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#2
Re: Tackling stats
Re: Tackling stats
My bigger concern are the tackle stats of the safeties. Nearly every team I play with they are the leading tackler.
This problem is nothing new but I couldn't get it solved.
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#3
Re: Tackling stats
Re: Tackling stats
There are several factors to this issue and numerous ways to adjust it.
However raising the tackling slider is not the way to fix this, your secondaries with a low tackle rating will get to the ball carrier first and take them down at first contact.
Lowering the tackling slider will unfortunately result in missed tackles even with a sure-tackling LB.
Lowering the CPUs run defense results in the Dline penetrating the Oline quite easily. More over raising the CPUs run defense results in HB tosses/HB Sweeps being long runs 80% of the time.
Min Threshold also plays a factor.
I play on All-Pro, Speed - Slow.
Human Tackling 40
CPU Run Defense at 25
It's the best realistic tackling and stats you'll ever come across.
Now I don't know if you have to input all my sliders and if that will be factor.Comment
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#5
Re: Tackling stats
Re: Tackling stats
Another important thing I wanna note is, I have fatigue at 0. I reply solely on formation subs to rotate between players.
When your players run out of gas, they lose their ratings (Speed as well) and under perform. Which is why it is vital to keep fatigue at 0 and have both sides playing a high level. Every game will be competitive.Comment
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#6
Re: Tackling stats
Re: Tackling stats
There are several factors to this issue and numerous ways to adjust it.
However raising the tackling slider is not the way to fix this, your secondaries with a low tackle rating will get to the ball carrier first and take them down at first contact.
Lowering the tackling slider will unfortunately result in missed tackles even with a sure-tackling LB.
Lowering the CPUs run defense results in the Dline penetrating the Oline quite easily. More over raising the CPUs run defense results in HB tosses/HB Sweeps being long runs 80% of the time.
Min Threshold also plays a factor.
I play on All-Pro, Speed - Slow.
Human Tackling 40
CPU Run Defense at 25
It's the best realistic tackling and stats you'll ever come across.
Now I don't know if you have to input all my sliders and if that will be factor.
Yes I'm very interested in your complete slider setup.
With threshold at 0 do you get a lot of big plays or does the slow speed counter act this?
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