WWE SmackDown vs. Raw 2011 Video: Authentic Improvements Full Match Gameplay
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WWE SmackDown vs. Raw 2011 Video: Authentic Improvements Full Match Gameplay
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Re: WWE SmackDown vs. Raw 2011 Video: Authentic Improvements Full Match Gameplay
It looks about the same as the past couple years, but with some nice little touches which was needed. The reversals look a lot better in general. I'm still wondering how the movesets are going to work since this guy did a lot of the same moves over and over again, unless it was just to make sure he got the pin on Jericho.
It was nice seeing how you could put the guy up on the top rope sitting, but not pull off a move right away. So you could smack the guy around before hand.
The hammer throw in the corner was pretty cool and how Jericho didn't just fall back to the mat, but slouched down into the corner.
The reversals were pretty crazy, but hopefully that will make the diehards happy. I personally like to have a bit more domination in beating down the CPU. *chuckles*
Also another nice touch is that you can go into a struggle submission off of blocking a punch or kick. Pretty nifty.BeyondMediaOnline.comComment
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i like that they have minimal hud now...they still look stiff they really need to work on the transitional animations...some hitchiness in there
they need to take a page from NBA2k11 and try to squash all that hitch...
i wish they had a true broadcast tv style view...i hate that closeup of the ring...im trying to remember a wrestling game from Japan that had the view perfect and some of the most smoothest animations i've seen..Comment
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Re: WWE SmackDown vs. Raw 2011 Video: Authentic Improvements Full Match Gameplay
That video makes the game look absolutely horrible. It just looks like a complete reversal fest. There was no flow to the match. Was there any instance where either wrestler pulled off 3 moves in a row? In fact there was only a handful of times where they could even pull off 2 moves in a row.
It was basically one strike or move, reverse, reverse again and uhh reverse again etc....for 7 or 8 minutes and then after doing this countless times one wrestler does 2 moves and gets the pin. This will be exciting for about 2 or 3 hours before the gameplay becomes a complete bore.
I think I'll pass this year unless the sliders can somehow reduce the constant reversals without making it too easy. Based on that video it's not looking good though.Comment
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Re: WWE SmackDown vs. Raw 2011 Video: Authentic Improvements Full Match Gameplay
Pretty sure the reversal slider has been in before, though I'm not sure how much effect the sliders in SvR have.Comment
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Re: WWE SmackDown vs. Raw 2011 Video: Authentic Improvements Full Match Gameplay
This looks horrible. I haven't even played a WWE/F game since Smackdown 2 on the PlayStation, but it looks like it plays like crap.
The ring seems way too small compared to the wrestlers.
The ramp and stage looks like crap. It's like they spent all their time on the wrestlers and not on the arena at all.
The transitions are awful. Nothing is fluid, just a bunch of snapping into moves. It's like there are animations missing. Bounce a guy off the ropes, they stop, then a move happens. Even between moves to reversals theres a snap effect.
Any move done from a standing wrestler to a downed wrestler looks like something on the PlayStation. Seriously, they don't even kick them or elbow drop, or leg drop, or whatever. The entire wrestler moves and you don't even make contact.
Even though the video hardly showed it, the arena is generic, appears too small, and provides nothing.
I understand this is just a video, probably extremely early build, but there's a ton of work to do.Comment
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Re: WWE SmackDown vs. Raw 2011 Video: Authentic Improvements Full Match Gameplay
. I.E., back and forth a couple min, One guy gets beat down for a while, comeback for a couple minutes, beat down again, comeback, back and forth, finish. In svr you're going to beat down the cpu, you're going to go back and forth all match, or you can manipulate the sliders and let the cpu beat the snot out of you.
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Re: WWE SmackDown vs. Raw 2011 Video: Authentic Improvements Full Match Gameplay
There's a reversal slider but if you lower it you basically end up destroying the cpu. It's virtually impossible to have a "realistic" wrestling match. I.E., back and forth a couple min, One guy gets beat down for a while, comeback for a couple minutes, beat down again, comeback, back and forth, finish. In svr you're going to beat down the cpu, you're going to go back and forth all match, or you can manipulate the sliders and let the cpu beat the snot out of you.
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