Activision Reports Record Q4 and Fiscal 2005 Year End Results
This is a discussion on Activision Reports Record Q4 and Fiscal 2005 Year End Results within the Sports Gaming News forums.
|Breaking Down FIFA 19's New Features|
|NBA 2K League Player Power Rankings (Pre-Playoffs)|
|NBA Live 19 Introduces The One Court - Allowing Fans to Create and Customize Their Own Courts|
|05-06-2005, 01:52 AM||#1|
Join Date: Jul 2002
Activision Reports Record Q4 and Fiscal 2005 Year End Results
- Fiscal 2005 Net Revenues Increased 48% Year Over Year to $1.4 Billion - - Fiscal 2005 Net Income Grows 78% Year Over Year to $138 Million - - Performance Marks 13 Consecutive Years of Revenue Growth - - Q4 Net Revenues Up 25% Year Over Year -SANTA MONICA, Calif., May 5, 2005 /PRNewswire-FirstCall via COMTEX/ -- Activision, Inc. (Nasdaq: ATVI) today announced record net revenues for the fourth quarter and fiscal year ended March 31, 2005.
Net revenues for the fiscal year ended March 31, 2005 were a record $1,405.9 million, or 48% higher, as compared to $947.7 million for the fiscal year ended March 31, 2004. Net income for the fiscal year was a record $138.3 million, or $0.66 per diluted share, a 78% increase over net income of $77.7 million, or $0.40 per diluted share reported for the last fiscal year.
Net revenues for the fourth quarter ended March 31, 2005 were $203.9 million, an increase of 25%, as compared to $162.9 million that the company reported for the fourth quarter of the last fiscal year. For this fiscal year's fourth quarter, the company reported net income of $3.6 million, or earnings per diluted share of $0.02, which is $0.02 higher than the company's prior guidance. Net income for the fiscal year 2004 fourth quarter was $6.7 million, or earnings per diluted share of $0.03.
Robert Kotick, Chairman and CEO of Activision, Inc. commented, "Fiscal 2005 was another record year for Activision. We delivered the highest net revenues, operating margin and earnings in the company's history. Our net revenues reached $1.4 billion, which was driven by an increase in the number of million-unit selling games year over year. We have one of the industry's strongest balance sheets with $841 million of cash and short-term investments and for the trailing 12 months our free cash flow was a record $200 million and return on invested capital was 45%. Perhaps most importantly, our gain in shareholders' equity in fiscal 2005 was $267 million. Since fiscal 2000, our shareholders' equity has increased from $132 million to $1.1 billion, a 53% rate compounded annually."
Kotick added, "We entered fiscal 2006 with the largest installed base of video gaming platforms in the industry's history and, we believe, our strongest product release slate ever. Our lineup includes new versions of our top-selling franchises -- Tony Hawk, Spider-Man, Shrek, Call of Duty, DOOM, X-Men, True Crime and Quake -- as well as, Fantastic Four, Madagascar, The Movies and an original property from the development team behind the Tony Hawk series. We have more depth in our portfolio of franchises, and with over 1,000 talented team members in our internal studios, we have one of the strongest product development operations in the industry. We remain enthusiastic about our long-term prospects and our operating margin expansion programs should enable us to continue delivering long-term value to our shareholders."
Activision's fiscal year end results were driven by record worldwide sales of several titles across all platforms. As a result of these strong sales, the company's domestic publishing net revenues increased 56% and its international publishing revenues grew 72%. The company ended the fiscal year with two top-10 best-selling games across the console and handheld platforms in the U.S. -- Spider-Man 2™ and Tony Hawk's Underground 2 and three top-10 best-selling PC games in the U.S. -- DOOM 3™, Rome: Total War™ and Call of Duty™, according to NPD.
During the fourth quarter, the company released Spider-Man 2 and Tony Hawk's Underground 2 Remix for the PSP simultaneously with the North American release of the new handheld platform, as well as three titles from LucasArts that were released in Europe -- Star Wars® Knights of the Old Republic® II: The Sith Lords™, Mercenaries™ and Star Wars Republic Commando™.
Other business highlights are as follows:
* Spider-Man 2 for the Nintendo(R) DS topped the charts as the #1
best-selling third-party title for the platform during the holiday
period in the U.S., and the #3 best-selling third-party title in the
U.K., according to NPD Funworld and Chart Track.
* During the quarter, Tony Hawk's Underground 2 Remix, ranked as the
#3 best-selling third-party title for the new PSP platform, according
to NPD Funworld.
* During the fiscal year, we grew our publishing revenues from the
handheld platform by 456% or $114 million.
* During the fiscal year, Activision's Call of Duty franchise
established itself as the best-selling console game franchise based on
a new intellectual property.
* For calendar 2004, Spider-Man 2 was the #1 best-selling movie-based
game in the U.S. and Shrek 2 was the #1 best-selling children's video
game in the U.S., according to NPD Funworld.
* On January 20, 2005, Activision announced that the company further
strengthened its next-generation development capabilities through the
acquisition of game developer Vicarious Visions, the creative studio
behind the #1 best-selling third-party Nintendo DS title, Spider-Man
* On May 3, 2005, Activision announced that the company acquired game
developer Toys For Bob. As a result of the acquisition, Activision
now has approximately 1,000 employees in its studio operations.
During the fourth quarter, the Board of Directors approved a four-for- three split of its outstanding common shares. The split was approved on February 23, 2005 and was paid on March 22, 2005 to shareholders of record as of the close of business on March 7, 2005.
We have already seen a strong start to the first quarter of fiscal year 2006 with the releases of DOOM 3 for the Xbox and the DOOM 3: Resurrection of Evil expansion pack for the PC. The remainder of our first quarter slate is being driven by games based on two highly anticipated summer movie releases, "Madagascar" and "Fantastic Four."
Activision reaffirmed its net revenues and earnings per diluted share outlook for fiscal 2006 of $1.43 billion in net revenues and earnings per diluted share of $0.68. For the first quarter of the fiscal year 2006, the company expects net revenues of $200 million and a loss per share of $0.03.
Non-GAAP Financial Measures
The company's press release includes the non-GAAP financial measures of "free cash flow" and "return on invested capital." A reconciliation of these non-GAAP financial measures to the most comparable GAAP financial measure appears at the end of this press release.
Today at 4:30 p.m. EDT, Activision's management will host a conference call and Webcast to discuss its fiscal 2005 year-end results and outlook for fiscal 2006. The company welcomes all members of the financial and media communities to visit the "Investor Relations" area of www.activision.com to listen to the conference call via a live Webcast or to listen to the call live by dialing into (719) 457-2657 in the U.S.
Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $1.4 billion for the fiscal year ended March 31, 2005.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Italy, Japan, Australia, Scandinavia and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.
Note: The statements made in this press release that are not historical facts are "forward-looking" statements. These forward-looking statements are based on current expectations and assumptions that are subject to risks and uncertainties. The company cautions readers of this press release that a number of important factors could cause Activision's actual future results to differ materially from those expressed in any such forward-looking statements.
Such factors include, without limitation, product delays, retail acceptance of our products, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, maintenance of relationships with key personnel, vendors and third-party developers, international economic and political conditions, integration of recently acquired subsidiaries and identification of suitable future acquisition opportunities.
These important factors and other factors that potentially could affect the company's financial results are described in our filings with the Securities and Exchange Commission, including the company's most recent Annual Report on Form 10-K and Quarterly Reports on Form 10-Q. Readers of this press release are referred to such filings. The company may change its intention, belief or expectation, at any time and without notice, based upon any changes in such factors, in the company's assumptions or otherwise. The company undertakes no obligation to release publicly any revisions to its forward-looking statements to reflect events or circumstances after the date hereof or to reflect the occurrence of unanticipated events.
|Advertisements - Register to remove|
All times are GMT -4. The time now is 02:17 AM.