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NCAA Football 14 Hands-On Preview (ESPN)

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Old 04-03-2013, 10:27 AM   #9
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Re: Ncaa Football 14 First Look by ESPN

Quote:
And for gamers unfamiliar with how to run the various option plays, EA Sports is ready to teach you, even designating icons above certain defenders’ helmets to alert the offensive player about positioning, and whose movements in particular they need to read. So while running the read option to the right, the left outside linebacker will have a No. 1 over his head, and if he cuts inside, you’ll learn to pitch the ball to your running back. If the linebacker plays outside, then it’s time for the quarterback to keep the ball himself, cutting up inside the linebacker as he tries to work his way into the open field.
Uh, isn't the first read on the shotgun read option the strongside defensive end, and isn't it a handoff and not a pitch? I hope the writer is just confused here.

Nevertheless, it's cool to see Tiburon starting adding true teaching tools into the game.

The rest of the additions sound great as well, particularly the in-play fatigue system.
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Old 04-03-2013, 10:27 AM   #10
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Re: Ncaa Football 14 First Look by ESPN

Sounds good, but this is Tiburon, so I have to see it, then play it to make sure it is all that is advertised.
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Old 04-03-2013, 10:28 AM   #11
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Re: Ncaa Football 14 First Look by ESPN

Sounds very promising and finally we might get rid of the horrible canned animations
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Old 04-03-2013, 10:29 AM   #12
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Re: Ncaa Football 14 First Look by ESPN

The was a good sermon, felt like the writer was talking directly to me BUT need to see some video! lol

Kudos on the "runner avoidance" and the new fatigue meter, so I can finally shut up about it.
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Old 04-03-2013, 10:32 AM   #13
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Re: Ncaa Football 14 First Look by ESPN

good article this line has me excited that we're finally going to get some good Oline play
Quote:
You’ll even see the offensive linemen making it to the second level and targeting the safeties, no longer content to simply block any player in sight.
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Old 04-03-2013, 10:34 AM   #14
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Re: Ncaa Football 14 First Look by ESPN

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Originally Posted by HARTSTOPPER
For me, it was no more zig zag running, and the stamina meter.

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So many great additions, I just don't know where to rank them! Haha.

I want this game now.

How about the CPU running "smarter"? That is huge if true. If the CPU version of Oregon, Texas A&M, Miss State, Auburn, etc can run the option game effectively, I will be in virtual football heaven with all these other improvements. I would love to fear going to College Station, facing a Manziel that has me stressing on 3rd and 4 wondering what CPU Sumlin is dialing up (give, read and keep, bubble, fake bubble, quick slant, etc).

I'll just stop now.
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Old 04-03-2013, 10:35 AM   #15
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Sounds good, but my question is will the CPU be able to effectively run the option?

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Old 04-03-2013, 10:36 AM   #16
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Re: Ncaa Football 14 First Look by ESPN

"For hard-core fans, EA Sports has even added the ability to call plays based on personnel. This new play-calling type is based on the number of backs, tight ends and receivers on the field, and you’ll now be locked into calling audibles that match your personnel (gone are the days of audibling between goal line and five wide to gain an advantage over defensive matchups by having a receiver running routes from the fullback position). This will also take away the bug “NCAA” has had the past couple of years, where the CPU would come out in Wildcat, then audible into shotgun and try to throw a pass while the running back is locked in playing quarterback."

If this is true, it's a great addition to the no huddle offense.
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