UPDATED AS OF:
1/29/2012
First off I would like to give credit to Playmakers & dfos81 as I based my sliders off of these guys' findings.
Something you need to know for this slider set is that you must use the 100 QBA range that Playmakers used. I use it a little different though. I add up the Short Throw Accuracy (SAC), Medium Throw Accuracy (MAC), Deep Throw Accuracy (DAC), and the Awareness (AWR) of the starting QB of the teams in use then divide by 4. The HUMAN controlled team (you) will use the low-end part of the QB, the CPU will use the high-end part of their QB. Here is an example:
If I'm using Josh Freeman I would add up his SAC (87), MAC (82), DAC (77), and his AWR (75). I would then divide the total by 4. It would come out to 80.25. If Josh Freeman was in the cpu controlled team I would input 80 into CPU QB Accuracy (since 80.25 rounded is 80). If you were to use Josh Freeman on the human controlled team (your team) you would subtract 80 from 100 (100-80) and get 20. You then input 20 into Human QB Accuracy.
Here is a link for more information on this:
http://www.operationsports.com/forum...-accuarcy.html
Two things you should know.
1. These are meant for
FRANCHISE, not exhibition (they play differently)
2. On defense play with
ONE PLAYER (or just watch the play as I do) until the play is over (you can ruin the play)
Now onto the sliders
GAME OPTIONS
Quarter length: 12 minutes
Minimum Play Clock Time: 20 seconds
Auto Strafe: Off
Auto Sprint: Off
Injuries: 40
Fatigue: 55
Game Speed:
Very Fast
Player Minimum Threshold: 10
PENALTIES
Offside: 92
False Start: 86
Holding:
53
Facemask: 55
Defensive Pass Interference: 50
Offensive Pass Interference: 50
KR/
PR Interference: 50
Clipping: 50
Intentional Grounding: 50
Roughing the Passer: 54
Roughing the Kicker: 100
PLAYER SKILL
QB Accuracy: low-end of starting QB for Human team
(If total before dividing for starting QB is below 300 subtract 5 from end result) Example: 70+70+70+70=280, 280/4=70, 100-70=30, 30-5=25 MAX OF 20
Pass Blocking: 0
WR Catching: 34
Broken Tackles: 3
Run Blocking: 25
Fumbles: 20
Pass Reaction Time: 1
Interceptions: 25
Pass Rushing: 85
Run Reaction Time: 0
Block Shedding: 0
Tackling: 5
CPU SKILL
QB Accuracy: high-end of starting CPU QB
minus 3
Pass Blocking: 0
WR Catching: 34
Broken Tackles: 0
Run Blocking: 40
Fumbles: 20
Pass Reaction Time: 1
Interceptions: 25
Pass Rushing 12
Run Reaction Time: 0
Block Shedding: 0
Tackling: 5
SPECIAL TEAMS
FG Power: 52
FG Accuracy: 50
Punt Power: 50
Punt Accuracy: 85
Kickoff Power: 50
Auto Subs
Offense
QB Sub Out: 50 QB Sub In: 51
RB Sub Out: 85 RB Sub In: 86
WR Sub Out: 60 WR Sub In: 80
FB/TE Sub Out: 84 FB/TE Sub In: 86
OL Sub Out: 50 OL Sub In: 80
Defense
DT Sub Out: 83 DT Sub In: 85
DE Sub Out: 80 DE Sub In: 85
LB Sub Out: 60 LB Sub In: 80
CB Sub Out: 60 CB Sub In: 80
S Sub Out: 60 S Sun In: 80
COACHING SCHEME (very important)
Offense
Run vs. Pass: 50
Aggression: 50
RB Carries: 20
QB: 100/1
HB: 50/1
FB: 40/0
WR: 30/1
TE: 40/1
T: 50/0
G: 100/2
C: 100/2
K: 100/1
Defense
Run vs. Pass: 50
Aggression: 50
DE: 0/1
DT: 100/2
Outside LB: 50/1
Middle LB: 60/1
CB: 10/0
FS: 50/1
SS: 70/2
P: 100/1