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NBA 2K18 Hands-On Impressions - Gameplay, Graphics & Animation (Forbes)

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Old 08-04-2017, 02:25 PM   #1
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NBA 2K18 Hands-On Impressions - Gameplay, Graphics & Animation (Forbes)



Brian Mazique, over at Forbes, has posted his NBA 2K18 hands-on impressions, from his recent trip...

Written By: Steve Noah

Click here to view the article.
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Old 08-04-2017, 02:28 PM   #2
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Re: Great Article on Brian Mazique Experience on 2k18

"That said, the A.I. also pays attention to the defender's awareness rating and whether they're looking at the ball. If a defender's head is turned, he will not react on a play until he is looking at the action.

It's pretty slick and it's one of those things you wouldn't notice unless it is brought to your attention."


Very interesting

Why can't this game up out any sooner
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Old 08-04-2017, 02:32 PM   #3
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Re: Great Article on Brian Mazique Experience on 2k18

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In NBA 2K18, there are noticeable improvements on both fronts. I found the dribble moves far more intuitive. There's a bigger gap in skill between the elite ballhandlers and the guys who are good, average and below average.
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That said, the A.I. also pays attention to the defender's awareness rating and whether they're looking at the ball. If a defender's head is turned, he will not react on a play until he is looking at the action.
These are the two that stood out to me most. That's good to hear, specifically regarding the AI needing to see something happen to react to it.
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Old 08-04-2017, 02:35 PM   #4
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Re: Great Article on Brian Mazique Experience on 2k18

Nothing about the archetypes yet?

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Old 08-04-2017, 02:54 PM   #5
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Re: Great Article on Brian Mazique Experience on 2k18

I think 2K has promoted the AI's need to visually see the ball in the past. My only issue with this is it seems a bit of an excuse to allow all the ludicrous interior passing, where they leave their man wide open under the basket.

The three things I have not seen anyone comment on..

1. CPU psycic defens with all the warping/stone wall animations that accompany it.

2. Defense in the paint (defenders leaving man wide open)

3. Defensive rotations (and individual defensive adjustments working properly)


These are by far the most important gameplay topics to me.
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Old 08-04-2017, 03:01 PM   #6
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Re: Great Article on Brian Mazique Experience on 2k18

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Originally Posted by IamAdderlyn
Nothing about the archetypes yet?

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Doubt we'll see anything about that for at least another week. Wasn't it about 2 weeks prior to release last year that they dropped career stuff?
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Old 08-04-2017, 03:18 PM   #7
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Re: Great Article on Brian Mazique Experience on 2k18

"Without question, this is the best looking 2K ever." I'm excited to see full gameplay. I think it'll be the best looking one as well
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Old 08-04-2017, 05:48 PM   #8
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Re: Great Article on Brian Mazique Experience on 2k18

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Originally Posted by SteveQ
"Without question, this is the best looking 2K ever." I'm excited to see full gameplay. I think it'll be the best looking one as well
I hope this isn't just recency bias. I was watching some 2k14 videos and it's just so nice looking compared to 2k16 and 17. Player models def look great, but lighting and textures are still to be seen from a gameplay camera.
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