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QB Rushing Sim Stats

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Old 08-27-2020, 12:48 PM   #1
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QB Rushing Sim Stats

I just don't know how they got this so wrong again. I'm trying to be positive (in games I see QBs running a seemingly appropriate amount of times), but this is ridiculous. How do you have Lamar Jackson on the cover of your game, yet sim stats in franchise mode for running QBs are soooooo bad? I simmed a season and the leader among QBs was Russ with 351 yards. Lamar Jackson had 186 rushing yards. Huh? I thought they attempted to address this last year mid-season. What's happening?
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Old 08-27-2020, 01:06 PM   #2
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Re: QB Rushing Sim Stats

yep that disappointing to see that again after they patched it for QB sim stats on rushing yards
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Old 08-27-2020, 01:06 PM   #3
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Re: QB Rushing Sim Stats

Quote:
Originally Posted by Mister_G
I just don't know how they got this so wrong again. I'm trying to be positive (in games I see QBs running a seemingly appropriate amount of times), but this is ridiculous. How do you have Lamar Jackson on the cover of your game, yet sim stats in franchise mode for running QBs are soooooo bad? I simmed a season and the leader among QBs was Russ with 351 yards. Lamar Jackson had 186 rushing yards. Huh? I thought they attempted to address this last year mid-season. What's happening?
they should use same code for Madden 21 on that thing they patched it last year
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Old 08-27-2020, 01:38 PM   #4
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Re: QB Rushing Sim Stats

When they "fixed" them last year; a lot of other stats got messed up (like the ridiculous completion percentages and QB ratings).

To be frank, if the only thing 'off' are QB rushing numbers (and I'm not saying that's the case or not), I'll take that over last year's debacle. The passing numbers are far more critical to awards and player development for QBs; I'd much rather those be right than the rushing numbers.

(Yes...both SHOULD be good, I'm just saying if it's one or the other)
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Old 08-27-2020, 03:11 PM   #5
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Re: QB Rushing Sim Stats

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Originally Posted by JoshC1977
When they "fixed" them last year; a lot of other stats got messed up (like the ridiculous completion percentages and QB ratings).

To be frank, if the only thing 'off' are QB rushing numbers (and I'm not saying that's the case or not), I'll take that over last year's debacle. The passing numbers are far more critical to awards and player development for QBs; I'd much rather those be right than the rushing numbers.

(Yes...both SHOULD be good, I'm just saying if it's one or the other)
Agreed. If they wont tear it down and rid themselves of these patchwork fixes that only break other things then just accept it because QBs are far more hurt with progress how its set up. Hope u find enjoyment in 21.

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Old 08-27-2020, 03:52 PM   #6
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Re: QB Rushing Sim Stats

Kicking stats are way off as well (roughly 40% of what they should for attempts). These have been wrong for at least 4 or 5 years and I would love to see them fixed as well.

Quote:
Originally Posted by JoshC1977
When they "fixed" them last year; a lot of other stats got messed up (like the ridiculous completion percentages and QB ratings).

To be frank, if the only thing 'off' are QB rushing numbers (and I'm not saying that's the case or not), I'll take that over last year's debacle. The passing numbers are far more critical to awards and player development for QBs; I'd much rather those be right than the rushing numbers.

(Yes...both SHOULD be good, I'm just saying if it's one or the other)
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Old 08-27-2020, 04:16 PM   #7
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Re: QB Rushing Sim Stats

They don’t care and never will sadly
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Old 08-27-2020, 04:54 PM   #8
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Re: QB Rushing Sim Stats

Amazingly, NCAA 14 doesn't have this issue.

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