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NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

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Old 08-23-2013, 04:48 PM   #1
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NBA 2K14 Hands-On Preview From Gamescom (DaWolf)


Every year, at about this time, OS Forum regular DaWolf writes up his hands-on impressions from the NBA 2K series based off of his play time at Gamescom.

This year is no different. Check out his NBA 2K14 hands-on impressions here and let us know what you think.
Platform: PS3 / Xbox 360
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Old 08-23-2013, 04:55 PM   #2
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Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

If you have any questions you can post them here and I´ll try to answer.
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Old 08-23-2013, 05:00 PM   #3
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Vielen Dank für deine Preview Stephan!
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Old 08-23-2013, 05:03 PM   #4
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Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

General feel of defense? Will stick skills allow users to have the upper hand vs an human opponent (or CPU), or will ratings still give the lesser player the benefit due to a higher rating? *from your experience w/ the game*
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Old 08-23-2013, 05:04 PM   #5
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Quote:
"but the main problem with help defense being too one-dimensional and defensive recovery being too quick still exists. Also the teammate AI doesn’t space the floor well enough when penetrating. On one occasion I had Parker of the spurs on Chris Bosh in the post & paint and no Spurs player came to help."
Please fix this before the game is released- Signed by A tired of this fan

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Old 08-23-2013, 05:08 PM   #6
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Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

Quote:
Originally Posted by chris11sg
General feel of defense? Will stick skills allow users to have the upper hand vs an human opponent (or CPU), or will ratings still give the lesser player the benefit due to a higher rating? *from your experience w/ the game*
What I can say is that it was harder to get in the paint because of more contact animations around the rim. Plus the blocks make a huge difference. Also with the better movement you feel more in control of defense. I hadnt had so much fun with defense in 2K for a while.
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Old 08-23-2013, 05:09 PM   #7
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Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

Quote:
Originally Posted by DaWolf
What I can say is that it was harder to get in the paint because of more contact animations around the rim. Plus the blocks make a huge difference. Also with the better movement you feel more in control of defense. I hadnt had so much fun with defense in 2K for a while.
Does the cpu ball handler run right through you? And how many offensive rebounds did you see by the cpu?
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Old 08-23-2013, 05:12 PM   #8
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Re: NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

Quote:
Originally Posted by jersez
Does the cpu ball handler run right through you? And how many offensive rebounds did you see by the cpu?
First thing didnt happen, I could stand infront of him almost every time. There were quite a few offensive rebounds as far as I remember.
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