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The Anatomy of a Players Overall Rating - NCAA 2013
This is a discussion on The Anatomy of a Players Overall Rating - NCAA 2013 within the EA Sports College Football and NCAA Football forums.
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09-15-2012, 02:05 AM | #1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Recruiting App
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Recruiting and Overall Rating Breakdown - NCAA 2013
HOW IT WORKS: For each 10 point change in the listed stat it will change the Player's Overall rating by the amount seen in the chart. EXAMPLE: You have a HB who's OVR is 78 and his Break Tackle (BTK) goes from 79 to 90. His OVR will go up approximately 3.9 to 82. So to see which attributes have the biggest effect on the players overall rating just look for the biggest number. OBSERVATION: This year EA has slightly redone how players overall ratings are calculated again. They have also removed 4 blocking stats. It was said that these stats were used in determining animations so apparently they did do a little overhauling how animations and blocking are handled. Last year we had Run Blocking, Pass Blocking, Run Block Strength, Run Block Footwork, Pass Block Strength and Pass Block Footwork. They have now simply gone to Run Blocking and Pass Blocking.
HOW TO USE: This chart shows what the skill number (be it 40-time, bench, Letter grade) equates to in the rating. TWO SQUAT RATINGS: The SQT-S rating is for skill players (QB, HB, FB, WR, TE, CB, FS, SS, K, P) while the SQT-L is for lineman and linebackers (T, G, C, DE, DT, OLB, MLB). This is handy when viewing ATH's as well since you can see by their SQT which group they would be better at (skill or lineman area) SCOUTING: Scouting will change the players 40-Time and BeNCH but not SQuatT. I think they probably just missed it while writing code and it is not by design. This is useful finding Gem's and Bust's. You know what all skill players Break Tackle or Tackle rating is (depending on if they are OFF or DEF) and you know what every linemans Run Block rating is and what all defensive linemen and linebackers Tackle rating is. If you see their letter grade does not match there squat number you probably have a Gem on your hands. If you find a large disparity between a running backs BTK and the letter grade its pretty important as each 10 point change will add 3.9 to his OVR, while if you notice the same thing on a WR is is not that big of a deal as it will only change his OVR 0.7 per 10 points. INTERACTION BETWEEN CHARTS: As you know each player is given letter grades corresponding there the skills. These grades cover large ranges, this year B covers everything from 91-80. I have seen prospects with a C rated skill up to a 92 (A). The top chart gives you an idea of the most important skills to each positions overall rating so you know what to pay attention to and hope for while scouting. It will allow you to know why the prospects OVR changed and why it changed so little or so much. LAW OF DIMINISHING RETURNS: Also this is just a little tip for you guys. If you are playing with bad school (3* and under) they probably are lacking for quality pitches (B- and up). Because of this it might be better to only spend 40 to 50 minutes per recruit instead of the max 60 minutes. Your first 3 or 4 pitches can have a big impact (50+) but by the time you get to the last couple they might only be worth 12 points. This is the basic principle of Diminishing Returns. At a certain point the amount of time you are putting into recruiting the player is not getting you near the return you got at first. When this is the case it is probably better to just use that extra 20 minutes on a new recruit. If you are playing with a recruiting super power (Michigan, Nebraska, Florida, USC, Notre Dame, etc...) this is a moot point as you have enough quality pitches that you will not see an advantage in doing this.
OVR RATING BREAKDOWNS: This table was created by looking at just incoming freshman from 5 combined classes. This chart is simple to understand. If you recruit a player, who is not a kicker or punter, that comes in rated at 75 OVR he is better than 90.7% of incoming players. If he was a Kicker or Punter he would be better than 87.6% of incoming kickers and punters. This should help you in deciding if you need to keep looking for better recruits than you currently have scouted.
AVERAGE RECRUITS PER STATE: I simply took three recruiting classes and counted the number of players from each state then divided it back down by three to get the average amount of recruits each state produces each year.
To develop this table I took North Carolina and simmed 5 to 6 games against UMass. The white rows are the individual data for each game, the gray "AVG" rows are the average of the results. I did not change any defensive sliders during this testing, it is interesting to see that with a run heavy offense you allow less yards on defense. Table of contents for chart
Spoiler
PB (playbook) STYLE (slider sets) PF (points for) PA (points against) C% (completion percentage) A (pass attempts) C (completions) Y (passing yards) TD (passing touchdowns) INT (interceptions) R (rushes) Y (rushing yards) TD (rushing touchdowns) T.YDS (total yards) YDS.A (yards allowed) T.Plays (total plays) YPP (yards per play) P% (percentage of pass plays) R% (percentage of run plays) Last edited by PocketScout; 10-20-2012 at 03:37 PM. |
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09-16-2012, 07:53 AM | #2 |
Pro
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Re: The Anatomy of a Players Overall Rating - NCAA 2013
Nice work, that is pretty useful. Thanks for your time on this.
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09-21-2012, 09:09 PM | #3 |
Recruiting App
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Re: The Anatomy of a Players Overall Rating - NCAA 2013
Add recruiting information to the first post and how it relates to the Anatomy of a Players Overall chart as well.
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09-21-2012, 11:29 PM | #4 |
Rookie
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Re: The Anatomy of a Players Overall Rating - NCAA 2013
But in a dynasty such as ours where we're just recruiting and letting the CPU play our games, wouldn't AWR weigh more heavily then overall for most players?
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PSN: LobsterKillah |
09-21-2012, 11:38 PM | #5 | ||||||||||||||||||||||||
Recruiting App
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Re: The Anatomy of a Players Overall Rating - NCAA 2013
It is weighed equally in how the Players Overall rating is calculated but yes in the Fast Paced Recruiting Dynasty or any simming dynasty, AWR is more important to how the stat model is handled (mostly QB play) but the players actual overall rating does not change.
Matty86 likes this.
Last edited by PocketScout; 09-21-2012 at 11:42 PM. |
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09-22-2012, 09:45 PM | #6 |
All Star
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Re: The Anatomy of a Players Overall Rating - NCAA 2013
Good stuff! Would love to know which ratings have the biggest effect on changing a players tendency for each position...or a breakdown of which ratings are most important to a particular position.
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09-22-2012, 10:25 PM | #7 | ||||||||||||||||||||||||
Recruiting App
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Re: The Anatomy of a Players Overall Rating - NCAA 2013
Most important to a position? To his overall? If so just look for the attribute with the highest number, if you mean how he preforms on field... that would vary depending on how you use the player.
chuckycr likes this.
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NCAA 2014: Current Dynasty Last edited by PocketScout; 09-22-2012 at 10:28 PM. |
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09-23-2012, 12:41 AM | #8 | ||||||||||||||||||||
Pro
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Re: The Anatomy of a Players Overall Rating - NCAA 2013
This is great information, i thank you sir
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PSN-FORDTUFF504 NFL- SAINTS 49ers NBA- HORNETS PACERS NCAAF- MIAMI LSU "IM SO UPTOWN AND IF U AIN'T MOTHA#$@ DONT GO UPTOWN, YEAH"
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