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Originally Posted by handheldpictures |
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Here's the problem. There are those that want a "realistic" hockey game. Well if that's what you want, then go and play "real" hockey. A video game should first and foremost be designed to be fun, and Littman, in my opinion, had it nailed with NHL 10. It was fast, it was responsive, it had big hits, and was back and forth fun.
But then a guy named Ramjagsingh took over and attempted to make it more "realistic". Well we all know what happened with that approach, and 8 years later are now back to where we once were. NHL 19 has the possibility of being the best game since NHL 10 if what they're touting holds true with the RPM, since it's basically what they already had in 10. Only time will tell of course, but fingers crossed that this game will be fast and fun once again.
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Well, that's a pretty ignorant view...fun fact: I do play real hockey. Doesn't mean I can't expect my hockey game to also be realistic. The two aren't mutually exclusive.
Your brand of fun is your own, and that's fine. If you want big hits, guys flying around at 50mph and 4th line grinders scoring easy wristers, that's up to you. What
I want is fundamentally different, but shouldn't be a problem either.
That's why I liked the slider idea. It lets you shape the game to be more of what you want. But the sliders can't save the overall poor AI.
I don't care if people want a fun and arcade oriented game. That's awesome for them. I want hockey to be for everyone. But I don't need you to sit here and tell people like me that if I want realism, I should lace 'em up.