The goal of these sliders is to build on the strong base of gameplay I believe NHL 25 has. My focus was tweaking the pace a touch so you get both the accurate speed of rushes, but also get cycling and puck possession from the AI.
VERSION 4 (last updated 3/6/2025)
QUICK SETTINGS
NHL Experience EXPERT
Controls Total Control
Difficulty ALL-STAR
On Ice Trainer Expert
RULES
Post Whistle Rules Authentic
Rules NHL
Fighting 1
Icing Hybrid Icing
Injuries On
Offsides Delayed
Penalties 3
Tie Break 5 min (3 on 3) then shootout
Trapezoid Rule Off
Penalty Time Scaling 3
Coincidental Penalty Time Scale 0
Period Length 6 Minutes
GAME SETTINGS
Gameplay Presets Custom
Game Style Custom
Rules NHL
Camera True Broadcast Legacy
Goalie Camera Fixed
Shootout Camera Dynamic Low
Away Line Changes Auto
Away Shot Aim Aim Assist
Home Line Changes Auto
Home Shot Aim Aim Assist
GAMEPLAY SLIDERS
GENERAL
Gameplay Version Latest
Attribute Effects 10
Broken Stick Frequency 25
Game Speed 3
Fatigue Effect CPU: 40 / Human: 40
Fatigue Recovery CPU: 35 / Human: 35
Injury Occurrence CPU: 35 / Human: 35
SKATING
Back Skating 100
Puck Carrier Agility 35
Puck Carrier Skating 0
Player Acceleration CPU: 50 / Human: 50
Skating Speed CPU: 45 / Human: 45
Skating Agility CPU: 100 / Human: 100
SHOOTING
One Timer Accuracy CPU: 35 / Human: 35
Shot Accuracy CPU: 35 / Human: 35
Shot Power CPU: 35 / Human: 35
Slap Shot Accuracy CPU: 50 / Human: 50
Slap Shot Power CPU: 45 / Human: 45
PASSING
Manual Passing Off
Pass Assist 35
Min Pass Speed 75
Max Pass Speed 85
Saucer Pass Speed 100
Pass Accuracy CPU: 65 / Human: 65
Pass Interceptions CPU: 50 / Human: 50
Pass Reception Ease CPU: 50 / Human: 50
Reception Reaction Time CPU: 30 / Human: 30
Puck Control Rating Effect CPU: 65 / Human: 65
Puck Speed Reception Effect CPU: 20 / Human: 20
Pickup Type Effect CPU: 45 / Human: 45
Bouncing Puck Receptions CPU: 50 / Human: 25
PUCK CONTROL
Stick In Physics Stick, Legs & Body
Incidental Contact Puck Loss Stick, Legs & Body
Incidental Stick Contact Immunity 50
Puck Control CPU: 25 / Human: 25
Deking Impact CPU: 15 / Human: 15
Spin Deke Impact CPU: 50 / Human: 50
Skating Impact CPU: 10 / Human: 10
GOALIES
Goalie Cover Frequency 45
Goalie Passing 55
Goalie Cross Crease Reaction Time CPU: 60 / Human: 60
Goalie Save Reaction Time CPU: 85 / Human: 85
Goalie Deflection Reaction Time CPU: 45 / Human: 45
Goalie Screen Effect CPU: 35 / Human: 35
Goalie Screen Persistence CPU: 25 / Human: 25
CHECKING
Board Effect Non-Puck Carrier 50
Board Effect Puck Carrier 100
Hitting Assistance 0
Stumble Threshold 45
Fall and Stumble Fall Ease 30
Aggression CPU: 50 / Human: 50
Hitting Power CPU: 15 / Human: 15
Size Effect CPU: 0 / Human: 0
Speed Effect CPU: 0 / Human: 0
Checking/Balance Rating Effect CPU: 50 / Human: 50
Preparedness Effect CPU: 10 / Human: 10
Incidental Contact Effect CPU: 50 / Human: 50
Poke Checking Accuracy CPU: 0 / Human: 0
Poke Checking Power CPU: 0 / Human: 0
Stick Lift Effectiveness CPU: 0 / Human: 0
PENALTIES
CPU Penalties 70
CPU Teammate Penalties 70
Tripping CPU: 85 / Human: 85
Slashing CPU: 85 / Human: 85
Elbowing CPU: 100 / Human: 100
High Sticking CPU: 85 / Human: 85
Cross Checking CPU: 45 / Human: 45
Boarding CPU: 85 / Human: 85
Charging CPU: 85 / Human: 85
Delay of Game CPU: 65 / Human: 65
Holding CPU: 85 / Human: 85
Hooking CPU: 85 / Human: 85
Interference CPU: 85 / Human: 85
AI
AI Learning 4
CPU Difficulty Adjustment 3
CPU Faceoff Difficulty 50
Fight Difficulty 50
CPU Strategy Adjustment 5
Change Log
Comment