Home

MLB 12 The Show Franchise Mode Improvements

This is a discussion on MLB 12 The Show Franchise Mode Improvements within the MLB The Show Last Gen forums.

Go Back   Operation Sports Forums > Baseball > MLB The Show > MLB The Show Last Gen
A New Patch Creates That Urge to Start Fresh
NBA 2K25 MyNBA: How to Avoid Too Many Free Agents Staying Unsigned
College Football 25 Guide: What Goes Into a 'Best Playbook' and How to Find Your Own
Reply
 
Thread Tools
Old 01-27-2012, 10:41 PM   #89
87%
 
ty5oke's Arena
 
OVR: 25
Join Date: Feb 2003
Location: Bremerton, WA
Posts: 2,906
Re: MLB 12 The Show Franchise Mode Improvements

Quote:
Originally Posted by tabarnes19
I would think the attributes affect the stats. If a player has 99 contact vs left I would expect his vsl avg to be high. Progression and regression would alter attributes and in turn..avg.

Sent from my Galaxy Nexus using Tapatalk
I can see that but does it work in the reverse? If I have a player who is a 50 contact vs L but for some reason in year 2013, he decides to hit .560 in the year against LHP. Will his contact vs L go up the next year due to his average vs LHP the year before? Otherwise I don't see much point of the stats, then just as a curiosity.
ty5oke is offline  
Reply With Quote
Old 01-27-2012, 10:43 PM   #90
87%
 
ty5oke's Arena
 
OVR: 25
Join Date: Feb 2003
Location: Bremerton, WA
Posts: 2,906
Re: MLB 12 The Show Franchise Mode Improvements

Quote:
Originally Posted by Knight165
Play effects stats.....stats do not effect play.
IRL or in The Show.

M.K.
Knight165
Thanks Knight, thats what I thought. Has there ever been any talk of implementing that? Would people want that? Even if its a minimal improvement/downgrade, I think it would be cool to have the player improve based on stats.
ty5oke is offline  
Reply With Quote
Old 01-27-2012, 10:45 PM   #91
Game Designer
 
tabarnes19_SDS's Arena
 
OVR: 30
Join Date: Feb 2003
Posts: 3,084
Blog Entries: 1
Quote:
Originally Posted by ty5oke
I can see that but does it work in the reverse? If I have a player who is a 50 contact vs L but for some reason in year 2013, he decides to hit .560 in the year against LHP. Will his contact vs L go up the next year due to his average vs LHP the year before? Otherwise I don't see much point of the stats, then just as a curiosity.
I disagree. Does a player that has a career year automatically become a better player? Sometimes stats are anomalies. There are examples of players hitting .250 for a career then winning a batting title. Or hitting an avg of 10 homers a year then having a year they hit 50 does not necessarily mean that it is what they are.

Sent from my Galaxy Nexus using Tapatalk
tabarnes19_SDS is offline  
Reply With Quote
Advertisements - Register to remove
Old 01-27-2012, 10:48 PM   #92
*ll St*r
 
Knight165's Arena
 
OVR: 56
Join Date: Feb 2003
Posts: 24,986
Blog Entries: 1
Re: MLB 12 The Show Franchise Mode Improvements

Quote:
Originally Posted by ty5oke
Thanks Knight, thats what I thought. Has there ever been any talk of implementing that? Would people want that? Even if its a minimal improvement/downgrade, I think it would be cool to have the player improve based on stats.
We've had a discussion about this on the boards and some want it totally stat driven. I think that would be a huge error.
I wouldn't mind seeing something where stats gave a % chance of a better increase in progression in a certain area......but IMO stats driving progression solely would lead to laddering(runaway gains/losses) that would totally deride the game of realism in that area.

From what I gather.....potentials...and progression are getting a look at for '13()...so I'm itching to see what they come up with!



M.K.
Knight165
__________________
All gave some. Some gave all. 343
Knight165 is offline  
Reply With Quote
Old 01-27-2012, 10:50 PM   #93
87%
 
ty5oke's Arena
 
OVR: 25
Join Date: Feb 2003
Location: Bremerton, WA
Posts: 2,906
Re: MLB 12 The Show Franchise Mode Improvements

Quote:
Originally Posted by tabarnes19
I disagree. Does a player that has a career year automatically become a better player? Sometimes stats are anomalies. There are examples of players hitting .250 for a career then winning a batting title. Or hitting an avg of 10 homers a year then having a year they hit 50 does not necessarily mean that it is what they are.

Sent from my Galaxy Nexus using Tapatalk
Too me, stats show trends of players especially over large sample sizes. I also wouldn't make it a tremendous leap and would have random variation accountable to players could still have those monster years.

But it just seems like every player already has their attribute career already hard coded in the game, where I would prefer it to be dynamic. If Danny Hultzen, is a potential "A" and 23 years old, won't he progress a regardless for a certain amount of years until he reaches that age limit where it is coded for him to begin the decline. Using extreme cased, if Hultzen goes 0-20 7.99 era for 3 years straight, I would hope his overall attributes go down.
ty5oke is offline  
Reply With Quote
Old 01-27-2012, 10:50 PM   #94
Banned
 
OVR: 0
Join Date: Jan 2012
Location: West Coast
Re: MLB 12 The Show Franchise Mode Improvements

Thanks for your kind, diligent, and super-appropriate responses to my initial post, Mr. Tbarnes and Mr. Knight. I hope that I am wrong about my comment in regards to statistics. I would like to know if within the League Leaders section of the game, if Sabermetrics are included? Do we have a Top 50 listing for those stats like we do for HR and ERA? Do they inform us in the Manual what the Sabermetrics statistics mean? I also want to say that the overall sim stats for Runners-In-Scoring-Position per team is .30 to .40 points low per team, which results in overall teams runs scored during the season to be 40 to 60 runs short per team. I have messaged Russell many times about this, and hopefully he chose to fix this glaring problem. I may be on the way to being banned by simply being honest, if I fail to kiss butt like those who always defend this game.

Last edited by Eucharist79; 01-27-2012 at 10:52 PM. Reason: Needed to add an "s".
Eucharist79 is offline  
Reply With Quote
Old 01-27-2012, 10:51 PM   #95
87%
 
ty5oke's Arena
 
OVR: 25
Join Date: Feb 2003
Location: Bremerton, WA
Posts: 2,906
Re: MLB 12 The Show Franchise Mode Improvements

Quote:
Originally Posted by Knight165
We've had a discussion about this on the boards and some want it totally stat driven. I think that would be a huge error.
I wouldn't mind seeing something where stats gave a % chance of a better increase in progression in a certain area......but IMO stats driving progression solely would lead to laddering(runaway gains/losses) that would totally deride the game of realism in that area.

From what I gather.....potentials...and progression are getting a look at for '13()...so I'm itching to see what they come up with!



M.K.
Knight165
Ya, I can definitely see where it would be hard to balance the progression with a mixture of both. I guess I just don't get why people care so much about the stats when it doesn't affect(effect, I never know) the game.
ty5oke is offline  
Reply With Quote
Advertisements - Register to remove
Old 01-27-2012, 10:53 PM   #96
Game Designer
 
tabarnes19_SDS's Arena
 
OVR: 30
Join Date: Feb 2003
Posts: 3,084
Blog Entries: 1
Re: MLB 12 The Show Franchise Mode Improvements

Yes progression is something that Knight and I asked for some tweaking. I would love to see busts and diamonds. I may be in the minority on this, but I would love to have potentials hidden inside franchise mode. Scouts and stats are your only guide.
tabarnes19_SDS is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Baseball > MLB The Show > MLB The Show Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 12:02 PM.
Top -