Back at it again with NHL 18 Sliders and my keep it simple scale in hopes of not getting slideritus.
The scale (0/12/25/37/50/62/75/87/100)
I play home games on All-Star and road games on Superstar. For me this keeps Franchise mode games more exciting with home ice advantage and having to be on your toes when playing on the road.
I had some solid results last year with NHL 17 for the most part late in the year once I figured out there was a save glitch after making changes to an initial pre-set save. See below for the issue and from what I saw so far, it's still an issue with NHL 18.
After you create and save an initial pre-set (mine Fiddy14) any changes after that don't stick unless you cycle through the pre-sets and go back to it (mine Fiddy14). Example, I set my pre-set and sliders and then save it. Play a few games and want to make a change. I make said change, save it, back out, and go back in. The slider is back to what it was prior to the save. To make sure the changes stick you have to save it as you would normally, then cycle through all the pre-sets until you get back to yours and the changes you made will be there. Odd glitch, but that's the small work around.
Check out the sliders below, play some games, post some feedback if ya want.
Enjoy..
PS - Having issues deciding between Competitive (3 and default online sliders) and Full Sim (4)? See the complete list of sliders that are different between the two default sets below via spoiler tag.
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Default Full Sim 6/7 Minute Periods
Updated 11/14/17 - 6:18pm EST
My close to Default Sim Settings/Sliders below. Changes for the in between sliders above, as well as a few other small changes are all marked with an "*". These have been playing fantastic for me off and on the last week plus. Click the spoiler to see them.
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Full Sim Based 8/10 Minute Periods
Updated 6/12/18 3:00pm EST
Game Settings
Game Style - 4/4 Full Sim (Custom)
Rules - NHL
Period Length - 7/8 minutes
Difficulty – All Star
Rules
Game Style - 4/4 Full Sim (Custom)
Post Whistle Rules - Authentic
Rules - NHL (Custom)
Fighting - 2
Icing - Hybrid Icing
Injuries - On
Offsides - Delayed
Penalties - 4
Tie Break - 5 Min (3 on 3) then Shootout
Trapezoid Rule - On
Penalty Time Scaling - 2
Coincidental Penalty Time Scaling - 2
Gameplay Sliders (Hum/CPU)
General
Gameplay Version - Latest
Game Style - 4 / 4 Full Sim (Custom)
Attribute Effects – 10
Broken Stick Frequency – 25
Game Speed – 3
Fatigue Effect – 62/62
Fatigue Recovery – 43/43
Injury Occurrence – 37/37
Skating
Back Skating – 50
Hustle Type – Authentic (user preference)
Puck Carrier Agility – 50/50
Puck Carrier Skating – 50/50
Player Acceleration – 50/50 (was 57/57)
Skating Speed – 50/50
Skating Agility – 50/50
Shooting
One Timer Accuracy – 37/37
Shot Accuracy – 45/45
Shot Power – 50/50
Slap Shot Accuracy – 45/45
Slap Shot Power – 50/50
Passing
Manual Passing – On (user preference)
Pass Assist – 33 (user preference)
Min Pass Speed – 37
Max Pass Speed – 62
Saucer Pass Speed – 50
Pass Accuracy – 50/50 (was 100/0 adjust user passing to your liking)
Pass Interceptions – 50/50 (was 0/0)
Pass Reception Ease – 37/37
Reception Reaction Time – 37/37
Puck Control Rating Effect – 62/62
Puck Speed Reception Effect – 62/62
Pick Up Effect – 100/100
Bouncing Puck Receptions – 62/62
Puck Control
Incidental Contact Puck Loss – Stick, Legs, and Body
Incidental Stick Contact Immunity – 0
Puck Control – 37/37
Deking Impact – 37/37
Spin Deke Impact – 62/62
Skating Impact – 50/50 (was 62/62)
Goalies
Goalie Cover Frequency – 100
Goalie Passing – 62
Goalie Cross Crease Reaction Time – 56/56 (was 50/50)
Goalie Save Reaction Time – 56/56 (was 50/50)
Goalie Deflection Reaction Time – 56/56 (was 50/50)
Goalie Screen Effect – 60/60
Goalie Screen Persistence – 60/60
Checking
Board Effect Non-Puck Carrier – 0 (was 50
Board Effect Puck Carrier – 0 ( was 37)
Hitting Assistance – 37
Stumble Threshold – 25 (was 50)
Aggression – 50/50 (was 37/37, playing on Superstar use this set up)
Hitting Power – 37/37
Size Effect – 100/100 (was 25/25
Speed Effect – 37/37
Checking/Balance Rating Effect – 100/100
Preparedness Effect – 62/62
Incidental Contact Effect – 62/62
Poke Checking Range – 0/0
Poke Checking Accuracy – 37/37
Poke Checking Power – 50/50
Stick Lift Effectiveness – 37/37
Penalties
CPU Penalties – 100
CPU Teammate Penalties – 100
Tripping – 62/62
Slashing – 87/87
Elbowing – 25/25
High Sticking – 75/75
Cross Checking – 50/50
Boarding – 62/62
Charging – 50/50
Delay of Game 62/62
Holding – 50/50
Hooking 50/50
Interference – 87/87
AI
AI Learning – 6 (user preference) (was 3)
CPU Difficulty Adjustment – 0 (for road games max it out)
CPU Faceoff Difficulty – 50
Fight Difficulty – 62
CPU Strategy Adjustment – 6 (user preference) (was 3)
User Strategy Adjustment – 3 (user preference)
BAP Strategy Adjustment - 3 (user preference)
Remember, the CPU Strategy Adjustment slider makes the CPU harder to play against the higher it is. Coupled with the AI Learning slider you can adjust these up or down a bit to your liking and not worry about adjusting other sliders. You can also just match the CPU with the USER Strategy slider to keep things even.