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WWE 2K17 Universe Mode Details Revealed

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Old 09-27-2016, 09:50 PM   #25
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Re: WWE 2K17 Universe Mode Details Revealed

The updates are great for the way I prefer to play Universe Mode. If Rivals don't have to wrestle each other each week and rivalries will continue even if I edit a match that'd be icing on the cake.
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Old 09-28-2016, 03:02 AM   #26
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Re: WWE 2K17 Universe Mode Details Revealed

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Originally Posted by jvalverde88
This blog didn't really tell us much about Universe mode and like SmashMan said they spent most of it talking about how to set up PPVs and titles, really?

With it being made by 2K you would expect the blog to be much better.
I just don't know what they see Universe mode as. You can see by the effort and options that NBA2K puts into MyLeague stuff that they see it as a big sandbox for us to tweak whatever people want. Do they want Universe to be a booking simulator mode or a "watch what we put together" thing. They give you some tools to customize but not enough to do whatever you want. There's no point to anything...like real-life Raw, I guess. Maybe bring back overall show star ratings. Then people could kinda fake their way through a Raw vs Smackdown "ratings" rivalry.

I'm not expecting (or even asking for) Total Extreme Wrestling-level depth, but there's not much more being shown here in year three of 2K influence. Same rivalry setup, same title slot restrictions (not a personal issue of mine, but I've seen a lot of complaints), same calendar scheduling (why not a PPV on any night we want?). Throwing an NXT event on a Sunday isn't some gamebreaking issue, but why even restrict it? If they're going to let us customize, let us customize.

And as much as it gets swept up as a "they just didn't have time" thing, not having the new sets and titles is a big issue. Can we download custom titles from Community Creations? Sure, but why should we have to? Why is "that's the way it's always been" still a valid reason to explain away how behind the times WWE games are? New sets and belts debuted in July and August. Can't make launch because they're pressing hard to finish the game? Cool. Totally understand. They can't be added as DLC at all because they weren't in the plans when they locked every single piece of content in back in April? Come on...

Why am I up at 2am typing this much about this game?
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Old 09-28-2016, 03:44 AM   #27
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Re: WWE 2K17 Universe Mode Details Revealed

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Originally Posted by SmashMan
I just don't know what they see Universe mode as. You can see by the effort and options that NBA2K puts into MyLeague stuff that they see it as a big sandbox for us to tweak whatever people want. Do they want Universe to be a booking simulator mode or a "watch what we put together" thing. They give you some tools to customize but not enough to do whatever you want. There's no point to anything...like real-life Raw, I guess. Maybe bring back overall show star ratings. Then people could kinda fake their way through a Raw vs Smackdown "ratings" rivalry.

I'm not expecting (or even asking for) Total Extreme Wrestling-level depth, but there's not much more being shown here in year three of 2K influence. Same rivalry setup, same title slot restrictions (not a personal issue of mine, but I've seen a lot of complaints), same calendar scheduling (why not a PPV on any night we want?). Throwing an NXT event on a Sunday isn't some gamebreaking issue, but why even restrict it? If they're going to let us customize, let us customize.

And as much as it gets swept up as a "they just didn't have time" thing, not having the new sets and titles is a big issue. Can we download custom titles from Community Creations? Sure, but why should we have to? Why is "that's the way it's always been" still a valid reason to explain away how behind the times WWE games are? New sets and belts debuted in July and August. Can't make launch because they're pressing hard to finish the game? Cool. Totally understand. They can't be added as DLC at all because they weren't in the plans when they locked every single piece of content in back in April? Come on...

Why am I up at 2am typing this much about this game?
This right here is why I couldn't get far in a universe mode in 2K16. I didn't mind throwing a NXT PPV on a Sunday but it would throw the rivalries out of whack (sometimes I wouldn't get a single rivalry cutscene) I'm going to be very disappointed if we can't do a Takeover on a weekday.

It's very sad that a game based on a genre of entertainment that heavily relies on creativity is still lacking in options that allow you to try to replicate some of the things that you see in pro wrestling. Oh and they better have fixed the location glitch where I put a show to be based on one city but it would still say a different city.
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Old 09-28-2016, 03:45 AM   #28
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Re: WWE 2K17 Universe Mode Details Revealed

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Originally Posted by SmashMan
I really don't see what they've done for 2K15 or 2K16 that would give you this idea. They'll address bugs or glitches in updates but adding content isn't really their thing.



They generally (with the exception of the Four Horsewomen news last year) stay quiet on things. Easily one of the most closed-in development teams around today.

---

As it is, Universe mode info sounds...who knows? They spent a third of the blog explaining how to set up a PPV, when that's been in for years.
Content updates have never been a thing for WWE games. I assumed when 2K picked up the license that they would implement it given what they do with NBA2K and all the updates they provide through an NBA season. Yet 3 years in they have yet to do such a thing and I doubt they ever will at this point. The fact the game is several months outdated by release year after year is just a huge pain. Still least it wont be as outdated as Smackdown vs. Raw 2010 was.
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Old 09-28-2016, 08:24 AM   #29
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Re: WWE 2K17 Universe Mode Details Revealed

I guess I'm the only one who enjoyed the blog. I'm happy to see multiple save universes. Also I like the fact that the commentary and presentation will be better. I'm intrigued by the Promo's because the WWE is all about those. I mean is it disappointing they don't have the brand split but it's super simple to create.
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Old 09-28-2016, 09:49 AM   #30
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WWE 2K17 Universe Mode Details Revealed

I think the little additions added this year are good. It's still an improvement, not a major improvement like i was hoping for when they announced they'd drop showcase to focus more on universe and mycareer. I'm banking on the mycareer mode this year. I do think the blog focused too much on telling us how to make the game more up to date by creating everything. I dont see why they cant just add a couple more belts and at least 2 new arenas in an update, it seems like it'd be so simple for a company as big as 2k but i have no idea i guess

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Old 09-28-2016, 10:23 AM   #31
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Re: WWE 2K17 Universe Mode Details Revealed

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Originally Posted by CM Hooe
As far as I can tell, in WWE 2K17:

- Smackdown is still on Thursday
- no brand split by default, you have to do it yourself
- no Universal title unless you create it
- no Smackdown Women's or tag titles unless you create them
- RAW and Smackdown have outdated presentation graphics
- Smackdown-specific PPVs like Backlash literally do not exist in the game unless you create them
- SD commentary team not in game
- Byron Saxton not on RAW commentary team
- Corey Graves not on RAW commentary team

Someone tell me why I should buy this again?
I already have this paid off at GameStop. I am really having second thoughts on spending 60 bucks on a game that's hugely outdated right out of the box.
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Old 09-28-2016, 06:58 PM   #32
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Re: WWE 2K17 Universe Mode Details Revealed

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Originally Posted by truckstick30
I think the little additions added this year are good. It's still an improvement, not a major improvement like i was hoping for when they announced they'd drop showcase to focus more on universe and mycareer. I'm banking on the mycareer mode this year. I do think the blog focused too much on telling us how to make the game more up to date by creating everything. I dont see why they cant just add a couple more belts and at least 2 new arenas in an update, it seems like it'd be so simple for a company as big as 2k but i have no idea i guess
I think a lot of the lack of content updates in these games the last 10 years is more down to Yukes than either THQ and 2K. Since Yukes is the common thread between the two companies I think it is more to do with them than either the US companies. Im sure if 2K dropped Yukes when they got the license and handed the WWE license off to Visual Concepts then I doubt we would be here discussing how out of date the game is year in,year out.
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