Project Objective
To facilitate historic roster creation through an established and consistent process, so that classic rosters can be made more easily.
Process
The core of the project will be a two step process: 1. Scouting Players, and 2. Creating Players. The final step will be assembling the created players onto final rosters. The first two steps allow for flexibility and ease in creating final rosters.
Players can be scouted or created by anyone who wants to contribute. Player attributes must be rated based on their entire career using the traditional 2-8 scale, and a database of these players will be kept. That database of scouting information will then be converted into attribute numbers so that those players can be created in the game. A second database will keep track of which players have been created, so that those players can easily be downloaded and put onto rosters. These created players can then be adjusted if needed, depending on the roster being made.
Step One: Scouting Players
Before you scout a player check the database to see if that player has already been scouted:
Database of Scouted Players
Then download the
scouting card and fill it out, up to five players at a time, rating player attributes using the 2-8 scale:
8 = Outstanding
7 = Well above average
6 = Above average
5 = Average
4 = Below average
3 = Well below average
2 = Poor
A good way to use the scale is to start with a rating of 5 and then look for some indication that the rating should be higher or lower, leaving the highest and lowest score for players who are truly deserving of it.
A few scouting tools:
Baseball Reference
Fangraphs
The New Bill James Historical Baseball Abstract
The Neyer/James Guide to Pitchers
For a player's age use the age he was when he had his best year or was in his prime.
Here is an example of a card already filled out.
Send the completed card to me and I will add the players to the database:
[email protected]
If you find an error in the database or feel a player has been scouted inaccurately, contact me with the changes you think need to be made along with evidence to support your case.
Step Two: Creating Players
Once enough players have been scouted I will convert the scouting information into attribute numbers, so that the players can then be created in the game. I'll also keep a database of which players have been created, so they can easily be downloaded and put onto final rosters.
Player creation tools:
Google Image Search- For appearance, pitching styles, and batting stances.
Youtube- For appearance, pitching styles, and batting stances.
Appearance Guide- This chart shows the main items to focus on when creating a player's face and accessories. Items not shown deal with small details that can be left at default without any detriment to the overall appearance.
MLB 12 pitching styles- A spreadsheet for filtering pitching styles, to help you find the right wind up and motion a lot faster than scrolling through every one within the game.
Links to final rosters
(forthcoming, once players are created and put onto rosters)