These sliders are for LG Madden 15.
Ok, I haven't made the upgrade to NG, yet, but, I feel with some good sliders, this game plays a good game of NFL football.
Credit goes to JoshC1977 for the game play/penalty/penalty sliders. They aren't an exact carbon copy, but pretty darn close. Thank you, Josh. I used sliders pretty close to his last year and I started out this year trying something similar. Also, thank you to Aholbert 32 for his sub sliders. Yes, I did peek over at NG for suggestions as I see the same issues creep in.
Credit and props goes to SwaggerCoach, Bzito, JoshC, Oreian(sp?) on the NG side of the forum. Much appreaciation to their time and efforts. LG and NG had the same issues, Robo CPU QB and too many sacks. These sliders help reduce those results, to me, these sliders feel like an NFL game.
Lots of credit goes to Swaggercoach. I noticed something that Swagger noticed, I had CPU QBA at 40, he increased his to 60 and finally settled at 50. A lot of slider makers were lowering QB Acc to 10 or below, and I felt and I think Swagger felt the same way, QB Acc so low, the QB won't go down field with the ball, also Robo CPU QB still ruled it's ugly head. Someone on the NG side of sliders noticed if you increased pass coverage and lowered pass reaction, you won't have that CB going at warp speed towards the WR. Also, people noticed the closer to 50 that speed threshold is, the less sacks you will notice.
DPI is aggressive at 75 to play tighter coverage and OPI is less aggressive to see those sideline catches trigger more. The new sub in/sub out settings will put your back up HB in the game once your starting RB becomes tired, about 4 carries in a row.
I can confidently state that I will be starting my CFM. I'll keep the originals up for those that want to use those.
Happy NFL football gaming!
Here we go.
Version 2.0 Final Version, That's a wrap.
Game Options
Skill Level: All Pro
Playcall Style: Your Choice. I use Madden Choice. Makes me feel like I have a Coordinator.
Quarter Length: 11 minutes (personal choice)
Coaching Tips: Off
Play Clock: On
Accelerated Clock: On
Minimum Play Clock Time: On 20 seconds
Camera: Pregame Wide
Auto Strafe: Off
Heat Seeker: Off
Ball Hawk: Off
Switch Assist: Off
Injuries: 65
Fatigue: 65
Game Speed: Normal
Player Min Speed Threshold: 38
Coach Mode: Off
Player Skill (Hum/Cpu)
Passing
QB Accuracy: 15/50
Pass Blocking: 55/85
WR Catching: 65/37
---
Rushing
Run Blocking: 45/55
Fumbles: 40/40
Pass Defense
Reaction Time: 15/15
Interceptions: 35/35
Pass Coverage 80/80
Rush Defense
Tackling: 36/36
Penalties
Offside: 65
False Start: 65
Holding: 65
Facemask: 52
DPI: 75
OPI: 25
KR/
PR interference: 50
Clipping: 55
int grounding: 15
roughing the passer: 25
roughing the kicker: 50
Special Teams - (same for both)
FG Power - 50
FG Acc - 38
Punt Power - 50
Punt Acc - 80
KO Power - 58
QB out/in- 0/1
RB-88/92
WR- 10/11
TE- 0/1
OL- 0/1
DE- 80/81
DT- 65/66
LB- 10/11
CB/S- 10/11
Version 1.0
Game Options
Skill Level: All Pro
Playcall Style: Your Choice. I use formations
Quarter Length: 10 minutes (personal choice)
Coaching Tips: Off
Play Clock: On
Accelerated Clock: On (to get longer games in demo)
Minimum Play Clock Time: On 20 seconds
Camera: Pregame Wide
Auto Strafe: Off
Heat Seeker: Off
Ball Hawk: Off
Switch Assist: Off
Injuries: 65
Fatigue: 60
Game Speed: Normal
Player Min Speed Threshold: 50
Coach Mode: Off
Player Skill (Hum/Cpu)
Passing
QB Accuracy: 20/40
Pass Blocking: 50/50
WR Catching: 40/40
---
Rushing
Run Blocking: 50/50
Fumbles: 40/40
Pass Defense
Reaction Time: 50/50
Interceptions: 50/50
Pass Coverage 50/50
Rush Defense
Tackling: 36/36
Penalties
Offside: 70
False Start: 70
Holding: 50
Facemask: 50
DPI: 20
OPI: 19
KR/
PR interference: 99
Clipping: 55
int grounding: 5
roughing the passer: 51
roughing the kicker: 10
Special Teams - (same for both)
FG Power - 50
FG Acc - 39
Punt Power - 50
Punt Acc - 80
KO Power - 51
QB out/in- 0/3
RB-78/82
WR- 30/35
TE- 30/35
OL- 0/3
DE, DT and LB- 50/55
CB/S- 30/35
Try these, let me know what you think and maybe some of you can use these as a base.