This is gonna be a lengthy couple of posts...again, bear with me guys. Let's start with general settings for today.
Okay, just for shats and giggles, I'm gonna go slider by slider and give you guys my thoughts on what I think every slider should be and to give you my perspective on it...in no way i'm saying that i'm right, I just want your opinions on it too. Plus this let's me organize my thoughts.
Gameplay version: I'm going with
1.00 at the moment because it seems like the later versions have been causing issues. I'm trying to get back the 'Beta' feel.
Attribute Effects: I really feel like this should be
10. I'm just not sure exactly what it does and that's the problem. When I'm skating on the ice I shouldn't be handicapped because of an imaginary thing that's setting the limit on my attributes but than again it all goes back to just I don't exactly know what it does.
Broken stick frequency: I saw an article about an NHL equipment guy and he said usually each team goes through 3 broken sticks per night. I have this set to
58 currently to achieve this but I may go higher.
Game Speed: This is another slider I'm going back and forth with. I feel the players should dictate the speed of the game just like in real life and there shouldn't be anything artificially decreasing or increasing the overall speed other than player acceleration and player speed. Than again I don't want the game to have any weird animations if I set it too low or too high. For now I'm gonna go with
1 game speed because I have attribute effects so high. This may change over time.
*see below...i may go to 6 on this setting
Fatigue effect: 100. I am not gonna budge on this one and I feel like this needs to be at 100 to accurately portray how it is in real life.
Fatigue recovery: The 4th line players have been averaging 8 minutes ice time per game. I have mine set to
39 to get close to that 8 minute mark. You might see some 6 minutes or 9 minutes toi but as long as it's not something insane like 2 to 5 min toi than im fine with it. (courtesy of Bleacher Creature)
Injury occurrence: 50 and I think I haven't touched this slider in years.
*update 7:14 pm (japan time) - changing game speed has a definite effect on physics. I just tested this in free skate. Game speed at 1 felt sooooo sluggish. I kind of expected this so I may need to go back up to 6 to get realistic skating. Be advised...changing the game speed affects shot speed. So if you're using shot speed at 50 and game speed at 6, your shot speed is really probably 90 or 100 which is way over. Slap shot speed on game speed 6 is not affected...you WILL have to raise unless you want your dogs tail taking slap shots in the game
*update 7:23 pm
How fast do you want the players to do crossovers and perform skating movements? Game speed will affect this obviously. I'm gonna look at clips at McDavid to see how quickly he crosses over. For testing purposes I have accel and player speed both at 50.
Okay...lol I just watched him and Point from last years skills competition...yeah they cross over with immense speed. Game speed 6 might be the way to go to get this kind of skating.
*update 8:33 pm
Game speed at 6 with accel at 15 for both ai/user and player speed at 15 for ai/user gives me perfect speed in terms of seconds according to this clip at the 52 second mark. I followed his path in free skate and tried to get the accurate glide at the end that he does.
https://www.youtube.com/watch?v=kD7777f2XM4
Gonna play a game now with attribute effect to 10, game speed to 6, and with the above speed/accel settings. (I'm obsessed with getting the speed of the game hyper realistic)
Most of the sliders are still all 0 with the exception of a few shot sliders. I'll keep you guys posted
Game 1 recap - Edm (AI) @ Edm (Me)
Final: 3-2
Shots: 27-30
Hits: 18-12
TOA: 5:49-5:36
Passing: 76.4%-70.7%
Faceoffs: 24-12
Powerplays 0-0 (I turned all penalty sliders to 0 hence why there's no pp's)
I need a new thread to recap this one...