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Old 11-27-2012, 08:00 PM   #1
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Destiny

Bungie.net

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Go ahead. Take a peek. It’s alright. We weren't quite ready, but we will be soon, and we can’t wait to finally show you what we've really been up to.

Stick around, we haven’t even started yet.



Bungie's Destiny Story Details, Concept Art Leaked

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A quote from Bungie co-founder Jason Jones says “Destiny is designed for your inner seven year old. We want to make it feel like a mythic adventure.”
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The document also includes a Destiny logo along with Xbox 360 and PlayStation 3 icons, as well as the URL Destiny.com.


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Old 11-27-2012, 08:10 PM   #2
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Re: Destiny

looks interesting, but " inner seven year old " scares me, i think it should be have a tone a little less serious as star wars just to give a more " fun " adventure element, but the overall storyline should be serious.
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Old 11-27-2012, 11:14 PM   #3
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Re: Destiny

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Based on the language in the document, it appears that Bungie aims to create a universe accessible to multiple demographics, perhaps suggesting that Destiny will be less mature than Bungie’s efforts with Halo.
Well that'll be awfully tough to pull off.
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Old 01-24-2013, 08:34 PM   #4
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Re: Destiny

Long and excellent feature:


Polygon: In Search of the Heart of Bungie

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Today, Bungie is home to approximately 350 employees — and growing.
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We had asked, before getting on the plane, to see Jones. We'd been promised it might happen. We took this as a yes, because it always is. And yet, when we arrive and see the schedule ... where's Jason Jones?

We're told no one is even sure if he's in the building. We're told that even if he is in the building, there's no guarantee he'll see us. We're told, incredibly, he's shy. Cripplingly shy.

And then we're told something we finally believe: Jason Jones doesn't want to be famous.

We're standing in the studio that, 22 years ago, Jason Jones coughed into life. We're talking to people Jones helped hire, train and forge into a team capable of turning the world of games on its axis. We're surrounded by artifacts of the genius and artistry of the code Jason Jones wrote. His influence is literally all around us.
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Bulla comes to Bungie via Rockstar, the studio best known for its open-world crime spree series Grand Theft Auto. Bulla's last game with Rockstar was the widely acclaimed, mega-selling Red Dead Redemption. It was a game renowned for its vast open world, innovative gameplay and compelling narrative. It was "game of the year" almost everywhere. Bulla was a senior designer. Now he's at Bungie because he wants to break new ground in video games. He mentions this by way of suggesting contrast.

"It's a little different here," he says. "You're face-to-face with these legends that you watched videos of and played with. ... Now you're in a room making decisions with them, which is just ... I don't know."

Bulla says the major difference between Bungie and his old digs is Bungie's singular focus. At Rockstar, there were always multiple games. At Bungie, there's only one — and everyone is all in on it. Bulla is Destiny‘s sandbox designer.

"That's the biggest difference for me, coming here every day and everyone's really hungry ... It's a big change of pace."

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Old 02-12-2013, 02:34 PM   #5
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Re: Destiny

First reveal on February 17th

Bungie.net

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So, our game is called Destiny.

In a matter of days, we're going to give you your first glimpse into the vision and ambition that's driving the creation of our brave new world.
Destiny Facebook Page

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You can be the first to see the reveal of Destiny right here on Feb. 17 (T-Minus 5 days).
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Old 02-12-2013, 02:35 PM   #6
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Re: Destiny

Can't wait to see what they have been working on.
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Old 02-15-2013, 03:34 PM   #7
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Re: Destiny

Best Buy pre-order materials leak

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With Bungie's reveal of Destiny scheduled for Sunday, the wait is almost over. In the meantime, however, Destructoid has received a photograph of some Best Buy promotional materials including a pre-order card and a flier which has some details about the first-person shooter.

It would have been nice to see all of this text unobstructed, but beggars can't be choosers. There's talk of survivors exploring old worlds; customizable weapons, gear, and vehicles; genre-redefining gameplay; and cooperative and competitive multiplayer modes.

Expected, but still weird: "From the Creators of Halo and the Publisher of Call of Duty".



More promo materials:



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Old 02-15-2013, 03:41 PM   #8
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Re: Destiny

'From the Creators of Halo and the Publisher of Call of Duty'

Great marketing to the masses.
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