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NBA 2K13 E3 Preview

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Old 06-07-2012, 12:24 PM   #9
Live Action, please?
 
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Re: NBA 2K13 E3 Preview

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I've personally hated isomotion for years. Fixing it has been my primary objective for 13.
I hadn't seen this quote from Beluba, I've hated it too, I hope how he changes it is more to my liking.
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Old 06-07-2012, 12:26 PM   #10
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I'm tired of this franchise. I bought 2k12 and barely played it.
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Old 06-07-2012, 12:58 PM   #11
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Re: NBA 2K13 E3 Preview

From a gameplay perspective they are working everything I thought needed to be improved on in 2k13. I was really surprised by the isomotion comment but if they can make it better go for it. I hope it doesn't impact the shot stick. This is a positive preview that says more work will be done and I like that Beluba has been dropping and taking feedback here at OS and working on it.
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Old 06-07-2012, 01:01 PM   #12
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Re: NBA 2K13 E3 Preview

Hope they dont over simplify the controls to much ! they should just have a "rookie and pro" control settings with pro having a lot more moves available
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Old 06-07-2012, 01:07 PM   #13
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Re: NBA 2K13 E3 Preview

Wish they would bring this out for the Vita and have it just like the show where you could play your franchise on both.

I'm hearing this isnt coming out for the Vita but psp?
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Old 06-07-2012, 01:36 PM   #14
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Re: NBA 2K13 E3 Preview

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Originally Posted by misterkrabz
I'm tired of this franchise. I bought 2k12 and barely played it.
So you came in here just to say that
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Old 06-07-2012, 01:43 PM   #15
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Re: NBA 2K13 E3 Preview

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Originally Posted by misterkrabz
I'm tired of this franchise. I bought 2k12 and barely played it.
I think 2012 was a good game...Not great but a good game and sit down and play every now and then...Are you tired of 2k making basketball or is there something wrong with the game that you need to add to what you said?
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Old 06-07-2012, 02:11 PM   #16
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i hope they are tweaking VIP just a little more....last year was the best ever and there is little difference between playing a human and playing against a VIP profile if it is well developed...I have come up with a new way to utilize VIP involving coach mode...basically I 'trick' the computer into thinking 2 humaNS ARE PLAYING THEN i SWITH THE SECOND CONTROLLER TO 'COACH' MODE..oops, caps .ock....anyways, Igo to controller options in opponent screen(using the second controller) and I assign a position so the VIP is locked onto that(i also have a way to assign another VIP to control the remaining 4 non-locked positions, but i will save that for a thresd I am preparing).....evcerything is pretty much set to auto for the 'opponent' contoller so in essence you are playing against a coach mode that is controlled by VIP profiles you have created.


The key to VIP is EVOLUTION...thge logic keeps evolving and changing, so the CPU is waaaaay better to play against and will make plays only humans make
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