Because of those speed ratings, I turned off Reversal Damage. Since doing so, I've seen more "realistic" outcomes. In one CPU vs CPU match, Brock was just about in the "red" bar fighting Santino. Brock won, but Santino delivered more strikes. Why? Because his speed allows him to strike faster, which equals more damage dealt in little time.
By taking out the reversal damage, jobbers can reverse a move, but they don't deliver damage from it. Not all reversed moves should cause damage. When you play as a manager in a CPU vs CPU match, you can see the stamina and HP damage. And when a wrestler reverses a move by only pushing the opponent, it doesn't make sense that he delivers damage.
I ran tests with this by having two upper card guys fight. Undertaker vs Brock went about 22 mins I think. And with Upper vs Lower, matches are probably under 7 mins with Upper winning.
So the speed is good, but I really think it's too high and almost unrealistic looking. Strength wise, still trying to figure that out. They say there is weight detection,but I have yet to experience it.