Takedowns. Have you figured them out yet?

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  • HereticGabriel
    Pro
    • Apr 2016
    • 614

    #1

    Takedowns. Have you figured them out yet?

    So, when it came to UFC 2, I feel like I had great timing and understanding of them, a away filled the GA by X amount, leaning forward by X, if they were blocked high, throwing a kick, against the cage etc. I had it to the point my takedown meter filled near instantly and rarely got denied.

    UFC 3, unless they just threw a kick or are against the cage, I can’t figure out the timing or GA of them now that we are constantly moving. Swaying while moving doesn’t seem to do anything or make them easier.

    What have you guys figured out that assists takedowns to make them land more consistently? Honestly I’m more of a striker then anything, but having the option to take the fight to the ground wether its due to losing the standup, or wanting to throw the other guy off, I like having that ability in my arsenal..
  • Trillz
    MVP
    • Apr 2016
    • 1369

    #2
    Re: Takedowns. Have you figured them out yet?

    In UT people are running rampant on takedowns, however in quick matches it takes skill and without using khabib. The best time to get a takedown for me is when they are not expecting it. You will need to strike and dont look desperate, also sometimes its luck because if they throw a overhand you can sneak under for the td etc but it still can get denied.
    Youtube: https://www.youtube.com/user/im2good4u1
    PSN: Headshot_Soldier

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    • SwedishTouch76
      MVP
      • Nov 2013
      • 1070

      #3
      Re: Takedowns. Have you figured them out yet?

      I can't for the life of me get a power takedown without Tony with doing his roll

      Comment

      • Finesse7
        Banned
        • Nov 2017
        • 50

        #4
        Re: Takedowns. Have you figured them out yet?

        So tough to pull off a takedown other than being in the clinch it’s like the TD input is so terrible I literally try to attempt a takedown and I sit there and get popped because I’m trying to shoot and it’s not letting me so my block is down , kinda frustrating but this would probably be a little tweak for you guys so hopefully that gets fixed by release , and it’s kinda easy to deny TDS while over extending and kicking when it shouldn’t be there should be a huge grapple advantage to someone who perfectly times a kick and either ducks and shoots or block and shoot , as for overending , the crazy overhand , the hooks or even straights we should be able to duck or dodge and get a better chance of completing the TD

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        • AeroZeppelin27
          MVP
          • Nov 2017
          • 2287

          #5
          Re: Takedowns. Have you figured them out yet?

          I've actually posted this to several threads and a bug report.
          But as it stands, you can't (in all my experience with the beta) mix TDs into combo chains, nor shoot directly after a sway, like you can throw a punch,
          You have to be either idle or moving forward, without a combo load going to shoot.

          My problem with this is combos that end in TDD ARE A HUGE PART OF MMA.
          How many fighters do you see blindy shoot all shots? (Panic shoots excluded)
          Any fighter worth their salt will atleast press forward pumping a half assed jab before blasting a power double.

          I'm hoping its just something that wasnt in the beta, but is in the main game.
          At the very least a 1-double/single 1-1-double/single.

          Outside of the clinch you really can't effectively set up a shot any more, blindly shooting is a death sentence against anyone with knees or good timing on uppercuts.

          Comment

          • AeroZeppelin27
            MVP
            • Nov 2017
            • 2287

            #6
            Re: Takedowns. Have you figured them out yet?

            Actually after thinking about it more, what about a wrestling/grappling combo style?
            Where you essentially have a bunch of traditional takedown and grappling setups.

            Mostly it'd be jabs to set things up, but a hook feint into TD is common.
            I'm not saying everyone should have these either, but guys like Alvarez and Lee need ways t set up their shots. The TDs setup off the jab and stuff should still have the full denial window, I don't want TDs to be op, but I feel at the moment its a bit too hard for (especially PvP) fights to fluidly transition from standup to grappling.

            Sometimes grappling is all you can do against a far, far more skilled striker.

            Comment

            • Solid_Altair
              EA Game Changer
              • Apr 2016
              • 2043

              #7
              Re: Takedowns. Have you figured them out yet?

              I think we can't buff the TD input, which really sucks.

              Comment

              • HereticGabriel
                Pro
                • Apr 2016
                • 614

                #8
                Re: Takedowns. Have you figured them out yet?

                I use mostly Ferg and Pettis, and its rare with Ferg I can get a takedown unless its a double leg next to the cage or I get lucky. And yeah there is a delay at times as well, many Ive tried to shoot a takedown after a missed kick or combo from them for my guy to just stand there dumb founded and then eats 1-2s.

                It’s frustrating going from awesome takedowns to feeling like a newb that can’t shoot if his life depended on it

                Comment

                • AeroZeppelin27
                  MVP
                  • Nov 2017
                  • 2287

                  #9
                  Re: Takedowns. Have you figured them out yet?

                  Originally posted by Solid_Altair
                  I think we can't buff the TD input, which really sucks.
                  This is a shame, do you mean there's currently no way to do so or there probably won't ever be?

                  Comment

                  • EJ_Manuel
                    Banned
                    • Jul 2008
                    • 464

                    #10
                    Re: Takedowns. Have you figured them out yet?

                    From what I've seen the ONLY way to get a TD against anyone who knows what they're doing is to check a leg kick and instantly shoot. Even if they fully whiff on a headkick and you shoot the circle fills incredibly slow.

                    I figured this would happen. For 2 they worked exclusively on the ground so they made it super easy to go to the ground. Now for 3 they worked on striking so now it's almost impossible to get to the ground. And if you do get to the ground, it sucks. What happened to my controller vibrating during transitions? Why are you able to turtle and eat 30 shots.. (literally) from full mount sub without anything happening? How bout just making a balanced MMA game?
                    Last edited by EJ_Manuel; 12-01-2017, 05:21 AM.

                    Comment

                    • sweedee
                      Rookie
                      • Nov 2017
                      • 78

                      #11
                      Re: Takedowns. Have you figured them out yet?

                      Going for a takedown in UFC 3 is like buying a ferrari only to remove one wheel and rolling that around instead of going for a ride in your brand new ferrari

                      Comment

                      • MalformedDC2009
                        Banned
                        • Feb 2016
                        • 279

                        #12
                        Re: Takedowns. Have you figured them out yet?

                        Originally posted by Finesse7
                        So tough to pull off a takedown other than being in the clinch it’s like the TD input is so terrible I literally try to attempt a takedown and I sit there and get popped because I’m trying to shoot and it’s not letting me so my block is down , kinda frustrating but this would probably be a little tweak for you guys so hopefully that gets fixed by release , and it’s kinda easy to deny TDS while over extending and kicking when it shouldn’t be there should be a huge grapple advantage to someone who perfectly times a kick and either ducks and shoots or block and shoot , as for overending , the crazy overhand , the hooks or even straights we should be able to duck or dodge and get a better chance of completing the TD
                        This is a hugh problem for me as well. It literally won't respond to the input and I just get popped. I really hope a gamechanger can bring this to their attention.

                        Comment

                        • tissues250
                          MVP
                          • Apr 2016
                          • 1526

                          #13
                          Re: Takedowns. Have you figured them out yet?

                          TD denies is still easy now. at least, give one more chance (grab leg position) when my opponent input late deny like the new feature as near against the cage.

                          Comment

                          • rebel8pig
                            Rookie
                            • Nov 2017
                            • 135

                            #14
                            Re: Takedowns. Have you figured them out yet?

                            Originally posted by MalformedDC2009
                            This is a hugh problem for me as well. It literally won't respond to the input and I just get popped. I really hope a gamechanger can bring this to their attention.
                            me too, the input is not reliable

                            Comment

                            • MalformedDC2009
                              Banned
                              • Feb 2016
                              • 279

                              #15
                              Re: Takedowns. Have you figured them out yet?

                              Yeah, I would at least like this input to be reliable before they add takedowns and clinches off of combos and sways. I definitely want both though.

                              Comment

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