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M15 2016/2017 Offseason Roster (Xbox 360)

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Old 03-12-2016, 11:29 AM   #1
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M15 2016/2017 Offseason Roster (Xbox 360)

Madden 15 2017-2018 Roster Xbox 360.

The most current file is the 2017-2018 roster (all versions).

Includes:

*All players ages and years pro have been advanced and are correct for the 2017-2018 NFL season.

*Transactions up to date as of 7/23/17.

*Audio added to 100's of players. All players have the correct audio or no audio at all.

*Complete 2017 Draft with correct bios, ages, audio (where applicable), draft position and contracts. I google imaged and checked out a scouting report of all rookies so appearance, gear and attributes should be solid enough. Adjust the ratings as you see fit.

*Retired Players have been removed from the game completely and won’t reappear in Connected Franchise Mode.

*Fantasy draft is 100% working. You can add as many players as the game allows and fantasy draft will continue to work.

*Updated over 1,000 contracts. All players on their rookie contracts have been advanced. The 2016 draft class have 3 years remaining, 2015 have 2 years remaining and 2014 have 1 year remaining on their contracts. I also fixed most of the 2017 FA contracts and I think most of the 2018 free agents have just 1 year remaining on their contracts.

*Development trait has been added to some players from the 2015, 2016, 2017 draft classes. You can check the players who received the Dev trait upgrade by running a fantasy draft.

*Depth charts are set at Best Position Player Available.

*All teams are within cap range for CFM. I think it varies from -$5M to $30M in cap room for teams.


Instructions for Xbox 360:

Download the roster file and open Horizon. Go to Device Explorer / Games / Madden 15 / then choose any M15 roster file and double click. Go to Contents and right click on the file. Choose Replace and select my roster file then click OK when done. Now just press the Save, Rehash and Resign button and you are done.

Or Download on Madden 15 Xbox 360 community files. Gamertag: WretchedOrc6

*Use Bruteforce to load the PS3 roster.

*You must auto reorder the depth charts in game for all rosters except the M15 360 roster.

*Only the M15 rosters (Both PS3 and 360) are guaranteed glitch free. The other rosters are ports from the M15 roster.

*Thanks to Jerwoods for uploading Official M17 rosters all year. It allowed me to import more missing players.
Attached Files
File Type: zip M15 360 2017-2018 Roster.zip (386.6 KB, 73 views)
File Type: zip M15 PS3 2017-2018 Roster.zip (776.8 KB, 35 views)
File Type: zip M25 360 2017-2018 Roster.zip (365.6 KB, 79 views)
File Type: zip M25 PS3 2017-2018 Roster.zip (777.0 KB, 52 views)

Last edited by rplatypus; 07-25-2017 at 09:35 PM. Reason: Updated the post.
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Old 03-15-2016, 03:30 PM   #2
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Re: M15 2016/2017 Offseason Roster (Xbox 360)

I added a 3rd round to the mock draft. It now has 98 total 2016 rookies. I added audio to any rookie that I could. I might try to add more rookies but I am getting kinda tired of creating them. If anyone wants to help create more rookies, I will add to it. Not sure if I'll create more without help. It's very time consuming.

Last edited by rplatypus; 03-15-2016 at 03:33 PM.
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Old 03-15-2016, 08:52 PM   #3
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Re: M15 2016/2017 Offseason Roster (Xbox 360)

Quote:
Originally Posted by rplatypus
I added a 3rd round to the mock draft. It now has 98 total 2016 rookies. I added audio to any rookie that I could. I might try to add more rookies but I am getting kinda tired of creating them. If anyone wants to help create more rookies, I will add to it. Not sure if I'll create more without help. It's very time consuming.
Thanks for your efforts. Please keep going until you've created every prospect above a grade 30 on ESPNs draft list. You know you want to.
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Old 03-16-2016, 10:30 AM   #4
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Re: M15 2016/2017 Offseason Roster (Xbox 360)

Quote:
Originally Posted by rplatypus
I added a 3rd round to the mock draft. It now has 98 total 2016 rookies. I added audio to any rookie that I could. I might try to add more rookies but I am getting kinda tired of creating them. If anyone wants to help create more rookies, I will add to it. Not sure if I'll create more without help. It's very time consuming.
There's probably a better chance of JPP teaching a fireworks safety class than me creating a full 7 round mock. I can only make around 30 or 40 players at a time before I get burnt out for a month. I might have another round in me but it won't be for a few weeks. If just 10-15 people created 10 or so players each, we'd have a complete prospects pool for the M15 & M16 communities next week.
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Old 03-16-2016, 07:19 PM   #5
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Re: M15 2016/2017 Offseason Roster (Xbox 360)

Quote:
Originally Posted by rplatypus
There's probably a better chance of JPP teaching a fireworks safety class than me creating a full 7 round mock. I can only make around 30 or 40 players at a time before I get burnt out for a month. I might have another round in me but it won't be for a few weeks. If just 10-15 people created 10 or so players each, we'd have a complete prospects pool for the M15 & M16 communities next week.
I hear ya...Not many takers these days, though.
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Old 04-05-2016, 02:05 AM   #6
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Re: M15 2016/2017 Offseason Roster (Xbox 360)

Updated transactions on 4/4/16. Changed the Rams to LA and updated the playbooks. The Rams name change looks like it only applies to play now, not CFM. Not sure if the playbooks are also only updated for the CPU in play now. Also fixed all the player Id's of players not on the roster. This means that only players that appear on the roster will show up in CFM. It also means that any players added to the roster will continue to appear in fantasy draft. Roster should be 95% accurate or better. I don't want to cut the Fb's, K's or P's and leave gaps in the depth charts making the file unplayable.

I will try to add a 4th round of prospects before the 2016 draft if I get some more time this month. I may cheat after that and change the names of some similar prospects from a different roster and just import them into this one to fill out all the 2016 draft picks.

Last edited by rplatypus; 04-05-2016 at 02:07 AM.
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Old 04-05-2016, 07:03 PM   #7
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Re: M15 2016/2017 Offseason Roster (Xbox 360)

Quote:
Originally Posted by rplatypus
Updated transactions on 4/4/16. Changed the Rams to LA and updated the playbooks. The Rams name change looks like it only applies to play now, not CFM. Not sure if the playbooks are also only updated for the CPU in play now. Also fixed all the player Id's of players not on the roster. This means that only players that appear on the roster will show up in CFM. It also means that any players added to the roster will continue to appear in fantasy draft. Roster should be 95% accurate or better. I don't want to cut the Fb's, K's or P's and leave gaps in the depth charts making the file unplayable.

I will try to add a 4th round of prospects before the 2016 draft if I get some more time this month. I may cheat after that and change the names of some similar prospects from a different roster and just import them into this one to fill out all the 2016 draft picks.
"I may cheat after that and change the names of some similar prospects from a different roster and just import them into this one to fill out all the 2016 draft picks."

Please don't do that. Or if you do, just tell us you made them (but at least edit the players based on combine results).
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Old 04-06-2016, 12:21 AM   #8
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Re: M15 2016/2017 Offseason Roster (Xbox 360)

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Originally Posted by sslootsky0524
"I may cheat after that and change the names of some similar prospects from a different roster and just import them into this one to fill out all the 2016 draft picks."

Please don't do that. Or if you do, just tell us you made them (but at least edit the players based on combine results).
If I do it right, you shouldn't be able to tell the difference. Ratings are the easy part even though I still need to tweak the prospects that I already created after the draft. Appearance, gear and bio takes up most of my time. I have been searching twitter posts of the prospects to find actual birthdays and checking Google images for appearance and gear. Appearance and gear are what I'm worried about if I cheat. I would still adjust the stats, ht, wt, audio, etc.

I don't know how much time I want to invest in a roster that I won't be using when M17 comes out. Fixing all the player Id's made it where anybody that wishes to continue with this roster when I'm done can continue to update until M18 without a noticeable difference from the future M17 roster hopefully. I added dev trait to projected high 2016 picks and also to 2015 rookies that excelled last year. I also changed the consistency rating from 0 to 85 for all the 2016 rookies that I have created so they hopefully don't feel like create a players.

I'm about 25% of the way through rd 4 right now, so I'll see how I feel about creating more the honest way after this round is completed.
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