03-05-2013, 12:16 PM
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#10
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Rookie
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Re: Operation Sports MLB 13 The Show Impressions Thread
First game down, I played Blue Jays (me) on the road against the A's (CPU) at Polo Grounds, of all places (wanted to try out a new stadium) ...
I started off the game on All-Star all the way across (last year I played on Veteran for hitting, All-star for pitching) ..
I soon realized this would take some adjustment. Everyone talked about how much slower the pitch speed is in this version so I assumed I would find the same, however, I forgot that I played MLB 12 with Veteran hitting and pitch speed ZEROED. Needless to say, I don't want to touch sliders yet, but the speed was in fact faster for me playing on default All-Star as opposed to zeroed out pitch speed on Veteran.
After a couple innings I switched back to veteran because I was way behind everything. Anyway..
GOOD:
- The videos really don't do this game justice. It took all of one inning to realize that the new ball physics are much improved. I saw a bunch of new types of hits that were nowhere to be seen in MLB 12. Most noticeable was the foul balls at home plate, but I also had some neat little flares, cue shots and spins on balls that I have never seen before.
- Likewise with animations, I saw several new things in the game that I hadn't seen before... The way baserunners approach the base when they are rounding it, some new shovel and flip and throw animations from fielders, etc.
- I started the game with R.A. Dickey and I was somewhat wild and having a tough time controlling his knuckleball. As a result he lost confidence in it, which made it even more challenging and I had to rely more on the fastball. Very cool.
- After pitching with Dickey, I had Sergio Santos in there and him throwing at 97 MPH there was a huge difference and the mitt was POPPING. It really felt powerful the difference in sound effects of the ball hitting the mit with the guy throwing gas versus the flutter ball. I felt like a beast with Santos.
- After moving down to veteran, I was still somewhat behind a lot of pitches, but I can definitely see how hitting is easier. It's a bit odd, but I rattled off like six or seven consecutive singles in the 7th inning to put up four runs. That has never happened to me before in any other series of the game.
BAD
- I did experience some mild stutters. It wasn't hugely noticeable and maybe not what others are seeing, but still annoying enough.
- I feel the CPU pitchers throw too many strikes and too many good strikes. I should note that for MLB 12 I had "pitcher strikes" "CPU consistency" and "CPU control" all zeroed out and I found that produced much more realistic ball/strike ratios ... I might have to eventually do the same here... That being said, it's also possible I was just over anxious, but the A's starting pitcher had like a 4-to-1 strikes to ball ratio.
- I'm still undecided on the new throwing meter. It's kind of neat, but it will definitely take some getting used to. I think I might prefer full analog, but we'll see. I gave up an in the park homerun because I am having trouble hitting the cutoff with an accurate throw with the new meter - that, and I was playing at Polo Grounds and the gaps are HUGE if a ball gets into them,.
Game result:
Blue Jays 5 (13 hits)
Oakland 6 (10 hits)
A's rallied for three runs in the bottom of the 9th off Casey Jannssen to take the walk-off win.
R.A. Dickey went 6 IP, 6 H, 3 R, 1 BB, 2 S)
A. Griffin for the A's went 6 IP, 8 H, 3 R, 0 BB, 9 S0 (yup, shouldn't be striking out that much against this guy! Batting cage time!)
Great game, time to play some more!
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