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NBA 2K12 Hands-On Preview (Destructoid)

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Old 08-25-2011, 04:12 AM   #9
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Re: NBA 2K12 Hands-On Preview (Destructoid)

Dammit, Oct. 4th, why aren't you here already?
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Old 08-25-2011, 05:31 AM   #10
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Re: NBA 2K12 Hands-On Preview (Destructoid)

It's nice that most of these previews keep letting new little details slip. Slowly we seem to be piecing together what this gem might be like. I can't wait to hear the new 3 man team.
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Old 08-25-2011, 06:24 AM   #11
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Read all the reviews and I have to say, I am not hearing anything that excites me about true improvements to the game. 2K just continues to be a one trick pony with this game, focusing mostly on aesthetics. Adding the legends is cool and all bit again, not an improvement to the game, per se. Personally, I need more of a connection through the controls to my players, not just visuals. NBA2K has everything else going for it, to me. Wish EA didn't, uhh, drop the ball with trying to 'revolutionize' how we play bball vid games or, at the very least, 2K woulda tried to incorporate what EA tried to do.
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Old 08-25-2011, 09:13 AM   #12
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anybody else wanna see Wade or Kobe jump up on the scorers table after a game winner...? I do.
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Old 08-25-2011, 09:14 AM   #13
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All he talks about is playing the greatest mode, nothing about gameplay.
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Old 08-25-2011, 09:56 AM   #14
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Re: NBA 2K12 Hands-On Preview (Destructoid)

Quote:
Originally Posted by TreyIM2
Read all the reviews and I have to say, I am not hearing anything that excites me about true improvements to the game. 2K just continues to be a one trick pony with this game, focusing mostly on aesthetics. Adding the legends is cool and all bit again, not an improvement to the game, per se. Personally, I need more of a connection through the controls to my players, not just visuals. NBA2K has everything else going for it, to me. Wish EA didn't, uhh, drop the ball with trying to 'revolutionize' how we play bball vid games or, at the very least, 2K woulda tried to incorporate what EA tried to do.
But 2K is trying to incorporate what EA tried to do. In case you didn't get the memo, NBA 2K12 will feature a real-time physics engine similar to what NBA Elite 11 was going to have. Just because none of the early previews have touched on gameplay specifically doesn't mean that gameplay improvements aren't in the cards. 2K probably has an embargo from publications discussing that portion of the improvements until the gameplay dev insights start rolling around.
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Old 08-25-2011, 11:13 AM   #15
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Re: NBA 2K12 Hands-On Preview (Destructoid)

Quote:
Originally Posted by TreyIM2
Read all the reviews and I have to say, I am not hearing anything that excites me about true improvements to the game. 2K just continues to be a one trick pony with this game, focusing mostly on aesthetics. Adding the legends is cool and all bit again, not an improvement to the game, per se. Personally, I need more of a connection through the controls to my players, not just visuals. NBA2K has everything else going for it, to me. Wish EA didn't, uhh, drop the ball with trying to 'revolutionize' how we play bball vid games or, at the very least, 2K woulda tried to incorporate what EA tried to do.
These are not reviews they are previews. Nothing has been mentioned about gameplay yet so don't give up hope.

They have improved gameplay year over year though. 2K11 was better than 2K10 and it seems to be same with 2K12.
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Old 08-25-2011, 01:56 PM   #16
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Quote:
Originally Posted by TreyIM2
Read all the reviews and I have to say, I am not hearing anything that excites me about true improvements to the game. 2K just continues to be a one trick pony with this game, focusing mostly on aesthetics. Adding the legends is cool and all bit again, not an improvement to the game, per se. Personally, I need more of a connection through the controls to my players, not just visuals. NBA2K has everything else going for it, to me. Wish EA didn't, uhh, drop the ball with trying to 'revolutionize' how we play bball vid games or, at the very least, 2K woulda tried to incorporate what EA tried to do.
TREY my brother you already know that you will need to play the demo and get your own hands on 12 to see if its right for you.

No other person's words will let you know if the movement and control is what you need.

That said hardcore info comes out closer to release. So they start with the Big modes and then get to things that will reach a more specific audience.

There are some dam nice gameplay improvements that may not be apparent from the videos. But we still won't hear about those for awhile.

Remember were the only group that reads every preview. From the companies perspective each preview reaches a different audience. So you want to make sure everyone is hearing the same message.

Those who did the previews were not locked in a room to play all day or given a complete tour of the game( assumption based on previous experience)

So there is only so much they can tell you.




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