What do you want from the upcoming CFB game that hasn't been major focus in the past
That's a long thread title, but I think it asks a clear question. What is an area of focus that you feel was never fleshed out enough or maybe even was never even in the past games that you would love to see in the new CFB game coming in a 18-20 months?
Something I feel not many sports games have ever really focused on is the importance of not only having good players, but having good coaches and winning the game on Sunday through Friday.
NBA 2k has definitely made staffs more important, but practices are still not a big focus.
Madden got thr weekly gameplan feature this year in franchise mode along with some coaching positions that makes you spend 2 extra minutes before games to prepare for your next game.
I'd like to see something much more in depth than that. I do really enjoy the game planning in Madden. It makes a difference and the halftime adjustments with it as well are welcome and do have a noticeable impact on the game which is great.
I still wish there was a big emphasis on having good coaching and having good preparation. I feel these are two aspects of college football especially that really dictate if a program will have success or not.
Look, recruiting is a major part of college football, but as Miami, USC, Texas, etc. have shown simply being great on paper doesn't mean you'll even be decent on the field. On the flip side, Boise State, App State, Wake Forest, etc. have shown that inferior talent doesn't mean an inferior team.
I'd love to see the coaching staffs really matter. I'd love to see the game have all 10 on field coaching slots available. I'd love to see these coaches have real impacts on the recruiting and development of players. I'd love to see it have an impact on game planning, adjusting in game, play calling, etc.
I want to see poor coaches have teams that never play to their ratings. I want to see coaches that always have their teams playing about their ability.
I want to see coaches that are stubborn and never adjust in game. I want to see elite coaches that always adjust before you even adjust so that they're always 1 step ahead.
I want to setup how my team preps during the week, during the offseason, etc. and have real tangible effects on the team. Don't give me 3 simple options like the Madden gameplan system. Let me make a mistake and not have my team be physical enough in spring and fall camp and get into the season and see my team can't tackle with any consistency. Let me make a mistake and not rep certain play types enough leading to my freshman WR running the wrong routes.
If all of this could be added to the game, it would need to not be black and white like all else EA. I don't want to see a coach has a 4 out of 5 development ability and instantly know he is better than a 3 out of 5 coach in that skill.
I want to click on a coach's card and have descriptions.
"Coach Hawkins has a reputation for developing pocket passing QBs well.
Coach Hawkins is not known as being great at adjusting in game.
Coach Hawkins won't win any recruiting awards."
Have these descriptions have a little wiggle room to them. Don't make every coach have the same ability in a certain area if they have the same description. Leave all the hard numbers behind the scenes, but make it possible that two guys described as great recruiters are still two different levels of quality as recruiters. Make it so two coaches described as average developers still develop at different rates.
Also make it so the effects of your prep type are not always known. Leave a lot of the numbers behind the scenes, and keep it dynamic. 3 hours of film session shouldn't give the same buff every single week for every single player.
Give a detailed breakdown telling you what each prep does for your team and leave it at that. If I never practice tackling one time all spring and all fall, don't tell me everyone has -25 tackling. Do it on the backend, tell me in the recap that I didn't practice it and may see effects, then when I play the game and have 24 missed tackles I'll see I goofed.
Keeping it on the backend and dynamic helps make it so not everyone runs a meta preparation plan each week/spring/fall. I want users AND the CPU to all develop their own ways to prep their teams so they can get real identities. Also make it so some assistants will be influenced by the coaches they've been under and may tune their preparation plans to be more like a successful coach they were under.
Make some coaches stubborn and never adjust and then get fired 3 years later. Make some coaches see they must change their ways and they do and right the ship.
And lastly, make it all able to be toggled on, off, or automated so that those who hate playing in the menus can completely ignore any of this if they want. I know your average 12 year old won't care to take 30 minutes to an hour to setup their spring program schedule. They'll just want to play their bowl game, recruit, and be in the next season within 5 minutes.
Other people like myself want literally set up the schedule day by day, even block by block in each day, all spring, summer, and fall even if it means it takes me 3 hours to get to the next season. I want it to feel like my program and like my plans actually have an impact on the field come gameday. I want to know my preparation decisions can cause me to be upset one week if I don't pay attention to it. I want to know I can make my guys be physical all spring and fall camp leading to me having 4 guys out for the year before opening week, but I never have to worry about missed tackles or physicality in the trenches.
I want to analyze my roster, see my likely starting QB is a freshman, and know I must tune my offseason to make sure he is up to speed with the playbook.
You give me this and I'll give you whatever dollar figure you ask for EA.
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