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JB's Realistic Gameplay Franchise Sliders

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Old 11-25-2011, 10:58 PM   #1
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Thumbs up JB's Realistic Gameplay Franchise Sliders *UPDATED*

UPDATED AS OF: 1/29/2012

First off I would like to give credit to Playmakers & dfos81 as I based my sliders off of these guys' findings.

Something you need to know for this slider set is that you must use the 100 QBA range that Playmakers used. I use it a little different though. I add up the Short Throw Accuracy (SAC), Medium Throw Accuracy (MAC), Deep Throw Accuracy (DAC), and the Awareness (AWR) of the starting QB of the teams in use then divide by 4. The HUMAN controlled team (you) will use the low-end part of the QB, the CPU will use the high-end part of their QB. Here is an example:
If I'm using Josh Freeman I would add up his SAC (87), MAC (82), DAC (77), and his AWR (75). I would then divide the total by 4. It would come out to 80.25. If Josh Freeman was in the cpu controlled team I would input 80 into CPU QB Accuracy (since 80.25 rounded is 80). If you were to use Josh Freeman on the human controlled team (your team) you would subtract 80 from 100 (100-80) and get 20. You then input 20 into Human QB Accuracy.

Here is a link for more information on this: http://www.operationsports.com/forum...-accuarcy.html

Two things you should know.
1. These are meant for FRANCHISE, not exhibition (they play differently)
2. On defense play with ONE PLAYER (or just watch the play as I do) until the play is over (you can ruin the play)

Now onto the sliders


GAME OPTIONS
Quarter length: 12 minutes
Minimum Play Clock Time: 20 seconds
Auto Strafe: Off
Auto Sprint: Off
Injuries: 40
Fatigue: 55
Game Speed: Very Fast
Player Minimum Threshold: 10

PENALTIES
Offside: 92
False Start: 86
Holding: 53
Facemask: 55
Defensive Pass Interference: 50
Offensive Pass Interference: 50
KR/PR Interference: 50
Clipping: 50
Intentional Grounding: 50
Roughing the Passer: 54
Roughing the Kicker: 100


PLAYER SKILL
QB Accuracy: low-end of starting QB for Human team (If total before dividing for starting QB is below 300 subtract 5 from end result) Example: 70+70+70+70=280, 280/4=70, 100-70=30, 30-5=25 MAX OF 20
Pass Blocking: 0
WR Catching: 34

Broken Tackles: 3
Run Blocking: 25
Fumbles: 20

Pass Reaction Time: 1
Interceptions: 25
Pass Rushing: 85

Run Reaction Time: 0
Block Shedding: 0
Tackling: 5

CPU SKILL
QB Accuracy: high-end of starting CPU QB minus 3
Pass Blocking: 0
WR Catching: 34

Broken Tackles: 0
Run Blocking: 40
Fumbles: 20

Pass Reaction Time: 1
Interceptions: 25
Pass Rushing 12

Run Reaction Time: 0
Block Shedding: 0
Tackling: 5


SPECIAL TEAMS
FG Power: 52
FG Accuracy: 50
Punt Power: 50
Punt Accuracy: 85
Kickoff Power: 50


Auto Subs

Offense
QB Sub Out: 50 QB Sub In: 51
RB Sub Out: 85 RB Sub In: 86
WR Sub Out: 60 WR Sub In: 80
FB/TE Sub Out: 84 FB/TE Sub In: 86
OL Sub Out: 50 OL Sub In: 80

Defense
DT Sub Out: 83 DT Sub In: 85
DE Sub Out: 80 DE Sub In: 85
LB Sub Out: 60 LB Sub In: 80
CB Sub Out: 60 CB Sub In: 80
S Sub Out: 60 S Sun In: 80


COACHING SCHEME (very important)
Offense
Run vs. Pass: 50
Aggression: 50
RB Carries: 20

QB: 100/1
HB: 50/1
FB: 40/0
WR: 30/1
TE: 40/1
T: 50/0
G: 100/2
C: 100/2
K: 100/1

Defense
Run vs. Pass: 50
Aggression: 50

DE: 0/1
DT: 100/2
Outside LB: 50/1
Middle LB: 60/1
CB: 10/0
FS: 50/1
SS: 70/2
P: 100/1

Last edited by JB443; 01-29-2012 at 11:05 PM.
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Old 11-29-2011, 11:22 PM   #2
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Re: JB's Realistic Gameplay Franchise Sliders

I have been to hell and back with sliders. I'm going to give these a try tonight at first i was using playmakers they work and feel really well in just play game mode but when you go to season mode they seem to play differently and give different results that I don't like. Its always seems when I play against ray rice he has like 130 rushing yards in the first and I'm the steelers. I'm not the best madden player but I've been playing since sega so I don't know what the heck is going on. I never can seem to get the running game right either to easy to defend against or then ray rice slips off my guys for like and 80 yard run annoying one after another.
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Old 12-02-2011, 07:46 AM   #3
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Re: JB's Realistic Gameplay Franchise Sliders

JB, I dont control any players on the team I use (Steelers). I just either use gameflow or I pick play and then I hike the ball and let the computer take over. With that being said, I've wondered what to set both sets of sliders to since I dont control any players...would I set both HUM and CPU to what sliders you've provided for CPU settings or should I set the sliders to HUM for both HUM and CPU?

I cant help but think that since I dont control any of the players that I should just set the both sliders to CPU settings. It seems to me that it doesnt make any sense to set HUM sliders to the HUM settings since I'm not controlling any players.

I will try it both ways, but I was just curious about what your take is.
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Old 12-02-2011, 01:46 PM   #4
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Re: JB's Realistic Gameplay Franchise Sliders

I haven't tried playing that way, but it would seem right to put both on the CPU sliders.

Last edited by JB443; 12-31-2011 at 09:38 PM.
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Old 12-02-2011, 01:56 PM   #5
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Re: JB's Realistic Gameplay Franchise Sliders

Thanks for your input.
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Old 12-31-2011, 03:01 AM   #6
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Re: JB's Realistic Gameplay Franchise Sliders

With me raising the DT priority, DT's get less pass rush now. I also raised LB priority and dropped rush awareness so plays like the wild-cat and misdirection runs work like they should. As for raising RB, TE, WR priority, it helps players block and fight for the ball a bit. I also raised CB awareness so WR & TE don't always get the ball in a jump ball scenarios. I feel that I'm really close to perfecting this slider set for realism (gameplay & stat wise).
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Old 01-01-2012, 04:09 AM   #7
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Re: JB's Realistic Gameplay Franchise Sliders

Just wanted to tell you one of the best sliders I have seen to date, played a game SF me vs Steelers and I have seen things in this game now that I have never seen. The score ended up being 38-30 San Fran.
Stats
Smith=78.5pass rating 17/33 3 tds 3 picks
gore=36 att 134 yds 1 Td no fum
V.Davis= 9 Rec 237 yards 3 Tds 80 being the longest
every other WR had 3 or less Rec
No sacks or Pancakes
Defence
C.Rodgers 8 total with Willis at 7 total
6 sacks for all players and 1 INT
I did notice Left side of field J.Smith and Aldon smith had 3 Tackles all together which is concerning and FS had only 2 last game he had 8, Not sure what is up with that.
Kicking Great and Returns Great.
Steelers
Roethlisberger 83.4 18/27 287 1 Td 2 picks
Mendenhall 17 att for 18 yds 3 TDs Worries me,lol
M.Wallace 6 Rec 145 yds 1 TD
H.Ward 4 Rec 26 yds 0 TD
A.Brown 4 Rec 72 yds 0 TD
O-Line 5 sacks 0 pancakes thought I had 6 hmm
Timmons and Harrison both had 9 Tackles Taylor had 7
2 sacks and Harrison 1 pick W.Gay 1 pick C.Heyward 1 pick
Odd my o-line said no sacks weird
kicking and punting Great and Returns

Great updated sliders man and Thanks for the hard work and enjoyment of the game...
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Old 01-01-2012, 09:05 AM   #8
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Re: JB's Realistic Gameplay Franchise Sliders

JB Great Sliders and GREAT coaching scheme!!! this is how im playing with them!

Gameflow ON
Game Length 12min
Gameplay Speed Slow
Speed Threshold 0
Auto Strafe/Sprint Off
Injuries 33
Fatigue 55

PLAYER SKILL
Passing
QB Acc 17
Blocking 12
WR Catch 47
Rushing
Brk Tackle 0
Run Block 25
Fumble 20
Pass Defense
Reaction Time 0
INT 42
Pass Rush 90
Rush Defense
Reaction Time 20
Blk Shed 5
Tackle 17

CPU SKILL
Passing
QB Acc 88
Blocking 13
WR Catch 63
Rushing
Brk Tackle 5
Run Block 38
Fumble 28
Pass Defense
Reaction Time 28
INT 68
Pass Rush 68
Rush Defense
Reaction Time 68
Blk Shed 23
Tackle 35


COACHING SCHEME FOR ALL 32 TEAMS
Offense
Run/Pass 50
Agg 50
RB Car 20
Defense
Run/Pass 10
Agg 100

Position Tendencies
QB 80/1
HB 50/2
FB 40/0
WR 20/1
TE 20/1
T 40/2
G 100/1
C 100/1
K 100/1

DE 0/0 (3-4 DE 0/1)
DT 100/2
OLB 30/0 (3-4 OLB 40/2)
MLB 30/0
CB 30/0
FS 30/0
SS 30/0
P 0/1


GREAT JOB! Really Helped alot!

Last edited by KingRealistic; 01-03-2012 at 05:10 AM. Reason: UPDATE
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