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Tiger Woods PGA TOUR 14 Screenshots and Features

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Old 01-08-2013, 12:23 PM   #9
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So I assume we can now hold more in-depth tournaments in our clubhouse where we can play with each other and not by yourself? Or no?
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Old 01-08-2013, 12:53 PM   #10
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Re: Tiger Woods PGA TOUR 14 Screenshots and Features

Has playoffs been confirmed or denied?
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Old 01-08-2013, 01:18 PM   #11
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Re: Tiger Woods PGA TOUR 14 Screenshots and Features

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Originally Posted by cdawg44
Legends were just slapped in the game in 2005 and there was nothing you could do with them. We have to match their achievements and challenges through a separate mode that also has historically accurate presentation packages and historically accurate equipment. Night golf also has real time weather through the weather channel. I get people hate EA and for the most part they are right, but Jeez give the Tiger people their due this time.
'06 had a bracket style gameplay in order for you to unlock them and be able to play as them in play now. Just annoys me when EA say its something it's brand new to the franchise when in fact it's not. If they had said "this generation" I would have no problem with it, and you obviously read over my "game looks great" comment. I never said I hated EA either.

Last edited by jbd345; 01-08-2013 at 01:27 PM.
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Old 01-08-2013, 01:24 PM   #12
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I still wish they included some sort of online season mode that you can play against your clubhouse. Or even have it so that you can bring a created player online to play with friends as you build your guy up throughout a season.
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Old 01-08-2013, 02:16 PM   #13
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Re: Tiger Woods PGA TOUR 14 Screenshots and Features

As always, I'm ready for this game! I'm really excited they got all 4 majors in, and I'm excited to see the new gameplay additions and new courses. The screen of Oak Hill looks great, and I'm excited to see Muirfield in finally. I'm wondering if The Presidents Cup will be in, since it will be at Muirfield this fall?!? Either way, I've been wanting that course for awhile. The Legends Mode looks interesting, and night golf should be fun too.

I didn't do any of the country club stuff in Tiger 13, so I may have to venture into that this year.
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Old 01-08-2013, 05:22 PM   #14
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Re: Tiger Woods PGA TOUR 14 Screenshots and Features

Wow, if that are the main changes then this edition is completely underwhelming except I guess for the arcade crowd. What is there to get excited about? LPGA, who the hell cares, 95% of the gamers have little interest in playing the LPGA tour because buyers are overwhelmingly male. Night golf with glow in the dark balls? That's fun for about 20 minutes. A legends mode that will be buggy and arcadey where it will be impossible to finish because the last few objectives you will need to shoot a 52 to beat them. It just sounds like last year's Tiger kiddie mode with old guys instead.

We need a totally revamped career and presentation mode where you actually feel like you are on the PGA tour and not playing against a score sheet. There is no excuse not to have that because its not a next gen limitation. Where you win a tourney and they show highlights afterward and trophy presentations, PGA stats and playoffs and the commentary and crowd actually react differently from the 1st round to the 4th round. Difficulty enhanced where you are not hitting fairways 95% of the time. Scoring updates that make you feel like you're actually competing against other golfers.

I know more info is coming but usually if the revamped presentation, career and online underwent major changes then they would be advertising that right away and not be gushing about glow in the dark balls and terrible story modes that get boring fast.

The devs need to understand that what sells sports games is the feel of realistic immersion and the TW series has failed miserably on that. That's why games like the Show and NBA2k series has been so successful. They make you feel like you are playing a real season with a real team with comprehensive stats overlays, deep commentary and numerous cut scenes that draw you into the game. The vast majority of gamers play because of franchise mode and that's what gives the game replay value.

Last edited by Seymour Scagnetti; 01-08-2013 at 06:18 PM.
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Old 01-08-2013, 06:28 PM   #15
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Re: Tiger Woods PGA TOUR 14 Screenshots and Features

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Originally Posted by Seymour Scagnetti
Wow, if that are the main changes then this edition is completely underwhelming except I guess for the arcade crowd.
Relax....they have quite a few more features and information to release yet....
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Old 01-08-2013, 09:56 PM   #16
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Re: Tiger Woods PGA TOUR 14 Screenshots and Features

First of all, let's get some things squared away.

1.) This game will NEVER be the simulation people want it to be. There will NEVER be the following things.

A.) A Deep, statistical based commentary that is contextual with the tournament youre playing in.
B.) Contain a schedule that is editable to a point where you can mimic a real PGA season. (fake events, no real monetary payouts, etc)
C.) A presentation that mimics a TV broadcast.
D.) Swings that don't have harsh transitions from the top of the swing and a janked out camera that follows the ball. From impact to the finish just looks and feels wrong. Lag issue is an understatement. I would prefer some mini game Pre-swing and then watch the swing animation unfold, just to smooth that out.

They have built a game with a VERY particular engine. That engine gives you the address position, the cutscenes, the scorecard graphic, etc. These things aren't changing which means A-D will NEVER show up in the game. You're looking at a Washington Monument and asking for a redesign.....not happening. It'll get cleaned, maintained, and preserved, but nothing will be added to it to change what it stands to represent. (An "almost there" representation of Tour Golf.) Unless......you build a new monument. That is for the next gen console.

Speaking of the next gen console. That game will have to be built for a simulation aspect vs a party mode aspect, which seems to have plagued this latest iteration of the game. Think about the history of this series on PS3.

07 - graphically better, gameplay was just not acceptable.
08 - re-hash of 07
09 - minor improvement over a ps2 version finally seeing some real separation
10 - this is the "build" for the next 2 games
11 - same game as 10, with the Ryder cup
12 - same game as 11, with Augusta (finally)
13 - "10-12 build 2.0" swing results have changed but mechanics are still janked out
14 - same game as 13, with legends and all 4 majors.
15 - same game as 14, with a new fantasy course, The European Tour, and a extensive player editor
Playoffs are finally added, but it's broken because you don't get the right fed ex cup points or world ranking points. The wind issue is back as well. Swing mechanic still producing 100 percent fairways hit. The Sunday pin positions are still unfair causing 7 putts and ruining tournaments for the user.

4th gen releases in Tiger woods PGA tour 16
The gameplay is average, putting is even worse now. the graphics are "amazing" and you can finally play in a PGA Universe Mode, a 30 season, multifaceted mode which will allow you to take control of a variety of golfers throughout their careers. You can now place the pins for the week.

Is this fair to speculate. Don't we have enough evidence now to see that it's not going to get to a point of satisfaction.

Last edited by acelang123; 01-08-2013 at 10:10 PM.
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