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NBA Live 16 Hands-On Impressions (Quick Look)

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Old 06-17-2015, 11:29 AM   #9
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Re: NBA Live 16 Hands-On Impressions (Quick Look)

Chase....can you ask EA if were getting a gameplay vid ?
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Old 06-17-2015, 12:07 PM   #10
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Re: NBA Live 16 Hands-On Impressions (Quick Look)

Quote:
Originally Posted by KidHypeTellem
I don't believe 2K16 is at E3/on the show floor.
Correct. I may still be able to get eyes on 2K, but it's generally never playable at E3.

Quote:
Originally Posted by Earl1963
Thanks Chase, sounds good so far. As long as Live 16 is an improvement over 15 it's a must buy for me because I love that game as well. Is the lighting improved and does the game look better from a distance than last year?
I think it's fair to say yes to both. It's a good looking game in a general sense.

Quote:
Originally Posted by MielVB
Could you ask them if Dynamic Season (your stats merging with real life NBA ones to create your own season) makes it return from NBA Live 10?

Such a great feature, I'm still baffled the other game hasn't put this in by now...
Can you explain this a bit more?

Quote:
Originally Posted by Mintsa
Chase....can you ask EA if were getting a gameplay vid ?
Sure.

Quote:
Originally Posted by RUFFNREADY
2 Questions ChaseB
1. Can you still hold turbo with your PG and drive thru the key to the hoop really easy, like in Live 15?
2. How has the post play improved on Offence and Defence?
cheers

the trailer looked great.
can you also get some video, of game play?
No video capture is allowed. So far, I would say just holding turbo is not as effective. Get back to you on the rest of the stuff.
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Old 06-17-2015, 12:25 PM   #11
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Re: NBA Live 16 Hands-On Impressions (Quick Look)

If the build you played was the final product, would you go pay $60 for it ? or is it still not ready for primetime ?
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Old 06-17-2015, 12:29 PM   #12
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Re: NBA Live 16 Hands-On Impressions (Quick Look)

Quote:
Originally Posted by ratedmoney
If the build you played was the final product, would you go pay $60 for it ? or is it still not ready for primetime ?
It wasn't the final product. Everything else about this question is not something I would answer after a short time either way.
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Old 06-17-2015, 12:44 PM   #13
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Re: NBA Live 16 Hands-On Impressions (Quick Look)

chaseb, do the animations in general, up and down the court, are they more realistic?
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Old 06-17-2015, 12:54 PM   #14
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Re: NBA Live 16 Hands-On Impressions (Quick Look)

Glad to hear about the pull up animations because they drove me crazy last year.


Would like to know if they opened up the playboy and if you see more dink animations?
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Old 06-17-2015, 12:54 PM   #15
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Re: NBA Live 16 Hands-On Impressions (Quick Look)

If you played against the CPU, how was the AI logic? Was it more active on offense? Did Cleveland play like Cleveland?

How about pick and roll logic? I know they've mentioned improvements but there were some issues last year where the command you inputted wouldn't be executed by the roll man, e.g., the slip and fade function.

Are the ball physics improved? Do shots go in or miss in different ways?
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Old 06-17-2015, 01:01 PM   #16
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Re: NBA Live 16 Hands-On Impressions (Quick Look)

Two questions..

Does the AI still only score in the paint??

Can you actually make jumpers this year??
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