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Robert, as always, solid review. It seems as though everyone who plays the game really likes it, as the handling of the cars, the options, and the gameplay are truly worthy of a Codemasters title. I admit I'm slightly disappointed that there are not more tracks, especially since Codemasters really nails it with F1 tracks and options. I agree with the position that GRID is to appeal to the masses. Any word/expectation that more tracks will be available as DLC? Regardless I'll get it, but without more tracks it may be a game to kill an hour, not an afternoon, lol.
Funny, I usually despise any racing game with that dreaded 'center pivot handling model', but GRID handles it well. There is a very predictable, clear point where the car gets "free", and like Bob said...it requires some finesse on the throttle and brake. That allows you to keep the car on that "loose is fast" edge without ever really being in danger of losing control.
I only played an hour last night when it released, but I was pleasantly surprised. I expected to play a race and feel "meh" about it, but I was stunned at how much fun I was having. In this day of iRacing and Automobilista and Assetto Corsa, it's nice to have a game where there's not a lot of difficulty in getting the car around the track. Point and shoot, find the sweet spot for that kind of car, and let it rip.
Can we create a custom championship, like a series of GT3 races where the points carry over from each race? Like in Assetto Corsa. If not, can we at least modify the career races to our likings like in Project CARS 2 with the ability to change race/qualifying/practice lengths so that the races we're forced to go through aren't short sprints?
Is there qualifying? Or do we always start in 1st, the middle, last, or get randomly placed?
Are all cars instantly available in Exhibition mode (if there is an Exhibition mode), or do they need to be unlocked through career mode?
Driving is very fun in this game as are the races where the AI drivers have personality. Doesn't seem scripted. If you find Forza and GT Sport stale at this point, definitely give it a try.
Robert, as always, solid review.* It seems as though everyone who plays the game really likes it, as the handling of the cars, the options, and the gameplay are truly worthy of a Codemasters title.* I admit I'm slightly disappointed that there are not more tracks, especially since Codemasters really nails it with F1 tracks and options.* I agree with the position that GRID is to appeal to the masses.* Any word/expectation that more tracks will be available as DLC?* Regardless I'll get it, but without more tracks it may be a game to kill an hour, not an afternoon, lol.
Appreciate the kind words...always. As far as I know there is not an exact timeline on the release of the free DLC tracks at this time
Can we create a custom championship, like a series of GT3 races where the points carry over from each race? Like in Assetto Corsa. If not, can we at least modify the career races to our likings like in Project CARS 2 with the ability to change race/qualifying/practice lengths so that the races we're forced to go through aren't short sprints?
Is there qualifying? Or do we always start in 1st, the middle, last, or get randomly placed?
Are all cars instantly available in Exhibition mode (if there is an Exhibition mode), or do they need to be unlocked through career mode?
1. You can customize a lot of aspects of it, but you cannot set up your own custom championship or modify the branch style career settings
2. You have a chance to qualify before each race, which is called “hot lap qualifying”
3. Only a single car is available at the beginning, and you need to purchase all the other ones.
I picked up the standard version yesterday. After playing for 10 minutes I wish I bought the ultimate edition. Yes I knew after just 10 minutes I was going to love this game. Played for several hours today doing some career races , what a blast. I love the way the A.I. is programmed. If you bump them a bit to much they will retaliate. I hit the lead car pretty hard to take first place on the next to last lap, he caught back up to me a spun me out , I finished last. Awesome.
If you race clean so do they , start trading paint they will trade it right back.
Game looks great , I’m playing on the PS4 Pro. Runs very smooth , no stuttering or lag, even when there’s a big pile up on screen. This is definitely on the arcade side of racing games but man it is edge of your seat fun.
My only complaint is I wish you could adjust the length of the career races. 2 , 3 , 4 laps is all I’ve seen so far , to short for my liking. I’d like to see some 10 or 15 lap races.
Random question - I really like the cockpit view in Project Cars 2 that shifts into the turns, but I have more fun playing the Grid demo (easier to get into, not quite so technical, and flashbacks are nice so I don't break another controller).
Does the full version have it? It's $23 on PSN, so I'm about to grab it.
Random question - I really like the cockpit view in Project Cars 2 that shifts into the turns, but I have more fun playing the Grid demo (easier to get into, not quite so technical, and flashbacks are nice so I don't break another controller).
Does the full version have it? It's $23 on PSN, so I'm about to grab it.
I played the trial version of the new GRID on my XBox One X, and it had a decent cockpit view. For some reason, the "on rails" aspect of the car handling is what failed to hook me. I really ought to go back and try it again with more car classes to see if something changes that, because the game really looked nice.
Duke Football? Hell yes it's Duke Football! --- Coach Cutcliffe
I go back and forth between Project Cars and this, I really enjoy the racing in Grid, it's not a perfect sim by no means, but for what it is, it's really fun to drive/compete.
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