Here are my top 5, look forward to hearing yours.
Feature #1: Transition Based Submissions System
This has probably been one of the most consistently requested features since EA UFC 1.
The stages and animations for many submissions already exist in the game. Grapple advantage, contextual transitions and the ability for each player to transition independently of each other already exists in the game. The foundation is there to make this feature a reality now.
It would be cool if high level BJJ guys had extra contextual transitions and special transitions to initiate or finish submissions too. It would differentiate them from other fighters and increase the depth of the ground game.
Feature #2: Ability to edit the roster
For offline players, this one of the biggest missing features in the franchise that every other sports game has. I know this probably would take a lot of work to do, but this is a standard feature in every other sports game.
Feature #3: Upgrade practice mode
There are a few practice mode features that are standard in most fighting games that would be great additions to this game.
- Reset to a position. (Example: set reset position in practice menu to half-guard DOM, resum practice and then press L2+options button while in practice to reset to half-guard dom).
- Be able to see user input.
These features would help players of every level get better at the game. Whether you're an experienced guy who wants to test certain game mechanics, or a beginner trying to figure out how to deny transitions. It would be a big help.
Feature #4: More takedowns/ takedown animations
I remember watching one of the LEC events and Dan Hardy made a comment about how "popular" the default single leg finish was. EA UFC 3 has more a lot more finishes to takedowns but it could still use a lot more animations so each takedown doesn't feel exactly the same.
Also adding takedowns from back clinch to back side control would be awesome. And a back clinch cage postion with those takedowns would be great.
Feature #5: Transitional Combos / MMA Combos
I haven't had much experience in an MMA setting to fully do this idea justice but I'm hoping that other guys on the forum that can, could hash out this idea:
Imagine the same way there are boxing, kickboxing, traditional combos in the game. That there were combos which went from striking to grappling or grappling to striking. This would help differentiate the fighters who are excellent at transitioning from standing/clinch/ground seamlessly. All MMA fighters do this but there are some who better than others at it.
I'm hoping there are guys on the forum who could build on this but
here are few combos that could be transition/mma combos:
Jab->Cross->Hook->Double Leg
Jab->Cross->Clinch Knee
overhand->Kneetap
Clinch Break->Spinning Elbow
There could be level 1-5 for these combos just like all the other combos/moves in the game. It would make the fighters who excel at this feel different from other fighters. It would also give people with not a lot of MMA knowledge clues on how to transition from one phase of the fight to the next. Which results in encouraging more realistic gameplay overall.