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Are RB's in CFM draft bugged. 4.79 forty time is top always.

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Old 02-07-2016, 12:48 PM   #1
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Are RB's in CFM draft bugged. 4.79 forty time is top always.

I have done at least 30 CFM drafts.

I see allot of WRs and DBs that run as fast as 4.30 forty. There is usually 10 DBs/WRs that get like 90-98 speed.

Every RB that has some speed is always tied with a 4.49 forty time. I Never seen a RB ever with a faster time. The fastest they get for speed is 89-90 speed.

After 30 drafts I think this is bugged for RBs.

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Old 02-07-2016, 12:56 PM   #2
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Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

Quote:
Originally Posted by IdleRace
I have done at least 30 CFM drafts.

I see allot of WRs and DBs that run as fast as 4.30 forty. There is usually 10 DBs/WRs that get like 90-98 speed.

Every RB that has some speed is always tied with a 4.79 forty time. I Never seen a RB ever with a faster time. The fastest they get for speed is 89-90 speed.

After 30 drafts I think this is bugged for RBs.
It's not bugged, running backs just aren't as fast as recievers and d backs

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Old 02-07-2016, 04:23 PM   #3
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Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

Pretty sure you mean 4.49

I've seen multiple 4.49 running backs, which translates to 90 speed.

And no, I have never seen one higher than 4.49 for a RB.
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Old 02-07-2016, 05:35 PM   #4
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Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

Had the wrong speed for RB's in the draft 4.49 is the fastest I had. Just did another draft and 6 RB's all have 4.49 for there forty. Has to be a bug. This is on PS4.

Ea probably just has it so that is fastest a RB can be which is not realistic at all. Guess its as unrealstic as 6-4 WRs always having around 80 accel and 95 speed.

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Old 02-07-2016, 06:01 PM   #5
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Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

90 was the max speed for HB in my latest draft.

It went down from there.

Also, everyone seems to have A or A+ juke move...weird
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Old 02-07-2016, 09:39 PM   #6
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Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

91 is the top speed actually. I wouldn't call it a "bug," but it's definitely something EA should consider tweaking. RBs on average are slower than WR/DBs on average, but there are super fast Chris Johnson types and freakish AP types that enter the draft every now and then that are faster than 91.

The rookie generation system needs to do a better job in general of capturing once in a generation talents. From what I've seen, there are only a few different types of players at each position, and variability within player types is quite low.
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Old 02-07-2016, 11:00 PM   #7
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Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

I agree SpyPirates, i am totally fine with not being able to edit draft classes with regard to the "its in the game's hands approach" but i would like to see where ONE Cam Newton build would show up from time to time. Along with Randy Moss Types, Chris Johnson types Etc. they should be rare but sprinkled in randomly.

In addition, it would be nice to have drafts where a Jamarcus Russell or Ryan Leaf could possibly look excellent but just totally not work out. Aside from low injury ratings, almost every aspect of these draftees can be fixed.

CBs with Strength of DEs and trucking of Power Backs needs to stop as well.
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Old 02-07-2016, 11:22 PM   #8
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Re: Are RB's in CFM draft bugged. 4.79 forty time is top always.

For this reason, a lot of people draft WRs in the hopes that they have a solid enough rating for Carry and convert them to the RB position. I've done this a few times myself.
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