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Originally Posted by TheDudeAbides421 |
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Based on the way this game plays in regards to actual football technique, I am pretty sure the person that was their football expert during development must have been a Pop Warner coach who's son is the starting QB. As a collegiate football coach myself, I would like to present some of the basics of the game that Madden just can't seem to get correct:
1) Offensive Line Play - Supposed professional players can't even block an inside zone scheme properly. The double team is never executed properly and the release to the linebacker is 85% of the time done incorrectly. The developers gave us as players offensive line play that is not even close to being fundamentally sound. Inside zone is just the tip of the iceberg, though, as the pass protection schemes are even worse when trying to use actual football fundamentals. This is a horrible, horrible design by the devs and something they have been promising to improve upon since 2007.
2) Defensive Pass Coverage - The number of times my defenders will just sit in their zone and watch as receivers just galavant through their area is appalling. Every game I watch as LB's allow underneath routes to cross their face with no attempt at a reroute or a passage to the next zone defender, or they allow the #3 WR to release vertically with no effort to body and run with the route. The pass coverage logic in this game (for the player's team) is horrid. I can't see how anyone that has ever been associated with football at the high school level or higher could pass this off as acceptable.
3) Computer QBs complete 90% of 3rd down passes - It doesn't matter if it is 3rd & 18 or 3rd & 4 the CPU will just complete the pass to a receiver that should be theoretically covered based on the called defense -- almost every time. I can call zone, man, or combo coverages and they all fail. It happens so often that it feels like it is hardcoded into the game and it is BS.
These are game-breaking issues to many of the football simulation fans out there like myself and I cannot believe that these issues that have been happening for over a DECADE have not even been remotely addressed. I will just speak for myself, as a simulation football fan, that the developers intend to only improve the MUT and competitive game-modes is garbage. MUT might bring them considerable revenue but the players like myself and so many others that have been buying Madden games since the 90s -- the players that allowed this franchise to become what it is -- are flabbergasted by this effort you call simulation football.
This is definitely a personal rant after another extremely disappointing game of Madden; however, these are issues that have handicapped the game for over a decade (I know there are a lot of other issues, but these specific ones really chap my a**).
EA Sports developers, shame on you for this abomination of the beautiful game I love.
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Agree with all of your points here, it's frustrating that some of the basics feel like they still haven't really been worked on. I know it's a video game so it's never going to be a perfect representation, but I feel like they just need to spend a year where they only focus on improving the basics. I try to sit back and enjoy the game for what it is realizing that it's just a video game, but it gets harder every year as i have less time to play games.
Line play is one of the least improved elements of this game. Is it better than past years? Yes, but there are still too many moments that leave you wondering why they can't get it right. In the run game there are still too many times where your lead blocker just looks lost and runs in to space, whether it be a pulling gaurd or the fullback. I also wish they could make the interaction between the OL and DL feel more organic rather than feel like as a defender you are suctioned in to a blocking animation.
The pass coverage, while they have made some decent improvements still leaves a lot to be desired. Especially the AI for the defenders on the users team, it feels like when playing the CPU their defenders have a much easier time covering the receivers. Zone coverage gets incredibly frustrating at times. One of the main things that bothers me is zone defenders don't flow with the play inside their zone. Instead they just get to a spot and sit there, often times watching as a WR catches a ball just underneath them without even making an attempt to break on the route.
I will say, robo QB still is in effect sometimes on the higher difficulties, but much less often than in previous maddens. I definitely see the same results on 3rd downs as you are seeing though. The CPU is way too successful at converting 3rd and very long. It'll be like 3rd and 20 and after making nice plays on 1st and end down all of a sudden my safeties forget how to play in coverage. I think that's what frustrates me most about this. Instead of the CPU converting a 3rd and long because their star receiver makes a nice catch in coverage the game usually seems to dumb down your DBs in coverage leaving a WR or TE wide open down field.
I just played two games last night for the first time in almost two weeks because of these frustrations, I needed a little madden break. It's funny yesterday I went to gamestop to pick up NHL19 because I had heard some good things and there was a guy in there trading in his copy of Madden for a new copy of NHL. He was complaining to the guy at the counter about the same things that we are talking about in this thread and said he just couldn't do it anymore.