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EA Sports UFC Patch Version 1.02 Available Now, Patch Notes Included

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Old 07-22-2014, 09:08 AM   #17
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Re: EA Sports UFC Adding Takeya Mizugaki, TJ Dillashaw & Tyron Woodley

I cant wait to get home and try the game now.
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Old 07-22-2014, 09:36 AM   #18
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Re: EA Sports UFC Adding Takeya Mizugaki, TJ Dillashaw & Tyron Woodley

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Originally Posted by ron_bato
I found one issue while the CPU is in full guard, now that the sweeps are much easier to defend, it's easy to pin the CPU down in full guard and unleash ground and pound. They rely too heavily on the sweeps (almost exclusively even) and don't try to stand up as much, therefore it's easy to pin them down in full guard and win that way. The ref doesn't initiate stand ups too, so right now it's too easy to win via GNP from full guard.

edit: I've now sat in full guard for the past three fights and was able to end the fight that way. Too easy, too predictable, CPU not attempting to stand up, only wanting to sweep from full guard, punching while in the bottom even in a rocked state. This has taken the enjoyment out of the ground game for me. I hope they fix this quick.
Is this on the hardest AI setting?

@Gameplay Dev, make sure to let Brian Hayes and crew know the OS guys appreciate the changes in this patch. Just make sure to fuel the fire on the one big change that needs to happen next.........MMAi.............getting the CPU to fight a more realistic fight would save this game in my opinion. If you guys can get each fighter "style" to fight differently where we have to constantly worry about those strengths or weaknesses then it will be a home run.

I notice this online, but it does not exist in the offline portion. If I face a online opponent of Jacare' Souza then I'm constantly hovering my thumb over the take down defense button. My #1 concern is him getting top control for a submission. Against the CPU you rarely see them play to their strengths and you as the player rarely have to focus on stopping a particular portion.

Now with all that said, this patch is a HUGE relief to what you guys are capable of doing with patches!

Last edited by Phobia; 07-22-2014 at 09:49 AM.
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Old 07-22-2014, 09:36 AM   #19
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Re: EA Sports UFC Patch Version 1.02 Available Now, Patch Notes Included

Patch is in full effect!



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Old 07-22-2014, 09:39 AM   #20
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Re: EA Sports UFC Patch Version 1.02 Available Now, Patch Notes Included

For reference, here's a youtube vid of my complaint.. I've been able to win this way for five straight times and I now don't want to initiate takedowns at all because this is always what ends up happening..

https://www.youtube.com/watch?v=qrjb...ature=youtu.be
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Old 07-22-2014, 09:41 AM   #21
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Re: EA Sports UFC Adding Takeya Mizugaki, TJ Dillashaw & Tyron Woodley

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Originally Posted by Phobia
Is this on the hardest AI setting?
Yes, pro difficulty.
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Old 07-22-2014, 09:52 AM   #22
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Re: EA Sports UFC Patch Version 1.02 Available Now, Patch Notes Included

Quote:
Originally Posted by ron_bato
For reference, here's a youtube vid of my complaint.. I've been able to win this way for five straight times and I now don't want to initiate takedowns at all because this is always what ends up happening..

https://www.youtube.com/watch?v=qrjb...ature=youtu.be
Yea this looks obvious it will need to be fixed in next patch. CPU does not use the L3 get up move, just sweeps.
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Old 07-22-2014, 10:47 AM   #23
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Re: EA Sports UFC Patch Version 1.02 Available Now, Patch Notes Included

Stamina is so legit now. By the middle of the 3rd round, both me and my opponent only had like half a bar of stamina left and this was in Lightweight/Welterweight Division.

Throwing heavy shots now takes a MUCH bigger chunk of your stamina away. Its crazy.
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Old 07-22-2014, 10:57 AM   #24
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EA Sports UFC Patch Version 1.02 Available Now, Patch Notes Included

I was able to get 2 fights in online unranked. Stamina is greatly improved. The first fight I just went crazy to see how much drained. The second fight I was GSP vs Aldo. This time I was more cautious and saw nice results. Aldo was big time gassed by R3. I was at half he was at about 1/3.

This is big progress. They key here is long term stamina does not regenerate in between rounds. That is a great improvement.
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