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MLB 2K11 Devs Flattered But Not Impressed by MLB 11 The Show Adopting Analog Controls

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Old 02-15-2011, 01:32 PM   #9
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Re: Destructoid: 2k11 Devs on The Show's Pitching Mechanic

Some people at SCEA have been known to take a shot at 2k, but not speaking as a representative of a company on a well-known website, lol.

I'll probably buy both games this year. But it shows how 2k has a complex...as I said , the Show lifted their number 1 selling point. I'm not willing to say The Show will do it better, because I haven't played it yet. But it's gotta make 2k mad.
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Old 02-15-2011, 01:35 PM   #10
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Re: Destructoid: 2k11 Devs on The Show's Pitching Mechanic

Quote:
Originally Posted by ryan36
Bailey's pissed
I didn't get that impression at all.


"I don't think there's anything wrong with taking what other people do [well]," he told me, acknowledging that the pitch and swing analyzers with ball trails in MLB 2K10 originated from EA Sports' previous-generation classic, MVP Baseball 2005. The folks at Visual Concepts felt reassured to see The Show -- a franchise that has long been viewed as superior to MLB 2K -- taking after a 2K Sports innovation.

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Old 02-15-2011, 01:48 PM   #11
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Re: Destructoid: 2k11 Devs on The Show's Pitching Mechanic

Well, I did come away with the same impression as Bailey when I saw videos on how the show's mechanic works. It might be a better system than 2K's, but sure doesn't look like what I really liked about 2K's version.

I'm not sure there is anything wrong with a 2K dev pointing out why he still thinks their mechanic works better. He's trying to help sell the game.

But sure, Sony has never used marketing to poke fun at a competitor. Cough, Kevin Butler, Cough.
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Old 02-15-2011, 02:03 PM   #12
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Re: Destructoid: 2k11 Devs on The Show's Pitching Mechanic

Nice one...Bailey not only claims SCEA copied their system, but copied it poorly...lol. I personally think that, if SCEA is going to be accused of being derivative of anything, it's MVP 07 and not 2K, but no biggie.

I don't think a dev chirping about who copied what (regardless of his intent) means a whole lot. I can understand what he's doing and would even agree that 2K could still have a more interesting system. We'll see.

I just hope Mr. Bailey gets that pitching difficulty is about more than the control scheme. You could wiggle that stick to your heart's content in 2K10 and still paint the corners with darn near every pitch. If VC got that taken care of, he can yap all he wants about the competition...lol
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Old 02-15-2011, 02:14 PM   #13
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Re: Destructoid: 2k11 Devs on The Show's Pitching Mechanic

I sometimes wish that EA Sports would hire the two voice actors 2K used for football comentary. If a game design is that good other companies should copy it. If it's makes your game better or appeals to a wider audience than IMO you would be stupid not to.
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Old 02-15-2011, 02:29 PM   #14
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Re: Destructoid: 2k11 Devs on The Show's Pitching Mechanic

As a fan of 2K's games back in the past and admittedly being loyal fan of their products for the last decade, this comment from their designer really irks me. I honestly think The Show has implemented a better system, and although it's not how I personally would have implemented it myself (I have another system in mind with the right stick completely), it will lead to more pitches not going where you want them to go.

Listen Mr. Bailey: meatballs aside, your pitching system in 2K8 was so fun and versatile. Where that went, I'm not sure. But the fact remains that it's not so much the "how" that I care about, it's more a question of "will this pitching format authentically represent pitching in baseball, down to the inaccuracies involved?" 2K has taken away a lot of the variabilities in their formula they've had since 2K2, and it becomes too easy to become too perfect with it. If you want to talk the talk, I'd say go back to the 3-step pitching in 2K8.
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Old 02-15-2011, 02:44 PM   #15
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Re: Destructoid: 2k11 Devs on The Show's Pitching Mechanic

The only thing those two pitching systems have in common is that they use the right stick. If anything the one in the Show most resembles MVP NCAA with its own spin to it. It definitely is not as cut and dry as he made it out to be with the up and down, lol.

Both systems will have admirers and adversaries!
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Old 02-15-2011, 03:04 PM   #16
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Re: Destructoid: 2k11 Devs on The Show's Pitching Mechanic

The guy feels his controls are more fun than the other game. Big shock there. 2K pitching with the analog control is still better than the Shows in my opinion, but they have had some years to make them better too. If 2k make the commentary better than last year I am very excited to hear that last year's was great.
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