Good god. I hate to complain about this nonsense at this point. I think we all know this hasn’t been effective since it’s inception, but I am now at a tipping point after giving up one more GD shotgun slant route from the goaline for a TD. I played man and shaded underneath and inside. And, my CB isn’t even CLOSE to covering this!!! I totally get the fact that irl even if u tell a cb to watch for the slant that this is a hard route to cover. I get it. It’s quick. U might try to jam the wr and the wr might release better. It get it. I get it all. But this GD game!!!!!
At the very least, I simply want to see my CB TRY to cover the underneath inside slant when I shade him that way!!!!
Give me a swat. Give me a hit after reception. Give me SOMETHING that looks like my CB heard the call, ‘shade inside and underneath. Look for the slant.’ UGGGGHHHHH!!!!
I am playing all-madden sim franchise vs cpu only. I’m not talking about comp vs humans just to be clear.
What do u guys do? What does anybody do to cover this? Specifically on the goaline? Should I go 4-3 cover 3 and shade down? Nickel man shade down and inside? Should I only shade inside? Or only shade underneath? Is there some random playcall that specifically covers slants best?
I am at an absolute loss, here. I get it. Video games are hard to make. I get it. Creating this type of specification on any play with tiny little computer players is difficult. I get it. But, GD!!!! Why even have this shading mechanic if it doesn’t even come CLOSE to covering properly?!!!!! And, on top of that, wtf is the cpu calling on MY slants??!!! Especially, on the goaline? Because, while I can get some TDs that way, there have been moments where their CB completely chucks Julio to the OUTSIDE and he ends up running around his elbow to get to his a$$!!! And, I’ll get sacked or try to force it and throw an int.
Any tips?
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