects presentation, not gameplay. It will disable specific camera shake for high impact shots, screen flicker for counter window and counter flashes for landed counter punches among other things"

wtf I thought that was gone! you should just counter with your own timing - no mechanic. I hope there is a way to turn that off, or make it so fast that it's redundant. I can't believe they think having a counter window is a good idea.

excited for the demo. If we can choose our boxer, the first thing I will do is pick shane and try to land the jab and move around the ring. That will show me if it's a purchase or not. If I can hit manny with it and open up some opportunities because of it I'm good. If many puts me into counter-window hell while I'm throwing quick jabs I'll delete the demo on the spot and be instantaniously uninterested the the game.
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Old 01-24-2011, 07:19 AM   #19
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Re: Fight Night Champion Demo Confirmed, February 1st

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Originally Posted by Vast
Thanks Steve!

Febuary 1st. Fight Night Champion Demo comes out!

Shout out to Steeler Spartan for asking probably the only meaty question.

The A.I.'s ability to counter the jab ruined Legacy mode for me.
What was there response to the counter jab?
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Old 01-24-2011, 10:29 AM   #20
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Re: Fight Night Champion Demo Confirmed, February 1st

I gotta think that the demo is going to feature a bit of the story mode. Maybe the bare-knuckle prison fight?
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Old 01-24-2011, 10:51 AM   #21
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Re: Fight Night Champion Demo Confirmed, February 1st

the counter freeze was eliminated.

Something else mentioned during one of the chats is yo can now go up two weight classes. That sounds fun, going from light weight to middle weight or middle weight to heavy weight.

I believe last year the shortest middle weight was 5'6"; fighting as a 5'6" HW would be a challenge vs a K-Bro.
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Old 01-24-2011, 03:57 PM   #22
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Re: Developer Chat: Fight Night Champion - Gameplay

Quote:
Originally Posted by The Visualizer
-approx 24 base styles available for CAB and 6 punch styles
Anyone heard what they are?
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Old 01-24-2011, 04:05 PM   #23
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Re: Fight Night Champion Demo Confirmed, February 1st

I am still waiting to see the details for the demo. The chat said Monday morning on Facebook so I guess they are behind schedule
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Old 01-24-2011, 04:49 PM   #24
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Re: Fight Night Champion Demo Confirmed, February 1st

Quote:
Originally Posted by Sausage
What was there response to the counter jab?
That the block stun was removed therefore the way the A.I. fights is very different and does not use cheese tactics.

The only problem may be that it is now not very difficult. as seen in the Hagler vs Hearns vid that was on G.O.A.T. difficulty.
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