07-27-2022, 07:07 PM
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#3
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Dead!
OVR: 45
Join Date: Aug 2002
Location: Culver City, CA
Posts: 20,951
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Holdouts--Thinking Out Loud
Holdouts are basically impossible in the modern NFL because the latest collective bargaining agreement has legislated them out of existence. Foremost, players under rookie contracts by rule may not enter contract extension discussions until they accrue three years of league service. Second, players under contract are fined $50,000 every day they don’t report to camp, and teams are no longer allowed to waive those fines. Players under rookie contracts can’t afford stacking up those fines, and veterans typically don’t like risking their money in the first place.
That said, I actually could easily see Tiburon adding the more recent concept of a hold-in situation into the game via the Scenario Engine. Refresher: a hold-in is when a player reports to camp to avoid the mandated fines, but refuses to practice during camp in an effort to secure a new contract. This is what DK Metcalf and Deebo Samuel are currently attempting, and what Jamal Adams accomplished last year.
Foremost, the scenario engine already supports storylines which span over multiple weeks. Internally, the scenario engine can already recognize players with certain years pro / draft status / contract years remaining (all are trigger requirements to fire the fifth-year option scenario), it can already remove players from rosters (the failure case of dumb “soul searching” scenario which happens way too often in M22), and it can extend contracts (again, the fifth-year option scenario). Additionally, players in Madden have personality traits, one of which if I recall correctly is “Unpredictable”. Players have long been able to refuse to re-sign with a team for various reasons, those reasons were expanded upon this year. Finally, Madden 23 adds contract templates, among which is “very player friendly”.
Putting those things together: at the start of Preseason Week 1, given a player with a Superstar or better development trait on the final year of his contract and (either an Unpredictable personality or the Highest Offer motivation), or given a player with a one-year contract and a Superstar or better dev trait (i.e. the player was franchise tagged), do a dice roll against (???). If that dice roll succeeds, the hold-in scenario fires where the player demands a new contract. The user is presented the option via a scenario event to extend the player’s contract right now with the Very Player Friendly contract template, or not. If the user doesn’t extend the contract during the scenario, the player is removed from the roster (so he does not accrue XP in practice, does not get injured in practice, and also does not play in preseason games), and the scenario fires again in Preseason Weeks 2, 3, and 4. If at any point the user re-signs the player, he is added back to the roster and the scenario ends. If the user has not extended the player’s contract by the end of Preseason Week 4, he is added back to the roster, but his contract negotiation status is brute forced to “will not re-sign”, which would prevent the user from negotiating with that player for the rest of the season. That flag is cleared if the player is traded or reaches free agency.
Last edited by CM Hooe; 07-28-2022 at 04:23 AM.
Reason: a little bit of fleshing out
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