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Madden NFL 15 Interview with Presentation Director, Brian Murray

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Old 07-09-2014, 11:39 AM   #17
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Re: Madden NFL 15 Interview with Presentation Director, Brian Murray

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Originally Posted by treq21
Okay, you trust them then. I will not. been burned too many times.


he seems to have blind faith in these guys, almost like seeking approval.
they can do no wrong or speak lies.


very disturbing indeed.
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Old 07-09-2014, 01:18 PM   #18
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Re: Madden NFL 15 Interview with Presentation Director, Brian Murray

Gran Turismo did this and it was a huge difference between standard and premium cars. Hopefully in Madden the difference is less noticeable.
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Old 07-09-2014, 04:19 PM   #19
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Re: Interview: Madden NFL 15 Sneak Peek With Brian Murray

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Originally Posted by kehlis
The question is implementation.

I've been playing this game since it was a PC game. My patience is starting to wear thin at this point. I love seeing interviews with people that are passionate about it, but at this point I need to see implementation and not just for one year.
It feels like the series has a habit of introducing a promising new feature that, in the first year, is like 60% of the way to where they want it to be.

But then, instead of focusing on getting that remaining 40%, and having it be a really great thing for the game, they introduce another 60% new feature, while bringing the previous feature up to about 65%.

And then the following year, they add another new feature, bring the previous year's feature from 60% to 65%, and the first new feature is either still at 65% or gone completely.

Rinse, repeat.

At some point, you need to just focus on getting something right.
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Old 07-09-2014, 05:32 PM   #20
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Re: Interview: Madden NFL 15 Sneak Peek With Brian Murray

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Originally Posted by TheLetterZ
It feels like the series has a habit of introducing a promising new feature that, in the first year, is like 60% of the way to where they want it to be.



But then, instead of focusing on getting that remaining 40%, and having it be a really great thing for the game, they introduce another 60% new feature, while bringing the previous feature up to about 65%.



And then the following year, they add another new feature, bring the previous year's feature from 60% to 65%, and the first new feature is either still at 65% or gone completely.



Rinse, repeat.



At some point, you need to just focus on getting something right.

Exactly. They should have focused a lot more on " living worlds " and " true step " but knowing EA, " next year " is always the answer instead of " we will make our best efforts to implement it into the game as soon as we can "


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Old 07-09-2014, 08:23 PM   #21
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That's kinda weak. So most players will look generic. I thought this was next gen. At least 2k invested the time and resources to scan most of the nba. EA acts like they don't have a clue. They wait to see what 2 k does and then follows poorly.
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Old 07-09-2014, 08:43 PM   #22
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Re: Madden NFL 15 Interview with Presentation Director, Brian Murray

Its always next year. Always.
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Old 07-10-2014, 12:14 AM   #23
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Originally Posted by Dr. Poe
That's kinda weak. So most players will look generic. I thought this was next gen. At least 2k invested the time and resources to scan most of the nba. EA acts like they don't have a clue. They wait to see what 2 k does and then follows poorly.
They are trying to scan every player between now and next year. There are about 4x as many players in the NFL vs NBA. They have already went to quite a few team facilities and gotten scans.

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Old 07-10-2014, 12:18 AM   #24
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Cool Re: Madden NFL 15 Interview with Presentation Director, Brian Murray

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Originally Posted by Steven78
Its always next year. Always.
If you expect everything to be added in one year then yes it will. You have to understand that they are building towards a goal, each year they are adding pieces towards it. 90% of the people will be satisfied with Madden in the next few years. Some never will.
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