Home

Press Row Podcast Episode 136: Madden NFL 16 CFM Deep Dive

This is a discussion on Press Row Podcast Episode 136: Madden NFL 16 CFM Deep Dive within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 05-29-2015, 07:03 PM   #9
MVP
 
mestevo's Arena
 
OVR: 33
Join Date: Apr 2010
Location: Las Vegas, NV
Posts: 19,579
Blog Entries: 1
Re: Press Row Podcast Episode 136: Madden NFL 16 CFM Deep Dive

Quote:
Originally Posted by bucky60
Hard to ignore XP when that's the mechanism used for progression.
Post was complaining about the 'stupid game goals'

Even then, I let the AI do a lot of my progression and just play the game. My OCD is waning and just want to enjoy the game.
mestevo is offline  
Reply With Quote
Old 05-29-2015, 07:07 PM   #10
Banned
 
OVR: 5
Join Date: Jan 2008
Re: Press Row Podcast Episode 136: Madden NFL 16 CFM Deep Dive

Quote:
Originally Posted by mestevo
Post was complaining about the 'stupid game goals'

Even then, I let the AI do a lot of my progression and just play the game. My OCD is waning and just want to enjoy the game.
Then go ahead and enjoy the game. But the guys not wrong about disliking XP/goals and how that inherently changes the way one plays, if they want the team to progress. Sounds like it's even a goal of the designers since EA is stating it changes the way one plays the game.

Dude, I have nothing against you enjoying playing Madden.
bucky60 is offline  
Reply With Quote
Old 05-29-2015, 07:32 PM   #11
Hall Of Fame
 
ggsimmonds's Arena
 
OVR: 7
Join Date: Jan 2009
Re: Press Row Podcast Episode 136: Madden NFL 16 CFM Deep Dive

Quote:
Originally Posted by mestevo
They don't force anything and can be ignored, there's no downside.
Except for the resources that were devoted to their implementation.
ggsimmonds is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-29-2015, 08:00 PM   #12
Live Action, please?
 
jfsolo's Arena
 
OVR: 20
Join Date: May 2003
Location: Santa Clarita, CA
Posts: 12,992
Re: Press Row Podcast Episode 136: Madden NFL 16 CFM Deep Dive

Quote:
Originally Posted by bucky60
Then go ahead and enjoy the game. But the guys not wrong about disliking XP/goals and how that inherently changes the way one plays, if they want the team to progress. Sounds like it's even a goal of the designers since EA is stating it changes the way one plays the game.

Dude, I have nothing against you enjoying playing Madden.
It doesn't inherently change the way one plays, it's just that many people can't help themselves and allow their meta knowledge to affect their play style. I played through more than 10 season in CFM in Madden 15 and I never let any goals influence how I played in any game. I played my style, adjusted to whatever game situation occurred and let the XP chips fall where they may. The players who progressed the best/got the most XP did so because my style and play calling allowed them to make the most plays.

Not liking this system is a completely reasonable stance to have, but it really is a User choice to allow it to influence your play style in any way.
__________________
Quote:
Jordan Mychal Lemos
@crypticjordan

Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

Do the same thing tomorrow. And the next. Now do it forever.
jfsolo is offline  
Reply With Quote
Old 05-29-2015, 08:34 PM   #13
Nothing to see here folks
 
oneamongthefence's Arena
 
OVR: 22
Join Date: Apr 2009
Location: Mississippi
Posts: 5,566
Blog Entries: 6
Re: Press Row Podcast Episode 136: Madden NFL 16 CFM Deep Dive

Quote:
Originally Posted by jfsolo
It doesn't inherently change the way one plays, it's just that many people can't help themselves and allow their meta knowledge to affect their play style. I played through more than 10 season in CFM in Madden 15 and I never let any goals influence how I played in any game. I played my style, adjusted to whatever game situation occurred and let the XP chips fall where they may. The players who progressed the best/got the most XP did so because my style and play calling allowed them to make the most plays.

Not liking this system is a completely reasonable stance to have, but it really is a User choice to allow it to influence your play style in any way.
I agree. And many of the goals sound like stuff you would do anyway. If your worried about goals being easily attained just bump difficulty/sliders. Those who want to throw for 700 yards a game are gonna do that any. The only way to really counter that is have a wear and tear system that accounts for snaps played hits taken etc.
__________________
Because I live in van down by the river...
oneamongthefence is offline  
Reply With Quote
Old 05-29-2015, 10:31 PM   #14
Banned
 
Markdoe's Arena
 
OVR: 0
Join Date: Jul 2014
Re: Press Row Podcast Episode 136: Madden NFL 16 CFM Deep Dive

This interview was a joke, right? A prank or somthing correct? Please somebody tell me they're kidding. Next gen is seeming to be so not worth it. I'm sorry... Just my opinion. But a let down one. Money and greed is ruining everything once again it seems. Sad face.

Last edited by Markdoe; 05-29-2015 at 11:02 PM.
Markdoe is offline  
Reply With Quote
Old 05-29-2015, 10:42 PM   #15
MVP
 
howboutdat's Arena
 
OVR: 4
Join Date: Nov 2012
Posts: 1,912
Blog Entries: 1
Quote:
Originally Posted by Markdoe
This interview was a joke, right? A prank or somthing correct? Please somebody tell me they're kidding? Next gen is seeming to be so not worth it. I'm sorry... Just my opinion. But a let down one. Money and greed is ruining everything once again it seems. Sad face.
agreed @markdoe , im done with this game already. Have fun to all the casual gamers.seems all EA cares about at this point.
howboutdat is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-29-2015, 11:42 PM   #16
Dead!
 
CM Hooe's Arena
 
OVR: 45
Join Date: Aug 2002
Location: Culver City, CA
Posts: 20,960
Re: Press Row Podcast Episode 136: Madden NFL 16 CFM Deep Dive

So I get that there's obvious disappointment with the lack of any real meaty bones tossed to the hardcore Madden CFM user this year. I do. Being perfectly clear, I'm disappointed about that fact as well. There were things I wanted to see that apparently won't be in Madden NFL 16.

However, I think we should be careful about conflating "accessibility improvements" with "Madden doesn't care about the hardcore user at all whatsoever anymore". A fair number of things that have been added to the mode this year - most notably the new user interface (which was desperately needed IMO), but also the reimagined scouting workflow, additional options for online league management, and asserted adjustments to the balance of Confidence (and say what you will about dynamic goals, I'm not going to count it here for sake of argument) - are things that anyone can enjoy, hardcore gamer or casual player.

The ability to get around Connected Franchise mode faster and obtain relevant team-building decision-making information more quickly by itself definitely will make engaging with the mode more enjoyable and improve the experience overall, even if not necessarily deeper or more authentic.
CM Hooe is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 08:18 PM.
Top -