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Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Old 10-15-2012, 09:31 AM   #17
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Re: Madden NFL 13 Title Update #3 Available Now For 360, Post Your Impressions

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Originally Posted by Nexgenrulz
Are they going to fix the PS3 version when trying to quit the game?? Double beep hard reset. It's rendered the game unplayable.
I thought it was just a problem with my ps3. I wouldn't say it has rendered the game unplayable though. You can just Quit the Game first and then Turn off the system
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Old 10-15-2012, 09:31 AM   #18
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Re: Madden NFL 13 Title Update #3 Available Now For 360, Post Your Impressions

Why don't you question ask'ers go download the patch and try the game out?
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Old 10-15-2012, 09:33 AM   #19
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Re: Madden NFL 13 Title Update #3 Available Now For 360, Post Your Impressions

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Why don't you question ask'ers go download the patch and try the game out?
They might be at work, though.
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Old 10-15-2012, 09:34 AM   #20
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Re: Madden NFL 13 Title Update #3 Available Now For 360, Post Your Impressions

Does the CPU still call timeouts at 1:01? Also, any difference with the amount of penalties called? PI slider work now?
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Old 10-15-2012, 09:35 AM   #21
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Re: Madden NFL 13 Title Update #3 Available Now For 360, Post Your Impressions

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Why don't you question ask'ers go download the patch and try the game out?
I got a PS3 - so no matter how much i want to try it out, i cant.
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Old 10-15-2012, 09:36 AM   #22
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Re: Madden NFL 13 Title Update #3 Available Now For 360, Post Your Impressions

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Originally Posted by roadman
I played less than a game, but it was enough to convince me.

I started a offline CCM and 1st season game, Packers vs Niners.

Niners are usually a conservative team.

On three different times, they passed the ball on first down 4 times.

I didn't check late game logic, but looks like they hit it on play calling for the CPU.

This was all-pro no slider changes.

Roadman,


How was the difficulty on All-Pro in comparison to the sliders you were using? I am assuming you started a new CCM after the patch? How big is the difference between All Pro difficulty before the patch versus after in CCM?
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Old 10-15-2012, 09:40 AM   #23
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Re: Madden NFL 13 Title Update #3 Available Now For 360, Post Your Impressions

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Roadman,


How was the difficulty on All-Pro in comparison to the sliders you were using? I am assuming you started a new CCM after the patch? How big is the difference between All Pro difficulty before the patch versus after in CCM?
Actually, ABR, I'm going to delete what I just started. All I wanted to find out if CCM was similar to play now.

I used somebody's sliders in the slider section that didn't move the sliders much pre-patch. I haven't popped in Madden for about 3 weeks prior to today.

I will say that I thought all pro today felt like Play Now prior to the patch, but it's a small sample size, I didn't finish the 1st quarter.

Just wanted to see if the play calling was different with the CPU and it was.
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Old 10-15-2012, 09:42 AM   #24
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Re: Madden NFL 13 Title Update #3 Available Now For 360, Post Your Impressions

I played on All-Madden, using my own set. Even though I played one game, I was able to finish the entire game. It was a fun experience. I was the Saints and I was trounced by the Pats. I could tell the difference right off the bat. It felt like play now.

Before the patch, I couldn't finish a CCM game on All-Madden. The CPU just felt dumbed down. I could pick out about 10 things per quarter I didn't like about the game play.

The CPU ran the ball really well with Ridley. I'm excited to play another.

Last edited by SECElit3; 10-15-2012 at 09:46 AM.
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