NHL 13 Ratings Revamped - Operation Sports Forums

NHL 13 Ratings Revamped

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  • puckhead73
    Pro
    • Aug 2010
    • 774

    #1

    NHL 13 Ratings Revamped

    Version 3.3 has now been released.

    As we stand right now, here is the summation of the project:

    • We have gone through and created one of the most in depth spreadsheets covering each player in the league any of us have ever seen. The spreadsheet covers transactions from June 1st to October 1st, Has a player bio attached to each player from at least one of these three sites- thehockeynews.com, eliteprospects.com, or hockeysfuture.com. It contains the depth chart for each team in the league, from their first liners, to their unsigned prospects, ranked by estimated ability and value in the depth chart. The spreadsheet also shows where each player is playing, as we are in the process of color coding each player to either the NHL, AHL, CHL, or Euro League. This helps us keep track of how many players will count against the contract limit, and who, if anyone, we need to cut from the depth chart for the project. The guidelines we are using for our edits are listed in the image below. The spreadsheet is also available for anyone to review via the link below.
    • All transactions are done for the NHL, AHL, Elitserien, SM-Liiga, DEL, and National League. They are reflected through October 1st, 2012. Transactions for the CHL will come later, as our focus is to get the rosters BEaGM ready as soon as possible, and since the CHL rosters don't actually show or impact player ownership, it is getting put on the back burner. The Extraliga is the league we have been dumping players to for anyone that has retired, or gone over to the KHL. (Neglecting of course the exodus of the majority of players to Europe temporarily, they will still be on their NHL team roster/depth chart.)
    • Every NHL player has been edited to better reflect their particular skill set and abilities- for example someone like Matt D'agostini, while only amounting to a 73 OVR, will now reflect that he has a great wrist shot, and is a quick skater but that he is also lacking in physicality, defensive awareness, and other deficiencies.



    All right then. Here is what you all have actually come here for:

    The download links:

    PS3

    NTSC V3.0 Opening Day


    NTSC V4.0 April 15 Updated


    NTSC V4.1 April 25 Update


    PAL V2.0


    The PAL version of these rosters has been graciously provided to us by AussieGiantsFan, and so all work and credit for that version belongs to him!

    360


    Version 2.0
    http://goo.gl/kCtRd


    Here is the link to view the spreadsheet-



    Also, we have gone ahead and posted our recommended sliders in the Sliders forum, under the name NHL Sliders Revamped. The final sliders are a modified version of AL_Tito's, and so we want to make sure that credit is given where it is due as well. His sliders come HIGHLY recommended.

    One final thing, feel free to utilize our spreadsheet for your own roster adjustments, BUT please be courteous and mindful of the hundreds of hours that have been put into this project by both Simple Math and I, along with all other editors we have worked with, and please give credit where it is due.


    Thanks again for all of the support everyone, we are nearing the homestretch!

    Instructions for installing the Rosters:


    PS3 Edition
    You have to unzip (extract) the file first before putting it on to your PS3. To do that, follow the following steps:


    1. Download WinRAR
    2. Go to the location you saved the roster file to (for example- My Documents)
    3. Right click on the roster file and click on "Extract files..."
    4. Click "Okay" on the message box that pops up
    5. A new folder named "PS3" will be created in the same location (if using the above example- My Documents).

    6. Click on the new "PS3" folder. Inside this folder you should find another folder named "PS3". Copy and paste this PS3 folder onto a flash drive.

    7. In order for the PS3 to read the roster file, you must have the folders on your flashdrive go in the following order:
    • "PS3" folder
    • When you click on the "PS3" folder, the next folder should be "SAVEDATA"
    • When you click on the "SAVEDATA" folder, the next file should be "BLUS (and then a bunch of numbers)"

    To put the UNZIPPED (EXTRACTED) roster file on your PS3, follow the following steps:
    1. Plug your flash drive into your PS3
    2. Go to "Saved Data Utility (PS3)"
    3. Go to "USB Device (USB Flash Memory)"
    4. You should see a file called "NHL 13 Revamped2"
    5. Press triangle and select "copy"
    6. Start up NHL 13, load the "Revamped2" roster file, and you're good to go

    XBOX Edition

    1-First you need to format USB to XBOX...........just plug it in.

    2-You will need these 2 Programs.....USBXTAFGUI-v44 and MODIO

    Then follow the steps in this thread. Even though it is for Madden the process is exactly the same.

    http://www.operationsports.com/forum...360-users.html



    The NHL Revamped Team:

    Puckhead73, Simple Mathematics, Porky 14, AussieGiantsFan

    There are numerous other people who have assisted on this project in one way or another, and they deserve credit for their assistance as well: 83alx, Adaptation01, Afacini, blackthorne, Brobobo, Danosoprano, Deanw270, guko84, Howler718, Jilluck, Johndelfino, kamosko99, LAKingsGeek, lonewolfcommando, Max-Fischer, Memejob, Mikeywicky, nicoscope, Rockerlkj, saxman129, sderrickson, Shagomir, Teratic, thehus80, troggie81, VasiliiZaytsev, Weezius, Xplosivo.
    Last edited by puckhead73; 04-25-2013, 08:55 PM. Reason: NEW UPDATE!!!!!!!!!!!!!
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  • Simple Mathematics
    MVP
    • Sep 2009
    • 1791

    #2
    Re: NHL 13 Ratings Revamped

    I'll help the best I can. I'm going back to school soon and it might take up a lot of my time. But I will do my best! I'll take the Flyers. Hopefully I can do more teams.

    What is the rating scale you want to go by for players' overalls? I think we should break it down into the following categories:

    Superstar NHLers
    1st line NHLers
    2nd line NHLers
    3rd line NHLers
    4th line NHLers
    Good AHLers
    Average AHLers
    Euro League players (if we decide to do it)
    CHLers


    My suggestion would be something like this, let me know what you think:

    Superstar NHLers: 88+
    1st line NHLers: 81-87
    2nd line NHLers: 74-80
    3rd line NHLers: 68-73
    4th line NHLers: 62-67
    Good AHLers: 58-61
    Average AHLers: 47-57
    Euro League players (if we decide to do it): 40-61
    CHLers: 40-65

    Of course, we'll have to perform tests to see how the progression system works in BaGM/GM Connected this year. It will give us a better idea of how to rate players' potential and how low of an overall we can give players who are not that good currently, but will be a future stars.
    Last edited by Simple Mathematics; 08-19-2012, 08:47 PM.
    NHL REVAMPED ROSTERS - CO-CREATOR

    Comment

    • puckhead73
      Pro
      • Aug 2010
      • 774

      #3
      My friend, it appears that we have precisely the same thought on the scale to operate on. You hit it right on the head. I have wondered what the point of a scale system was, when you only use the top 20-30 points.

      Any help provided would be awesome. I have the ratings that were compiled for NHL 12 that we can use as a building block as well. Help speed the process up and what not.


      Edit: I just went through and combined my scale of ratings with yours, what do you think?

      Skaters

      88+ Superstars
      81-87+ 1st Liners
      74-80 2nd Liners
      68-73 3rd Line, Top AHL, Top 5 Draft Picks,
      62-67 4th Liners, Good AHL, High Ranked Draft Picks
      55-61 Fringe NHL, AVG AHL players, Prospects projected to crack NHL Lineup
      47-55 Average AHL'er, Good prospects
      40-50 Bad AHL'ers and average prospects
      39 and lower- Prospects who are never going to see NHL or AHL

      Goalies

      90+ Top 3 Goaltenders
      83-90 Top 10 Goaltenders
      75-83 Undisputed Starter
      70-75 Part Time Starter
      65-70 Backups, Top AHL, Top 5 Prospect
      60-65 AHL Starter, Highly Touted Prospect
      50-60 AHL Backup, Avg. Prospect
      Lower then 50- Everyone else.
      Last edited by puckhead73; 08-20-2012, 12:48 AM.
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      • Simple Mathematics
        MVP
        • Sep 2009
        • 1791

        #4
        Re: NHL 13 Ratings Revamped

        I like it!
        NHL REVAMPED ROSTERS - CO-CREATOR

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        • puckhead73
          Pro
          • Aug 2010
          • 774

          #5
          Re: NHL 13 Ratings Revamped

          Glad to hear it. I am going to try and set up a template via googledocs to post our ratings in. Obviously right now we don't have the ability to make any real changes, but I figure we can at least lay some groundwork to hopefully get this done quicker. I figure we can at least throw together a very rough basic OVR estimate for each player before release, hopefully that will speed up the process.
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          • blackthrone
            Rookie
            • Sep 2011
            • 99

            #6
            Re: NHL 13 Ratings Revamped

            I can take on the Kings. I know the organization from top to bottom and won't overrate based on their recent cup run.

            Wow still sounds weird saying that..

            Comment

            • puckhead73
              Pro
              • Aug 2010
              • 774

              #7
              Re: NHL 13 Ratings Revamped

              Dude Simple, why didn't you tell me that you helped me last year!? You were a great help on starting NHL12's!
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              • LAKingsGeek
                Rookie
                • Apr 2012
                • 5

                #8
                Re: NHL 13 Ratings Revamped

                I know you've already got last years rosters to base things on but I was curious if you did any kind of tests to see how ratings panned out over entire simmed seasons as well as in human controlled games.

                For example, did you sim entire seasons to see how many goals on average a guy with a 85 rated wrist shot scored? Or found a guy with ratings of 85 over most of the big offensive categoires (wrist/slap shot, off awareness, puck handling, stuff like that) and see what kind of offensive numbers he put up?

                I think it would be helpful, if you haven't done so already, to browse through the current rosters (once we have the game in hand) and find a player that you know very well and who you think EA actually did a good job on in creating ratings. Then sim a few season and play a handful of games to confirm if those ratings are as good as they look. Once you believe that the ratings are legit you can start basing other player ratings on that benchmark.

                Maybe we could get a handful of top end players with accurate ratings and a handful of low end players with accurate ratings and base everyone else on those. I may not be articulating this very well but I guess all i'm saying is you have to create the benchmarks on a scale from the low to the high and work from there.

                Comment

                • puckhead73
                  Pro
                  • Aug 2010
                  • 774

                  #9
                  Re: NHL 13 Ratings Revamped

                  I agree completely. Obviously we have an arbitrary scale to operate with as far as OVR is contained, I will do a bunch of sim tests upon release to try and build some of those benchmarks. Last year I actually went so far as to determine player shot power via the shooting practice which shows the speed. that is prob what I will do again as well.
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                  • LAKingsGeek
                    Rookie
                    • Apr 2012
                    • 5

                    #10
                    Smart idea on the shot power! I'm looking forward to the rosters and hope I can help a bit.


                    Sent from my iPad using Tapatalk HD

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                    • AngelPingu
                      Rookie
                      • Jan 2010
                      • 353

                      #11
                      Re: NHL 13 Ratings Revamped

                      Explore NHL video games from Electronic Arts, a leading publisher of games for the PC, consoles and mobile.

                      Just in case you found this interesting and had not read it yet.

                      Comment

                      • Reiny09
                        Rookie
                        • Aug 2012
                        • 144

                        #12
                        Re: NHL 13 Ratings Revamped

                        I do like your idea of a completely revamped roster. I'm just not sure I like the idea of automatically grouping guys into certain rating brackets simply based off of their spot on the depth chart.

                        When you force guys to be put into brackets like that, it seems like you would have to pad some attributes to bring up the overall for some guys and short-sell attributes for other guys in order to fit in those brackets.

                        I would like to see ratings done based on individual attributes versus the guys overall because many teams have multiple players at one position that are better than other teams first liners. One example I can think of is Anze Kopitar. He would likely be a first liner on most teams, but because they have Richards, he plays on the second line. Does that mean you make him a little worse than someone like Stephen Weiss simply because Weiss plays on the first line and Kopitar does not?

                        Comment

                        • puckhead73
                          Pro
                          • Aug 2010
                          • 774

                          #13
                          @angel- thanks! I was having a discussion with someone k. Reddit today about this very thing. My personal feelings going off of previous games was that they did the ratings themselves. Hopefully the stats pertaining to the players are more individualized. As far as the overall rating, see my response to reiney below.

                          @reiney I personally feel the overall should be removed all together. A players worth cannot and really should not be quantifiable. But that is a little difficult to translate into a game setting. As for your example- your thought process is precisely what I explain to everyone that helps. If you ask simple mathematics
                          (He was a huge part of last years project) he would tell you that our pbilosphy was that the overall was a very generic guideline we used as a base rating, but that that was ultimately secondary to the translation of a players specific skill set. Once we get down to the actual editing I basicaly tell everyone to forget the overall. We especially don't adjust ratings to fit them into an arbitrary preconceived guideline either. Does that make sense?

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                          • Reiny09
                            Rookie
                            • Aug 2012
                            • 144

                            #14
                            Re: NHL 13 Ratings Revamped

                            Originally posted by puckhead73
                            @angel- thanks! I was having a discussion with someone k. Reddit today about this very thing. My personal feelings going off of previous games was that they did the ratings themselves. Hopefully the stats pertaining to the players are more individualized. As far as the overall rating, see my response to reiney below.

                            @reiney I personally feel the overall should be removed all together. A players worth cannot and really should not be quantifiable. But that is a little difficult to translate into a game setting. As for your example- your thought process is precisely what I explain to everyone that helps. If you ask simple mathematics
                            (He was a huge part of last years project) he would tell you that our pbilosphy was that the overall was a very generic guideline we used as a base rating, but that that was ultimately secondary to the translation of a players specific skill set. Once we get down to the actual editing I basicaly tell everyone to forget the overall. We especially don't adjust ratings to fit them into an arbitrary preconceived guideline either. Does that make sense?

                            Sent from my SCH-I535 using Tapatalk 2
                            Yeah that does make perfect sense. The one way I could imaging working within brackets of overall ratings would be if you used it on a league-wide scale. I'll go back to my example of Weiss. Instead of rating him as a first liner because that is his role on the Panthers, rate him as something like a 2nd liner because that's where he would be playing on a team that was more skilled at center.

                            And I completely agree about the overall being removed altogether. I know I've seen a couple of posts by RealmK asking for a meter type rating similar to MLB The Show so we are forced to look more at individual attributes which we can use to determine our teams strategy as well as their role on the team.

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                            • puckhead73
                              Pro
                              • Aug 2010
                              • 774

                              #15
                              That's really exactly the way I try and work it. The general outlook is we take the players skill level, and compared to the rest of the league, determine what their role should be- so if we are looking at TJ Oshie, he plays on St. Louis's first line and is very good at his job. But being honest, a lot of other teams he would drop to the second line, as he is not a pure point scorer. Going over his ratings my focus would be thus: defensive awareness, balance, endurance and puckhandling would all be rated very high. But his offensive awareness would be slightly less than Average, and his shot would be an average NHL shot. His aggression would also be lower. I would anticipate his overall ending up somewhere around an 83-84 which is a low first liner, high second liner. But if after putting in his ratings and it puts him higher or lower than that, then we go with what it ends up at.

                              My own personal though is that a point system could be used. Each player is still rated on a point system, but expand it out even more. Give each attribute a rating out of 200 or something. The higher a players proficiency in a skill, the higher his rating. Different skills could be weighted differently, ala offensive awareness and defensive awareness are more valuable than aggression. You then compile all of that players points in three categories: offense, defense, and intangibles and give them a final score in each. Its very similar to the overall system in place currently, but is more of a reflection as a players overall value and skillset. You then see the actual value of a faceoff specialist or defensive specialist, as they will still have a high skillset because they receive so much more in their area of specialty.

                              The key to a system like that though, is you have to use the whole scale. And honestly I think that is why ea's current system fails. Don't be scared to give someone a ten overall. Look at Barrett jackman, great defensive defenseman. But is a below average skater, not great on his Breakout passes, and poor offensively. But when EA feels they have to give every Nhler a rating above seventyfive, it hides issues like that. Now as far as jackman, he is very good on defense but poor on offense. So he would have a high defensive score, but very low on offense, and maybe slightly below average on intangibles. Until they introduce a system more in Depth like that, I don't ever think there will be enough difference between player abilities and types.
                              Last edited by puckhead73; 08-21-2012, 09:06 AM.
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