Cool. Ok, I think I got off on the wrong footing on OS!
Sorry for the panic caused, but as I said in the other thread, these are accurate shots and sometimes the game looks good/ok other times it looks like a poor PSP game. Thats not me trying to flame etc, its my honest opinion from having the game and if people dont like what I've posted and calling me a liar etc, then I dont mind - they will find out Tuesday I guess.
But graphics dont totally make the whole game, so here are some other thoughts and I'll try to post some positives - because there are many amongst the problems.
Firstly, patch out already (1.01) which contains minor fixes what I could see - but one was "increase crowd reactions" which is really needed.
Menu UI is pretty slick and easy to follow. Touch screen options all the way and thankfully just as easy to use dpad/buttons if you want. Music is down to personal taste, but I like most of it.
Tonne of options as you'd expect from a show game. Gameplay options, sliders, different control methods and option to create player etc. Not really gone too deep into much of that.
Start an exhibition game and on the next screen you can choose single player or the "Play Now Live" mode which will drop you into an exhibition game online. Thats what the manual says, I've not got online yet as my code doesnt work.
Usual commentary line up in the game. Dunno if its just me, but the commentary sounds very tinny and distant. Will try the game through headphones later as it may just be the Vita speakers.
Front end presentation is ok with the team line ups and fly by etc - all nicely done. Shame that the rest of the 'tv' style presentation is missing
As you've seen from the shots I've posted, its a mixed bag. Sometimes it looks really fine, other times its a jarring mess. Plus there is definitely slow down in places which thankfully doesnt really affect the gameplay, its mainly in close ups.
The UI in the pause menu is nice and again, intuitive to use. There is also a 'quick menu' (dpad up) when you are on the mound to make fielding switches, mound visits, bullpen options etc.
I've tried a few gameplay control methods. Analog pitching felt ok, down on the right stick to wind up, up and in a direction to pitch. Bit hard with the little sticks at times. I've tried the standard meter method and the new pulse method (which I've stuck with). Not tried analog hitting yet though.
The pitching/batting duel is good. I'm not a MASSIVE expert on baseball, so maybe some of the intricate details are not quite what the should be, but from what I know, it seems to be fine and its as fun as the other Show games on PS3.
Hit the ball in the field and you notice the beachball sized ball. Not sure whats going on with that - whether its a bug or not, not sure. When handled, the ball defaults to its normal size.
Players are responsive in the field and diving, throwing etc is all good. Seen lots of fumbles, overthrows etc - and my 2nd baseman got totally taken out by a runner when going for a double play. Left him splattered on the ground
As I've said, worst thing for me really is the lack of presentation. Devs say they have this running in quick mode only (to save battery life I heard?) but I'd want that to be my choice. There are NO auto replays or cut scenes etc which is pretty horrible.
Make a nice double play? Nothing, just the next pitch... hit one out of the park bases loaded? Nothing, barely a cheer and certainly no fanfare from the broadcast - just back to the next batter up. Its really horrible and takes a lot away from the experience.
One of the things I like is the ability to save mid match - thats good for having a quick go and picking it up later.
Overall, I do like it (but then I wanted to so much) - its probably a 7.5/10 for me right now.