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REPAY Online League Sliders (Real FG%)

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Old 11-10-2017, 01:43 PM   #1
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REPAY Online League Sliders (Real FG%)

tl;dr These sliders are optimized for OL's with 7-9 minute quarters. If you would like to help me test, please reply with your PSN. Gameplay Sliders Name: REPAY OL Sliders OS

These sliders are to be optimized for Online League play. Updated 11/19/2017.
  • Thus, the primary purpose is to mitigate all gameplay imbalances for User vs. User matches.
  • We'll take an activity-based approach to make changes iteratively. If there is evidence of any particular overpowered action, that will be addressed in the slider change. All changes should be based on dealing with exploitable system flaws.
  • The sliders will be tested and balanced for 7-9 minute quarters. If you are playing 12 minute quarters, be sure to change the Foul Out number to 6 fouls.
  • With 4 fouls to foul out, there will be an increased emphasis on line-up depth and substitution management.
  • Real FG% is used to mitigate differences in online connections. However, free throw shooting will still be User Timing.
  • I suggest no house rules.

I've begun by attempting to attain a competitive balance with CPU, but I will need users to test this with. The sliders are based on an assortment of community sliders including ACE System, Dione's Authentic NBA Feel, Schnaidt1 and Eccentric's Sliders.

If you would like to help me test, please reply with your PSN or contact me on the PS4 (stickmanduce). I have a test league open currently with CPU-selected fantasy teams to account for team strength imbalances. The rosters are default ratings and playbooks, but for PS4, I recommend using ciaco02 All-In-One Roster for a more customized experience.

Current Gameplay (USER v USER):


The sliders can be downloaded on PS4. If anyone uploads it to XBOX as well, I will put their name here:
Online ID: stickmanduce
Gameplay Sliders Name: REPAY OL Sliders OS

The sliders are as follows:

Gameplay Settings
Difficulty - Hall of Fame/Custom
Quarter Length - 8 Minutes
Foul Out - 4
Fatigue - On
Injuries - On
Game Speed - 45
Free Throw Difficulty - 50
Shooting Type - Real Player %
FT Shooting Type - User Timing


User/CPU
Offense
Inside Shot Success -50/55
Close Shot Success - 48/55
Mid-Range Shot Success -52/55
3PT Success - 48/50
Layup Success - 50/54
Dunk in Traffic Frequency - 20/40
Dunk in Traffic Success - 35/45
Pass Accuracy - 30/30
Alley-Oop Success - 52/52
Contact Shot Success - 1/1
Ball Security - 25/25
Body-Up Sensitivity- 100/100
Pass Speed - 50/50

Defense
Driving Contact Shot Frequency - 100/100
Inside Contact Shot Frequency - 100/100
Layup Defense Strength (Takeoff) - 75/85
Layup Defense Strength (Release) - 70/85
Jump Shot Defense Strength (Gather) - 30/55
Jump Shot Defense Strength (Release) - 25/55
Help Defense Strength - 75/100
Steal Success - 50/55

Attributes
Acceleration - 80/80
Vertical - 0/0
Strength - 30/50
Stamina - 50/50
Speed - 76/76
Durability - 50/50
Hustle - 60/65
Ball Handling - 50/70
Hands - 45/45
Dunking Ability - 45/45
On-Ball Defense - 20/80
Stealing - 45/45
Blocking - 50/80
Offensive Awareness - 20/85
Defensive Awareness - 75/100
Offensive Rebounding - 1/1
Defensive Rebounding - 2/2
Offensive Consistency - 30/50
Defensive Consistency - 50/85
Fatigue Rate - 51/51
Lateral Quickness - 1/1

Tendencies
Take Inside Shots - 50/75
Take Close Shots - 10/20
Take Mid-Range Shots - 50/30
Take 3PT Shots - 50/45
Post Shots - 50/75
Attack the Basket - 50/95
Look for Post Players - 50/70
Throw Alley-Oops - 75/75
Attempt Dunks - 45/45
Attempt Putbacks - 80/80
Play Passing Lanes - 70/70
Go for On-Ball Steals - 100/100
Contest Shots - 100/100
Backdoor Cuts - 70/75

Fouls
Over the Back Foul Frequency - 100/100
Charging Foul Frequency - 100/100
Blocking Foul Frequency - 100/96
Reaching Foul Frequency - 74/74
Shooting Foul Frequency - 95/75
Loose Ball Foul Frequency - 100/100

Movement
Speed with Ball (Max rating) - 60/60
Speed with Ball (Min rating) - 30/30
Acceleration with Ball (Max rating) - 60/60
Acceleration with Ball (Min rating) - 30/30
Speed without Ball (Max rating) - 62/62
Speed without Ball (Min rating) - 32/32
Acceleration without Ball (Max rating) - 62/62
Acceleration without Ball (Min rating) - 32/32

MyLeague Settings
Simulator Difficulty - 50
Trade Negotiation Difficulty - 65
CPU Injury Frequency - 60
User Injury Frequency - 60
CPU Injury Effects - 20
User Injury Effects - 20


Comments/feedback welcome. Videos/averaged stats encouraged. This post has not been grammar or spell checked.

Once again, the sliders can be downloaded on PS4. If anyone uploads it to XBOX as well, I will put their name here:
Online ID: stickmanduce
Gameplay Sliders Name: REPAY OL Sliders OS
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Last edited by Duce0191; 11-19-2017 at 04:47 PM. Reason: Slider update
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Old 11-11-2017, 10:28 AM   #2
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Re: REPAY Online League Sliders (Real FG%)

12-Minute Quarter Gameplay (USER v CPU)
Default Rosters

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Last edited by Duce0191; 11-11-2017 at 01:35 PM.
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Old 11-16-2017, 04:05 PM   #4
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Re: REPAY Online League Sliders (Real FG%)

Just updated. The following changes were made:

Game Speed +2

Offense
3PT Success: +2 User/CPU
Pass Accuracy: +2 User & +5 CPU
Ball Security: +5 CPU

Defense
Layup Defense Strength (Takeoff): -15 User/CPU
Layup Defense Strength (Release): -15 User/CPU
Jump Shot Defense Strength (Gather): -20 User
Jump Shot Defense Strength (Release): -20 User
Help Defense Strength: -25 User
Steal Success: -5 User

Attributes
Offensive Awareness: +5 CPU
Defensive Awareness: -15 User
Offensive Consistency: +15 CPU
Defensive Consistency: -35 User & -10 CPU

Tendencies
Take Close Shots: +5 User & +15 CPU
Backdoor Cuts: +5 CPU

Fouls
Reaching Foul: +4 User
Shooting Foul: -5 User & -25 CPU

Movement
Speed without Ball (Max rating): -3 User/CPU
Speed without Ball (Min rating): -3 User/CPU
Acceleration without Ball (Max rating): -3 User/CPU
Acceleration without Ball (Min rating): -3 User/CPU
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Old 11-17-2017, 05:13 PM   #5
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Re: REPAY Online League Sliders (Real FG%)

Going to give these a try..what kind of numbers are you seeing at 12 minute quarters?
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Old 11-18-2017, 03:18 AM   #6
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Re: REPAY Online League Sliders (Real FG%)

Quote:
Originally Posted by milldaddy35
Going to give these a try..what kind of numbers are you seeing at 12 minute quarters?
Last 12-Minute Game on Default Rosters.


- Make sure Foul Out is set to 6 (not 4).
- Seeing average scores/percentages for End of Game.
- Turnovers high on my side due to bad/difficult passes and overaggression. Great passers make great passes, but you also have to know how to pick and choose your spots. Always takes some time to adjust from playing on more forgiving settings.
- Free throws have been relatively equal.

The stats have generally depended on the flow of the game, which differs from game to game. It would probably help more to watch the video if you want to see it before trying (If skipping ahead, 4th quarter starts at the 1:00:00 mark in the post #2 video).
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Old 11-19-2017, 10:13 AM   #7
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Re: REPAY Online League Sliders (Real FG%)

To encourage more CPU driving and based off of a seemingly overpowering ability to play on-ball defense:

Attributes
On-ball Defense: -55 User
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Old 11-21-2017, 07:50 PM   #8
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Re: REPAY Online League Sliders (Real FG%)

Just started the selection for an Online League (PS4) using these sliders. This is the thread.

HOWEVER, if you want to join, I would advise playing a few games on these sliders first. They are meant to be a challenge and require a good basketball IQ.
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