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NCAA Football 13 Interview Questions

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Old 06-06-2012, 12:30 PM   #1
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NCAA Football 13 Interview Questions

Submit them here. We chat w/ the guys later today. Be specific!
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Old 06-06-2012, 12:47 PM   #2
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Re: NCAA Football 13 Interview Questions

Hey Steve,
Thanks for your time and hard work.
Few questions.

With the new scouting system, is it possible to get a commitment from a 3* recruit that ends up being better than 5-star players? IE sleepers?

Any time frame on a video with players ratings? Maybe supply the Washington State roster for us if you have time?


Is there a Heisman Trophy presentation at the end of the season?

When creating a player, can you choose to give the player long hair? Clay Matthews-esque?

Thanks again Steve!
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Old 06-06-2012, 12:49 PM   #3
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Re: NCAA Football 13 Interview Questions

What has been done to make the computer play smarter? As in playing like their real-life counterparts and better game management.
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Old 06-06-2012, 01:05 PM   #4
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Re: NCAA Football 13 Interview Questions

1. Is the aggressiveness of wide receivers and their likelihood of making diving catch attempts tied to a specific player rating ? For example: Spec Catch rating being over 91. Point being in the demo, the WRs aren't aggressive at all, but the defensive backs and linebackers are very aggressive attempting to catch the ball.

2. Will they fix the CPU ability to run the option & screen plays ? In the demo, it ends up as a tackle for a loss or a sack majority of the time. Which was the case for the retail version of NCAA 12, 11 and 10.

3. How many tackle animations are in NCAA 13 ? I'm seeing the same 5 over and over again. They really need to increase the variety.

4. Did they fix the lack of dirty uniforms for white jerseys ?

5. Can they turn up the aggressiveness of CPU ball carriers for they can fight for every yard ? They seem to concede to the tackle way too easy and go down too easy with no fight. Most of the time they seem to run directly into a tackle instead of trying to avoid it.

6. Any changes to coach mode ? It is my most played mode.

7. Will pass interference be called this year ? What about defensive holding ?

8. What are the odds you can add the infinity engine to NCAA 13 at the last minute. Kind of like last year when you added dynasty editing at the last minute. One can dream right ?
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Old 06-06-2012, 01:23 PM   #5
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Re: NCAA Football 13 Interview Questions

I am a big teambuilder user. Are there any changes to NCAA's teambuilder feature?
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Old 06-06-2012, 02:07 PM   #6
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Re: NCAA Football 13 Interview Questions

1. With recruiting, will there be both diamonds in the rough (players who play way above their rating at any star rating) AND busts (three, four, or five star recruits who are not good)?

2. Can teambuilder teams from NCAA Football '12 be brought over to NCAA '13?

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Old 06-06-2012, 02:09 PM   #7
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Re: NCAA Football 13 Interview Questions

Quote:
Originally Posted by packersfan4eva
1. With recruiting, will there be both diamonds in the rough (players who play way above their rating at any star rating) AND busts (three, four, or five star recruits who are not good)?

2. What improvements have been made to Road to Glory?

3. Can teambuilder teams from NCAA Football '12 be brought over to NCAA '13?
THe blog for RTG will be next Monday(4/11). The main improvement will be Reaction Time.
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Old 06-06-2012, 02:09 PM   #8
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Re: NCAA Football 13 Interview Questions

Did EA consider offering a rebate for customers who purchased NCAA 12 that could be applied to 13? Something as simple as taking your copy of 12 to the retailer in exchange for 13?
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