Here's the situation:
Be a GM on "hard"
Simming through year 1, with no assistant help with lineups, and I notice that players on my team are suffering major injuries almost every week. CPU teams do as well, but it appears to be slightly less frequent.
I figured this was because my medical staff rating was low (since.. apparently all organizations are terrible today, but project to be maxed out in a few years and stay that way indefinitely..) So I improved the medical staff as time went on.. and I also at some point went in a tuned the injury slider down to zero.
At the end of year 2, I had most of the starters at 50-65 games, a few at 65-75, and exactly 3 who played 76-82 games, in year one, not a single player survived the season free of major injury, 0 players played 76-82 games.
Year 3, medical staff bar is half full, and injuries might be slightly less frequent.. but we're talking a major injury every 2 weeks.. still excessive.. Most of the injuries are broken legs, broken ankles, and MCL sprains (which run you 5-10 weeks)
I have no idea how this was considered an addition to the Be A GM mode.. With the slider bottomed out and still seeing this(what would happen with the slider maxed??) the only solution I can think of is to turn injuries on for just one week per month.. maybe even less than that.. and it might simulate a realistic number of injuries.
Any have a better work-around?
Be a GM on "hard"
Simming through year 1, with no assistant help with lineups, and I notice that players on my team are suffering major injuries almost every week. CPU teams do as well, but it appears to be slightly less frequent.
I figured this was because my medical staff rating was low (since.. apparently all organizations are terrible today, but project to be maxed out in a few years and stay that way indefinitely..) So I improved the medical staff as time went on.. and I also at some point went in a tuned the injury slider down to zero.
At the end of year 2, I had most of the starters at 50-65 games, a few at 65-75, and exactly 3 who played 76-82 games, in year one, not a single player survived the season free of major injury, 0 players played 76-82 games.
Year 3, medical staff bar is half full, and injuries might be slightly less frequent.. but we're talking a major injury every 2 weeks.. still excessive.. Most of the injuries are broken legs, broken ankles, and MCL sprains (which run you 5-10 weeks)
I have no idea how this was considered an addition to the Be A GM mode.. With the slider bottomed out and still seeing this(what would happen with the slider maxed??) the only solution I can think of is to turn injuries on for just one week per month.. maybe even less than that.. and it might simulate a realistic number of injuries.
Any have a better work-around?
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