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How do I make greens less common, but also make Slightly Early/Late easier to make?

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Old 04-07-2022, 05:38 PM   #1
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How do I make greens less common, but also make Slightly Early/Late easier to make?

Which sliders do I change?

Should I be lowering Shot Timing Impact and also the Three-Point Success slider?

Thanks.
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Old 04-08-2022, 12:22 PM   #2
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Re: How do I make greens less common, but also make Slightly Early/Late easier to mak

Exactly what I asked, too. I received no answer to that. And I fear this is not possible, unless 2k changes the mechanic (or gives us more options, like completely disabling greens.)
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Old 04-08-2022, 08:35 PM   #3
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Re: How do I make greens less common, but also make Slightly Early/Late easier to mak

maybe try increasing the shot timing importance, lower jump shot defence and increase coverage importance.

like:

coverage: 65
timing: 90
jump gather: 15
jump release: 30

test some stuff out maybe? let me know how it goes cos i'd also like to know lol
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Old 04-11-2022, 05:06 AM   #4
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Re: How do I make greens less common, but also make Slightly Early/Late easier to mak

Quote:
Originally Posted by VictorMG
Which sliders do I change?

Should I be lowering Shot Timing Impact and also the Three-Point Success slider?

Thanks.
Boosting everyone's Sniper badge should reduce timing variance.

Something extreme like HOF for everyone is probably worth experimenting with if no one's ever thought of it or tried it.
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Last edited by Real2KInsider; 04-11-2022 at 05:09 AM.
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